diff options
Diffstat (limited to 'src/libGLESv2/renderer/Renderer.h')
-rw-r--r-- | src/libGLESv2/renderer/Renderer.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/libGLESv2/renderer/Renderer.h b/src/libGLESv2/renderer/Renderer.h index 742c8f6c..f104a951 100644 --- a/src/libGLESv2/renderer/Renderer.h +++ b/src/libGLESv2/renderer/Renderer.h @@ -44,7 +44,7 @@ struct VertexAttribCurrentValueData; namespace rx { -class TextureStorageInterface; +class TextureStorage; class VertexBuffer; class IndexBuffer; class QueryImpl; @@ -170,19 +170,19 @@ class Renderer virtual int getMaxSwapInterval() const = 0; // Pixel operations - virtual bool copyToRenderTarget2D(TextureStorageInterface *dest, TextureStorageInterface *source) = 0; - virtual bool copyToRenderTargetCube(TextureStorageInterface *dest, TextureStorageInterface *source) = 0; - virtual bool copyToRenderTarget3D(TextureStorageInterface *dest, TextureStorageInterface *source) = 0; - virtual bool copyToRenderTarget2DArray(TextureStorageInterface *dest, TextureStorageInterface *source) = 0; + virtual bool copyToRenderTarget2D(TextureStorage *dest, TextureStorage *source) = 0; + virtual bool copyToRenderTargetCube(TextureStorage *dest, TextureStorage *source) = 0; + virtual bool copyToRenderTarget3D(TextureStorage *dest, TextureStorage *source) = 0; + virtual bool copyToRenderTarget2DArray(TextureStorage *dest, TextureStorage *source) = 0; virtual bool copyImage2D(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, - GLint xoffset, GLint yoffset, TextureStorageInterface *storage, GLint level) = 0; + GLint xoffset, GLint yoffset, TextureStorage *storage, GLint level) = 0; virtual bool copyImageCube(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, - GLint xoffset, GLint yoffset, TextureStorageInterface *storage, GLenum target, GLint level) = 0; + GLint xoffset, GLint yoffset, TextureStorage *storage, GLenum target, GLint level) = 0; virtual bool copyImage3D(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, - GLint xoffset, GLint yoffset, GLint zOffset, TextureStorageInterface *storage, GLint level) = 0; + GLint xoffset, GLint yoffset, GLint zOffset, TextureStorage *storage, GLint level) = 0; virtual bool copyImage2DArray(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, - GLint xoffset, GLint yoffset, GLint zOffset, TextureStorageInterface *storage, GLint level) = 0; + GLint xoffset, GLint yoffset, GLint zOffset, TextureStorage *storage, GLint level) = 0; virtual bool blitRect(gl::Framebuffer *readTarget, const gl::Rectangle &readRect, gl::Framebuffer *drawTarget, const gl::Rectangle &drawRect, const gl::Rectangle *scissor, bool blitRenderTarget, bool blitDepth, bool blitStencil, GLenum filter) = 0; |