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+/*
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+package org.apache.commons.math3.geometry.euclidean.oned;
+
+import java.util.ArrayList;
+import java.util.Collection;
+import java.util.Iterator;
+import java.util.List;
+import java.util.NoSuchElementException;
+
+import org.apache.commons.math3.geometry.Point;
+import org.apache.commons.math3.geometry.partitioning.AbstractRegion;
+import org.apache.commons.math3.geometry.partitioning.BSPTree;
+import org.apache.commons.math3.geometry.partitioning.BoundaryProjection;
+import org.apache.commons.math3.geometry.partitioning.SubHyperplane;
+import org.apache.commons.math3.util.Precision;
+
+/** This class represents a 1D region: a set of intervals.
+ * @since 3.0
+ */
+public class IntervalsSet extends AbstractRegion<Euclidean1D, Euclidean1D> implements Iterable<double[]> {
+
+ /** Default value for tolerance. */
+ private static final double DEFAULT_TOLERANCE = 1.0e-10;
+
+ /** Build an intervals set representing the whole real line.
+ * @param tolerance tolerance below which points are considered identical.
+ * @since 3.3
+ */
+ public IntervalsSet(final double tolerance) {
+ super(tolerance);
+ }
+
+ /** Build an intervals set corresponding to a single interval.
+ * @param lower lower bound of the interval, must be lesser or equal
+ * to {@code upper} (may be {@code Double.NEGATIVE_INFINITY})
+ * @param upper upper bound of the interval, must be greater or equal
+ * to {@code lower} (may be {@code Double.POSITIVE_INFINITY})
+ * @param tolerance tolerance below which points are considered identical.
+ * @since 3.3
+ */
+ public IntervalsSet(final double lower, final double upper, final double tolerance) {
+ super(buildTree(lower, upper, tolerance), tolerance);
+ }
+
+ /** Build an intervals set from an inside/outside BSP tree.
+ * <p>The leaf nodes of the BSP tree <em>must</em> have a
+ * {@code Boolean} attribute representing the inside status of
+ * the corresponding cell (true for inside cells, false for outside
+ * cells). In order to avoid building too many small objects, it is
+ * recommended to use the predefined constants
+ * {@code Boolean.TRUE} and {@code Boolean.FALSE}</p>
+ * @param tree inside/outside BSP tree representing the intervals set
+ * @param tolerance tolerance below which points are considered identical.
+ * @since 3.3
+ */
+ public IntervalsSet(final BSPTree<Euclidean1D> tree, final double tolerance) {
+ super(tree, tolerance);
+ }
+
+ /** Build an intervals set from a Boundary REPresentation (B-rep).
+ * <p>The boundary is provided as a collection of {@link
+ * SubHyperplane sub-hyperplanes}. Each sub-hyperplane has the
+ * interior part of the region on its minus side and the exterior on
+ * its plus side.</p>
+ * <p>The boundary elements can be in any order, and can form
+ * several non-connected sets (like for example polygons with holes
+ * or a set of disjoints polyhedrons considered as a whole). In
+ * fact, the elements do not even need to be connected together
+ * (their topological connections are not used here). However, if the
+ * boundary does not really separate an inside open from an outside
+ * open (open having here its topological meaning), then subsequent
+ * calls to the {@link
+ * org.apache.commons.math3.geometry.partitioning.Region#checkPoint(org.apache.commons.math3.geometry.Point)
+ * checkPoint} method will not be meaningful anymore.</p>
+ * <p>If the boundary is empty, the region will represent the whole
+ * space.</p>
+ * @param boundary collection of boundary elements
+ * @param tolerance tolerance below which points are considered identical.
+ * @since 3.3
+ */
+ public IntervalsSet(final Collection<SubHyperplane<Euclidean1D>> boundary,
+ final double tolerance) {
+ super(boundary, tolerance);
+ }
+
+ /** Build an intervals set representing the whole real line.
+ * @deprecated as of 3.1 replaced with {@link #IntervalsSet(double)}
+ */
+ @Deprecated
+ public IntervalsSet() {
+ this(DEFAULT_TOLERANCE);
+ }
+
+ /** Build an intervals set corresponding to a single interval.
+ * @param lower lower bound of the interval, must be lesser or equal
+ * to {@code upper} (may be {@code Double.NEGATIVE_INFINITY})
+ * @param upper upper bound of the interval, must be greater or equal
+ * to {@code lower} (may be {@code Double.POSITIVE_INFINITY})
+ * @deprecated as of 3.3 replaced with {@link #IntervalsSet(double, double, double)}
+ */
+ @Deprecated
+ public IntervalsSet(final double lower, final double upper) {
+ this(lower, upper, DEFAULT_TOLERANCE);
+ }
+
+ /** Build an intervals set from an inside/outside BSP tree.
+ * <p>The leaf nodes of the BSP tree <em>must</em> have a
+ * {@code Boolean} attribute representing the inside status of
+ * the corresponding cell (true for inside cells, false for outside
+ * cells). In order to avoid building too many small objects, it is
+ * recommended to use the predefined constants
+ * {@code Boolean.TRUE} and {@code Boolean.FALSE}</p>
+ * @param tree inside/outside BSP tree representing the intervals set
+ * @deprecated as of 3.3, replaced with {@link #IntervalsSet(BSPTree, double)}
+ */
+ @Deprecated
+ public IntervalsSet(final BSPTree<Euclidean1D> tree) {
+ this(tree, DEFAULT_TOLERANCE);
+ }
+
+ /** Build an intervals set from a Boundary REPresentation (B-rep).
+ * <p>The boundary is provided as a collection of {@link
+ * SubHyperplane sub-hyperplanes}. Each sub-hyperplane has the
+ * interior part of the region on its minus side and the exterior on
+ * its plus side.</p>
+ * <p>The boundary elements can be in any order, and can form
+ * several non-connected sets (like for example polygons with holes
+ * or a set of disjoints polyhedrons considered as a whole). In
+ * fact, the elements do not even need to be connected together
+ * (their topological connections are not used here). However, if the
+ * boundary does not really separate an inside open from an outside
+ * open (open having here its topological meaning), then subsequent
+ * calls to the {@link
+ * org.apache.commons.math3.geometry.partitioning.Region#checkPoint(org.apache.commons.math3.geometry.Point)
+ * checkPoint} method will not be meaningful anymore.</p>
+ * <p>If the boundary is empty, the region will represent the whole
+ * space.</p>
+ * @param boundary collection of boundary elements
+ * @deprecated as of 3.3, replaced with {@link #IntervalsSet(Collection, double)}
+ */
+ @Deprecated
+ public IntervalsSet(final Collection<SubHyperplane<Euclidean1D>> boundary) {
+ this(boundary, DEFAULT_TOLERANCE);
+ }
+
+ /** Build an inside/outside tree representing a single interval.
+ * @param lower lower bound of the interval, must be lesser or equal
+ * to {@code upper} (may be {@code Double.NEGATIVE_INFINITY})
+ * @param upper upper bound of the interval, must be greater or equal
+ * to {@code lower} (may be {@code Double.POSITIVE_INFINITY})
+ * @param tolerance tolerance below which points are considered identical.
+ * @return the built tree
+ */
+ private static BSPTree<Euclidean1D> buildTree(final double lower, final double upper,
+ final double tolerance) {
+ if (Double.isInfinite(lower) && (lower < 0)) {
+ if (Double.isInfinite(upper) && (upper > 0)) {
+ // the tree must cover the whole real line
+ return new BSPTree<Euclidean1D>(Boolean.TRUE);
+ }
+ // the tree must be open on the negative infinity side
+ final SubHyperplane<Euclidean1D> upperCut =
+ new OrientedPoint(new Vector1D(upper), true, tolerance).wholeHyperplane();
+ return new BSPTree<Euclidean1D>(upperCut,
+ new BSPTree<Euclidean1D>(Boolean.FALSE),
+ new BSPTree<Euclidean1D>(Boolean.TRUE),
+ null);
+ }
+ final SubHyperplane<Euclidean1D> lowerCut =
+ new OrientedPoint(new Vector1D(lower), false, tolerance).wholeHyperplane();
+ if (Double.isInfinite(upper) && (upper > 0)) {
+ // the tree must be open on the positive infinity side
+ return new BSPTree<Euclidean1D>(lowerCut,
+ new BSPTree<Euclidean1D>(Boolean.FALSE),
+ new BSPTree<Euclidean1D>(Boolean.TRUE),
+ null);
+ }
+
+ // the tree must be bounded on the two sides
+ final SubHyperplane<Euclidean1D> upperCut =
+ new OrientedPoint(new Vector1D(upper), true, tolerance).wholeHyperplane();
+ return new BSPTree<Euclidean1D>(lowerCut,
+ new BSPTree<Euclidean1D>(Boolean.FALSE),
+ new BSPTree<Euclidean1D>(upperCut,
+ new BSPTree<Euclidean1D>(Boolean.FALSE),
+ new BSPTree<Euclidean1D>(Boolean.TRUE),
+ null),
+ null);
+
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ public IntervalsSet buildNew(final BSPTree<Euclidean1D> tree) {
+ return new IntervalsSet(tree, getTolerance());
+ }
+
+ /** {@inheritDoc} */
+ @Override
+ protected void computeGeometricalProperties() {
+ if (getTree(false).getCut() == null) {
+ setBarycenter((Point<Euclidean1D>) Vector1D.NaN);
+ setSize(((Boolean) getTree(false).getAttribute()) ? Double.POSITIVE_INFINITY : 0);
+ } else {
+ double size = 0.0;
+ double sum = 0.0;
+ for (final Interval interval : asList()) {
+ size += interval.getSize();
+ sum += interval.getSize() * interval.getBarycenter();
+ }
+ setSize(size);
+ if (Double.isInfinite(size)) {
+ setBarycenter((Point<Euclidean1D>) Vector1D.NaN);
+ } else if (size >= Precision.SAFE_MIN) {
+ setBarycenter((Point<Euclidean1D>) new Vector1D(sum / size));
+ } else {
+ setBarycenter((Point<Euclidean1D>) ((OrientedPoint) getTree(false).getCut().getHyperplane()).getLocation());
+ }
+ }
+ }
+
+ /** Get the lowest value belonging to the instance.
+ * @return lowest value belonging to the instance
+ * ({@code Double.NEGATIVE_INFINITY} if the instance doesn't
+ * have any low bound, {@code Double.POSITIVE_INFINITY} if the
+ * instance is empty)
+ */
+ public double getInf() {
+ BSPTree<Euclidean1D> node = getTree(false);
+ double inf = Double.POSITIVE_INFINITY;
+ while (node.getCut() != null) {
+ final OrientedPoint op = (OrientedPoint) node.getCut().getHyperplane();
+ inf = op.getLocation().getX();
+ node = op.isDirect() ? node.getMinus() : node.getPlus();
+ }
+ return ((Boolean) node.getAttribute()) ? Double.NEGATIVE_INFINITY : inf;
+ }
+
+ /** Get the highest value belonging to the instance.
+ * @return highest value belonging to the instance
+ * ({@code Double.POSITIVE_INFINITY} if the instance doesn't
+ * have any high bound, {@code Double.NEGATIVE_INFINITY} if the
+ * instance is empty)
+ */
+ public double getSup() {
+ BSPTree<Euclidean1D> node = getTree(false);
+ double sup = Double.NEGATIVE_INFINITY;
+ while (node.getCut() != null) {
+ final OrientedPoint op = (OrientedPoint) node.getCut().getHyperplane();
+ sup = op.getLocation().getX();
+ node = op.isDirect() ? node.getPlus() : node.getMinus();
+ }
+ return ((Boolean) node.getAttribute()) ? Double.POSITIVE_INFINITY : sup;
+ }
+
+ /** {@inheritDoc}
+ * @since 3.3
+ */
+ @Override
+ public BoundaryProjection<Euclidean1D> projectToBoundary(final Point<Euclidean1D> point) {
+
+ // get position of test point
+ final double x = ((Vector1D) point).getX();
+
+ double previous = Double.NEGATIVE_INFINITY;
+ for (final double[] a : this) {
+ if (x < a[0]) {
+ // the test point lies between the previous and the current intervals
+ // offset will be positive
+ final double previousOffset = x - previous;
+ final double currentOffset = a[0] - x;
+ if (previousOffset < currentOffset) {
+ return new BoundaryProjection<Euclidean1D>(point, finiteOrNullPoint(previous), previousOffset);
+ } else {
+ return new BoundaryProjection<Euclidean1D>(point, finiteOrNullPoint(a[0]), currentOffset);
+ }
+ } else if (x <= a[1]) {
+ // the test point lies within the current interval
+ // offset will be negative
+ final double offset0 = a[0] - x;
+ final double offset1 = x - a[1];
+ if (offset0 < offset1) {
+ return new BoundaryProjection<Euclidean1D>(point, finiteOrNullPoint(a[1]), offset1);
+ } else {
+ return new BoundaryProjection<Euclidean1D>(point, finiteOrNullPoint(a[0]), offset0);
+ }
+ }
+ previous = a[1];
+ }
+
+ // the test point if past the last sub-interval
+ return new BoundaryProjection<Euclidean1D>(point, finiteOrNullPoint(previous), x - previous);
+
+ }
+
+ /** Build a finite point.
+ * @param x abscissa of the point
+ * @return a new point for finite abscissa, null otherwise
+ */
+ private Vector1D finiteOrNullPoint(final double x) {
+ return Double.isInfinite(x) ? null : new Vector1D(x);
+ }
+
+ /** Build an ordered list of intervals representing the instance.
+ * <p>This method builds this intervals set as an ordered list of
+ * {@link Interval Interval} elements. If the intervals set has no
+ * lower limit, the first interval will have its low bound equal to
+ * {@code Double.NEGATIVE_INFINITY}. If the intervals set has
+ * no upper limit, the last interval will have its upper bound equal
+ * to {@code Double.POSITIVE_INFINITY}. An empty tree will
+ * build an empty list while a tree representing the whole real line
+ * will build a one element list with both bounds being
+ * infinite.</p>
+ * @return a new ordered list containing {@link Interval Interval}
+ * elements
+ */
+ public List<Interval> asList() {
+ final List<Interval> list = new ArrayList<Interval>();
+ for (final double[] a : this) {
+ list.add(new Interval(a[0], a[1]));
+ }
+ return list;
+ }
+
+ /** Get the first leaf node of a tree.
+ * @param root tree root
+ * @return first leaf node
+ */
+ private BSPTree<Euclidean1D> getFirstLeaf(final BSPTree<Euclidean1D> root) {
+
+ if (root.getCut() == null) {
+ return root;
+ }
+
+ // find the smallest internal node
+ BSPTree<Euclidean1D> smallest = null;
+ for (BSPTree<Euclidean1D> n = root; n != null; n = previousInternalNode(n)) {
+ smallest = n;
+ }
+
+ return leafBefore(smallest);
+
+ }
+
+ /** Get the node corresponding to the first interval boundary.
+ * @return smallest internal node,
+ * or null if there are no internal nodes (i.e. the set is either empty or covers the real line)
+ */
+ private BSPTree<Euclidean1D> getFirstIntervalBoundary() {
+
+ // start search at the tree root
+ BSPTree<Euclidean1D> node = getTree(false);
+ if (node.getCut() == null) {
+ return null;
+ }
+
+ // walk tree until we find the smallest internal node
+ node = getFirstLeaf(node).getParent();
+
+ // walk tree until we find an interval boundary
+ while (node != null && !(isIntervalStart(node) || isIntervalEnd(node))) {
+ node = nextInternalNode(node);
+ }
+
+ return node;
+
+ }
+
+ /** Check if an internal node corresponds to the start abscissa of an interval.
+ * @param node internal node to check
+ * @return true if the node corresponds to the start abscissa of an interval
+ */
+ private boolean isIntervalStart(final BSPTree<Euclidean1D> node) {
+
+ if ((Boolean) leafBefore(node).getAttribute()) {
+ // it has an inside cell before it, it may end an interval but not start it
+ return false;
+ }
+
+ if (!(Boolean) leafAfter(node).getAttribute()) {
+ // it has an outside cell after it, it is a dummy cut away from real intervals
+ return false;
+ }
+
+ // the cell has an outside before and an inside after it
+ // it is the start of an interval
+ return true;
+
+ }
+
+ /** Check if an internal node corresponds to the end abscissa of an interval.
+ * @param node internal node to check
+ * @return true if the node corresponds to the end abscissa of an interval
+ */
+ private boolean isIntervalEnd(final BSPTree<Euclidean1D> node) {
+
+ if (!(Boolean) leafBefore(node).getAttribute()) {
+ // it has an outside cell before it, it may start an interval but not end it
+ return false;
+ }
+
+ if ((Boolean) leafAfter(node).getAttribute()) {
+ // it has an inside cell after it, it is a dummy cut in the middle of an interval
+ return false;
+ }
+
+ // the cell has an inside before and an outside after it
+ // it is the end of an interval
+ return true;
+
+ }
+
+ /** Get the next internal node.
+ * @param node current internal node
+ * @return next internal node in ascending order, or null
+ * if this is the last internal node
+ */
+ private BSPTree<Euclidean1D> nextInternalNode(BSPTree<Euclidean1D> node) {
+
+ if (childAfter(node).getCut() != null) {
+ // the next node is in the sub-tree
+ return leafAfter(node).getParent();
+ }
+
+ // there is nothing left deeper in the tree, we backtrack
+ while (isAfterParent(node)) {
+ node = node.getParent();
+ }
+ return node.getParent();
+
+ }
+
+ /** Get the previous internal node.
+ * @param node current internal node
+ * @return previous internal node in ascending order, or null
+ * if this is the first internal node
+ */
+ private BSPTree<Euclidean1D> previousInternalNode(BSPTree<Euclidean1D> node) {
+
+ if (childBefore(node).getCut() != null) {
+ // the next node is in the sub-tree
+ return leafBefore(node).getParent();
+ }
+
+ // there is nothing left deeper in the tree, we backtrack
+ while (isBeforeParent(node)) {
+ node = node.getParent();
+ }
+ return node.getParent();
+
+ }
+
+ /** Find the leaf node just before an internal node.
+ * @param node internal node at which the sub-tree starts
+ * @return leaf node just before the internal node
+ */
+ private BSPTree<Euclidean1D> leafBefore(BSPTree<Euclidean1D> node) {
+
+ node = childBefore(node);
+ while (node.getCut() != null) {
+ node = childAfter(node);
+ }
+
+ return node;
+
+ }
+
+ /** Find the leaf node just after an internal node.
+ * @param node internal node at which the sub-tree starts
+ * @return leaf node just after the internal node
+ */
+ private BSPTree<Euclidean1D> leafAfter(BSPTree<Euclidean1D> node) {
+
+ node = childAfter(node);
+ while (node.getCut() != null) {
+ node = childBefore(node);
+ }
+
+ return node;
+
+ }
+
+ /** Check if a node is the child before its parent in ascending order.
+ * @param node child node considered
+ * @return true is the node has a parent end is before it in ascending order
+ */
+ private boolean isBeforeParent(final BSPTree<Euclidean1D> node) {
+ final BSPTree<Euclidean1D> parent = node.getParent();
+ if (parent == null) {
+ return false;
+ } else {
+ return node == childBefore(parent);
+ }
+ }
+
+ /** Check if a node is the child after its parent in ascending order.
+ * @param node child node considered
+ * @return true is the node has a parent end is after it in ascending order
+ */
+ private boolean isAfterParent(final BSPTree<Euclidean1D> node) {
+ final BSPTree<Euclidean1D> parent = node.getParent();
+ if (parent == null) {
+ return false;
+ } else {
+ return node == childAfter(parent);
+ }
+ }
+
+ /** Find the child node just before an internal node.
+ * @param node internal node at which the sub-tree starts
+ * @return child node just before the internal node
+ */
+ private BSPTree<Euclidean1D> childBefore(BSPTree<Euclidean1D> node) {
+ if (isDirect(node)) {
+ // smaller abscissas are on minus side, larger abscissas are on plus side
+ return node.getMinus();
+ } else {
+ // smaller abscissas are on plus side, larger abscissas are on minus side
+ return node.getPlus();
+ }
+ }
+
+ /** Find the child node just after an internal node.
+ * @param node internal node at which the sub-tree starts
+ * @return child node just after the internal node
+ */
+ private BSPTree<Euclidean1D> childAfter(BSPTree<Euclidean1D> node) {
+ if (isDirect(node)) {
+ // smaller abscissas are on minus side, larger abscissas are on plus side
+ return node.getPlus();
+ } else {
+ // smaller abscissas are on plus side, larger abscissas are on minus side
+ return node.getMinus();
+ }
+ }
+
+ /** Check if an internal node has a direct oriented point.
+ * @param node internal node to check
+ * @return true if the oriented point is direct
+ */
+ private boolean isDirect(final BSPTree<Euclidean1D> node) {
+ return ((OrientedPoint) node.getCut().getHyperplane()).isDirect();
+ }
+
+ /** Get the abscissa of an internal node.
+ * @param node internal node to check
+ * @return abscissa
+ */
+ private double getAngle(final BSPTree<Euclidean1D> node) {
+ return ((OrientedPoint) node.getCut().getHyperplane()).getLocation().getX();
+ }
+
+ /** {@inheritDoc}
+ * <p>
+ * The iterator returns the limit values of sub-intervals in ascending order.
+ * </p>
+ * <p>
+ * The iterator does <em>not</em> support the optional {@code remove} operation.
+ * </p>
+ * @since 3.3
+ */
+ public Iterator<double[]> iterator() {
+ return new SubIntervalsIterator();
+ }
+
+ /** Local iterator for sub-intervals. */
+ private class SubIntervalsIterator implements Iterator<double[]> {
+
+ /** Current node. */
+ private BSPTree<Euclidean1D> current;
+
+ /** Sub-interval no yet returned. */
+ private double[] pending;
+
+ /** Simple constructor.
+ */
+ SubIntervalsIterator() {
+
+ current = getFirstIntervalBoundary();
+
+ if (current == null) {
+ // all the leaf tree nodes share the same inside/outside status
+ if ((Boolean) getFirstLeaf(getTree(false)).getAttribute()) {
+ // it is an inside node, it represents the full real line
+ pending = new double[] {
+ Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY
+ };
+ } else {
+ pending = null;
+ }
+ } else if (isIntervalEnd(current)) {
+ // the first boundary is an interval end,
+ // so the first interval starts at infinity
+ pending = new double[] {
+ Double.NEGATIVE_INFINITY, getAngle(current)
+ };
+ } else {
+ selectPending();
+ }
+ }
+
+ /** Walk the tree to select the pending sub-interval.
+ */
+ private void selectPending() {
+
+ // look for the start of the interval
+ BSPTree<Euclidean1D> start = current;
+ while (start != null && !isIntervalStart(start)) {
+ start = nextInternalNode(start);
+ }
+
+ if (start == null) {
+ // we have exhausted the iterator
+ current = null;
+ pending = null;
+ return;
+ }
+
+ // look for the end of the interval
+ BSPTree<Euclidean1D> end = start;
+ while (end != null && !isIntervalEnd(end)) {
+ end = nextInternalNode(end);
+ }
+
+ if (end != null) {
+
+ // we have identified the interval
+ pending = new double[] {
+ getAngle(start), getAngle(end)
+ };
+
+ // prepare search for next interval
+ current = end;
+
+ } else {
+
+ // the final interval is open toward infinity
+ pending = new double[] {
+ getAngle(start), Double.POSITIVE_INFINITY
+ };
+
+ // there won't be any other intervals
+ current = null;
+
+ }
+
+ }
+
+ /** {@inheritDoc} */
+ public boolean hasNext() {
+ return pending != null;
+ }
+
+ /** {@inheritDoc} */
+ public double[] next() {
+ if (pending == null) {
+ throw new NoSuchElementException();
+ }
+ final double[] next = pending;
+ selectPending();
+ return next;
+ }
+
+ /** {@inheritDoc} */
+ public void remove() {
+ throw new UnsupportedOperationException();
+ }
+
+ }
+
+}