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Diffstat (limited to 'src/libGLESv2/renderer/d3d/ImageD3D.h')
-rw-r--r--src/libGLESv2/renderer/d3d/ImageD3D.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/libGLESv2/renderer/d3d/ImageD3D.h b/src/libGLESv2/renderer/d3d/ImageD3D.h
index ac2da19e..60a6ffdf 100644
--- a/src/libGLESv2/renderer/d3d/ImageD3D.h
+++ b/src/libGLESv2/renderer/d3d/ImageD3D.h
@@ -21,7 +21,7 @@ class Framebuffer;
namespace rx
{
-class TextureStorageInterface;
+class TextureStorage;
class ImageD3D : public Image
{
@@ -33,14 +33,14 @@ class ImageD3D : public Image
virtual bool isDirty() const = 0;
- virtual void setManagedSurface2D(TextureStorageInterface *storage, int level) {};
- virtual void setManagedSurfaceCube(TextureStorageInterface *storage, int face, int level) {};
- virtual void setManagedSurface3D(TextureStorageInterface *storage, int level) {};
- virtual void setManagedSurface2DArray(TextureStorageInterface *storage, int layer, int level) {};
- virtual bool copyToStorage2D(TextureStorageInterface *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) = 0;
- virtual bool copyToStorageCube(TextureStorageInterface *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) = 0;
- virtual bool copyToStorage3D(TextureStorageInterface *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) = 0;
- virtual bool copyToStorage2DArray(TextureStorageInterface *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height) = 0;
+ virtual void setManagedSurface2D(TextureStorage *storage, int level) {};
+ virtual void setManagedSurfaceCube(TextureStorage *storage, int face, int level) {};
+ virtual void setManagedSurface3D(TextureStorage *storage, int level) {};
+ virtual void setManagedSurface2DArray(TextureStorage *storage, int layer, int level) {};
+ virtual bool copyToStorage2D(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) = 0;
+ virtual bool copyToStorageCube(TextureStorage *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) = 0;
+ virtual bool copyToStorage3D(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) = 0;
+ virtual bool copyToStorage2DArray(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height) = 0;
private:
DISALLOW_COPY_AND_ASSIGN(ImageD3D);