diff options
author | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | 2012-10-31 18:07:20 +0000 |
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committer | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | 2012-10-31 18:07:20 +0000 |
commit | f112217a08cd024dd49467e8ee9e263d30dec7f1 (patch) | |
tree | 3ecc878abfaae139945c42808e8f8e753ad9feba /src/libGLESv2/Renderbuffer.cpp | |
parent | e4733d7ef01764ad8877de2636ab9b4ff80eec39 (diff) | |
download | angle-f112217a08cd024dd49467e8ee9e263d30dec7f1.tar.gz |
Eliminate use of global getDevice() function.
Trac #21727
Everything must go through the renderer.
Conflicts:
src/libGLESv2/Texture.cpp
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1334 736b8ea6-26fd-11df-bfd4-992fa37f6226
Diffstat (limited to 'src/libGLESv2/Renderbuffer.cpp')
-rw-r--r-- | src/libGLESv2/Renderbuffer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/libGLESv2/Renderbuffer.cpp b/src/libGLESv2/Renderbuffer.cpp index 4b911e81..69dc4f9c 100644 --- a/src/libGLESv2/Renderbuffer.cpp +++ b/src/libGLESv2/Renderbuffer.cpp @@ -398,7 +398,7 @@ Colorbuffer::Colorbuffer(IDirect3DSurface9 *renderTarget) : mRenderTarget(render Colorbuffer::Colorbuffer(int width, int height, GLenum format, GLsizei samples) : mRenderTarget(NULL) { - IDirect3DDevice9 *device = getDevice(); + IDirect3DDevice9 *device = getDisplay()->getRenderer()->getDevice(); // D3D9_REPLACE D3DFORMAT requestedFormat = es2dx::ConvertRenderbufferFormat(format); int supportedSamples = getContext()->getNearestSupportedSamples(requestedFormat, samples); @@ -471,7 +471,7 @@ DepthStencilbuffer::DepthStencilbuffer(IDirect3DSurface9 *depthStencil) : mDepth DepthStencilbuffer::DepthStencilbuffer(int width, int height, GLsizei samples) { - IDirect3DDevice9 *device = getDevice(); + IDirect3DDevice9 *device = getDisplay()->getRenderer()->getDevice(); // D3D9_REPLACE mDepthStencil = NULL; |