summaryrefslogtreecommitdiff
path: root/src/main/java/org/apache/commons/math3/geometry/spherical/twod/Edge.java
diff options
context:
space:
mode:
Diffstat (limited to 'src/main/java/org/apache/commons/math3/geometry/spherical/twod/Edge.java')
-rw-r--r--src/main/java/org/apache/commons/math3/geometry/spherical/twod/Edge.java222
1 files changed, 222 insertions, 0 deletions
diff --git a/src/main/java/org/apache/commons/math3/geometry/spherical/twod/Edge.java b/src/main/java/org/apache/commons/math3/geometry/spherical/twod/Edge.java
new file mode 100644
index 0000000..a9ccb08
--- /dev/null
+++ b/src/main/java/org/apache/commons/math3/geometry/spherical/twod/Edge.java
@@ -0,0 +1,222 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+package org.apache.commons.math3.geometry.spherical.twod;
+
+import java.util.List;
+
+import org.apache.commons.math3.geometry.euclidean.threed.Vector3D;
+import org.apache.commons.math3.geometry.spherical.oned.Arc;
+import org.apache.commons.math3.util.FastMath;
+import org.apache.commons.math3.util.MathUtils;
+
+/** Spherical polygons boundary edge.
+ * @see SphericalPolygonsSet#getBoundaryLoops()
+ * @see Vertex
+ * @since 3.3
+ */
+public class Edge {
+
+ /** Start vertex. */
+ private final Vertex start;
+
+ /** End vertex. */
+ private Vertex end;
+
+ /** Length of the arc. */
+ private final double length;
+
+ /** Circle supporting the edge. */
+ private final Circle circle;
+
+ /** Build an edge not contained in any node yet.
+ * @param start start vertex
+ * @param end end vertex
+ * @param length length of the arc (it can be greater than \( \pi \))
+ * @param circle circle supporting the edge
+ */
+ Edge(final Vertex start, final Vertex end, final double length, final Circle circle) {
+
+ this.start = start;
+ this.end = end;
+ this.length = length;
+ this.circle = circle;
+
+ // connect the vertices back to the edge
+ start.setOutgoing(this);
+ end.setIncoming(this);
+
+ }
+
+ /** Get start vertex.
+ * @return start vertex
+ */
+ public Vertex getStart() {
+ return start;
+ }
+
+ /** Get end vertex.
+ * @return end vertex
+ */
+ public Vertex getEnd() {
+ return end;
+ }
+
+ /** Get the length of the arc.
+ * @return length of the arc (can be greater than \( \pi \))
+ */
+ public double getLength() {
+ return length;
+ }
+
+ /** Get the circle supporting this edge.
+ * @return circle supporting this edge
+ */
+ public Circle getCircle() {
+ return circle;
+ }
+
+ /** Get an intermediate point.
+ * <p>
+ * The angle along the edge should normally be between 0 and {@link #getLength()}
+ * in order to remain within edge limits. However, there are no checks on the
+ * value of the angle, so user can rebuild the full circle on which an edge is
+ * defined if they want.
+ * </p>
+ * @param alpha angle along the edge, counted from {@link #getStart()}
+ * @return an intermediate point
+ */
+ public Vector3D getPointAt(final double alpha) {
+ return circle.getPointAt(alpha + circle.getPhase(start.getLocation().getVector()));
+ }
+
+ /** Connect the instance with a following edge.
+ * @param next edge following the instance
+ */
+ void setNextEdge(final Edge next) {
+ end = next.getStart();
+ end.setIncoming(this);
+ end.bindWith(getCircle());
+ }
+
+ /** Split the edge.
+ * <p>
+ * Once split, this edge is not referenced anymore by the vertices,
+ * it is replaced by the two or three sub-edges and intermediate splitting
+ * vertices are introduced to connect these sub-edges together.
+ * </p>
+ * @param splitCircle circle splitting the edge in several parts
+ * @param outsideList list where to put parts that are outside of the split circle
+ * @param insideList list where to put parts that are inside the split circle
+ */
+ void split(final Circle splitCircle,
+ final List<Edge> outsideList, final List<Edge> insideList) {
+
+ // get the inside arc, synchronizing its phase with the edge itself
+ final double edgeStart = circle.getPhase(start.getLocation().getVector());
+ final Arc arc = circle.getInsideArc(splitCircle);
+ final double arcRelativeStart = MathUtils.normalizeAngle(arc.getInf(), edgeStart + FastMath.PI) - edgeStart;
+ final double arcRelativeEnd = arcRelativeStart + arc.getSize();
+ final double unwrappedEnd = arcRelativeEnd - MathUtils.TWO_PI;
+
+ // build the sub-edges
+ final double tolerance = circle.getTolerance();
+ Vertex previousVertex = start;
+ if (unwrappedEnd >= length - tolerance) {
+
+ // the edge is entirely contained inside the circle
+ // we don't split anything
+ insideList.add(this);
+
+ } else {
+
+ // there are at least some parts of the edge that should be outside
+ // (even is they are later be filtered out as being too small)
+ double alreadyManagedLength = 0;
+ if (unwrappedEnd >= 0) {
+ // the start of the edge is inside the circle
+ previousVertex = addSubEdge(previousVertex,
+ new Vertex(new S2Point(circle.getPointAt(edgeStart + unwrappedEnd))),
+ unwrappedEnd, insideList, splitCircle);
+ alreadyManagedLength = unwrappedEnd;
+ }
+
+ if (arcRelativeStart >= length - tolerance) {
+ // the edge ends while still outside of the circle
+ if (unwrappedEnd >= 0) {
+ previousVertex = addSubEdge(previousVertex, end,
+ length - alreadyManagedLength, outsideList, splitCircle);
+ } else {
+ // the edge is entirely outside of the circle
+ // we don't split anything
+ outsideList.add(this);
+ }
+ } else {
+ // the edge is long enough to enter inside the circle
+ previousVertex = addSubEdge(previousVertex,
+ new Vertex(new S2Point(circle.getPointAt(edgeStart + arcRelativeStart))),
+ arcRelativeStart - alreadyManagedLength, outsideList, splitCircle);
+ alreadyManagedLength = arcRelativeStart;
+
+ if (arcRelativeEnd >= length - tolerance) {
+ // the edge ends while still inside of the circle
+ previousVertex = addSubEdge(previousVertex, end,
+ length - alreadyManagedLength, insideList, splitCircle);
+ } else {
+ // the edge is long enough to exit outside of the circle
+ previousVertex = addSubEdge(previousVertex,
+ new Vertex(new S2Point(circle.getPointAt(edgeStart + arcRelativeStart))),
+ arcRelativeStart - alreadyManagedLength, insideList, splitCircle);
+ alreadyManagedLength = arcRelativeStart;
+ previousVertex = addSubEdge(previousVertex, end,
+ length - alreadyManagedLength, outsideList, splitCircle);
+ }
+ }
+
+ }
+
+ }
+
+ /** Add a sub-edge to a list if long enough.
+ * <p>
+ * If the length of the sub-edge to add is smaller than the {@link Circle#getTolerance()}
+ * tolerance of the support circle, it will be ignored.
+ * </p>
+ * @param subStart start of the sub-edge
+ * @param subEnd end of the sub-edge
+ * @param subLength length of the sub-edge
+ * @param splitCircle circle splitting the edge in several parts
+ * @param list list where to put the sub-edge
+ * @return end vertex of the edge ({@code subEnd} if the edge was long enough and really
+ * added, {@code subStart} if the edge was too small and therefore ignored)
+ */
+ private Vertex addSubEdge(final Vertex subStart, final Vertex subEnd, final double subLength,
+ final List<Edge> list, final Circle splitCircle) {
+
+ if (subLength <= circle.getTolerance()) {
+ // the edge is too short, we ignore it
+ return subStart;
+ }
+
+ // really add the edge
+ subEnd.bindWith(splitCircle);
+ final Edge edge = new Edge(subStart, subEnd, subLength, circle);
+ list.add(edge);
+ return subEnd;
+
+ }
+
+}