diff options
Diffstat (limited to 'src/libGLESv2/renderer/d3d/ImageD3D.h')
-rw-r--r-- | src/libGLESv2/renderer/d3d/ImageD3D.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/libGLESv2/renderer/d3d/ImageD3D.h b/src/libGLESv2/renderer/d3d/ImageD3D.h index ac2da19e..60a6ffdf 100644 --- a/src/libGLESv2/renderer/d3d/ImageD3D.h +++ b/src/libGLESv2/renderer/d3d/ImageD3D.h @@ -21,7 +21,7 @@ class Framebuffer; namespace rx { -class TextureStorageInterface; +class TextureStorage; class ImageD3D : public Image { @@ -33,14 +33,14 @@ class ImageD3D : public Image virtual bool isDirty() const = 0; - virtual void setManagedSurface2D(TextureStorageInterface *storage, int level) {}; - virtual void setManagedSurfaceCube(TextureStorageInterface *storage, int face, int level) {}; - virtual void setManagedSurface3D(TextureStorageInterface *storage, int level) {}; - virtual void setManagedSurface2DArray(TextureStorageInterface *storage, int layer, int level) {}; - virtual bool copyToStorage2D(TextureStorageInterface *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) = 0; - virtual bool copyToStorageCube(TextureStorageInterface *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) = 0; - virtual bool copyToStorage3D(TextureStorageInterface *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) = 0; - virtual bool copyToStorage2DArray(TextureStorageInterface *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height) = 0; + virtual void setManagedSurface2D(TextureStorage *storage, int level) {}; + virtual void setManagedSurfaceCube(TextureStorage *storage, int face, int level) {}; + virtual void setManagedSurface3D(TextureStorage *storage, int level) {}; + virtual void setManagedSurface2DArray(TextureStorage *storage, int layer, int level) {}; + virtual bool copyToStorage2D(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) = 0; + virtual bool copyToStorageCube(TextureStorage *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) = 0; + virtual bool copyToStorage3D(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) = 0; + virtual bool copyToStorage2DArray(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height) = 0; private: DISALLOW_COPY_AND_ASSIGN(ImageD3D); |