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Diffstat (limited to 'src/libGLESv2/renderer/d3d/TextureD3D.h')
-rw-r--r--src/libGLESv2/renderer/d3d/TextureD3D.h40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/libGLESv2/renderer/d3d/TextureD3D.h b/src/libGLESv2/renderer/d3d/TextureD3D.h
index 227ad891..41c73180 100644
--- a/src/libGLESv2/renderer/d3d/TextureD3D.h
+++ b/src/libGLESv2/renderer/d3d/TextureD3D.h
@@ -25,7 +25,7 @@ class Image;
class ImageD3D;
class Renderer;
class RenderTarget;
-class TextureStorageInterface;
+class TextureStorage;
class TextureD3D : public TextureImpl
{
@@ -35,7 +35,7 @@ class TextureD3D : public TextureImpl
static TextureD3D *makeTextureD3D(TextureImpl *texture);
- virtual TextureStorageInterface *getNativeTexture();
+ virtual TextureStorage *getNativeTexture();
virtual void setUsage(GLenum usage) { mUsage = usage; }
bool hasDirtyImages() const { return mDirtyImages; }
@@ -60,7 +60,7 @@ class TextureD3D : public TextureImpl
GLenum format, GLsizei imageSize, const void *pixels, Image *image);
bool isFastUnpackable(const gl::PixelUnpackState &unpack, GLenum sizedInternalFormat);
bool fastUnpackPixels(const gl::PixelUnpackState &unpack, const void *pixels, const gl::Box &destArea,
- GLenum sizedInternalFormat, GLenum type, RenderTarget *destRenderTarget);
+ GLenum sizedInternalFormat, GLenum type, RenderTarget *destRenderTarget);
GLint creationLevels(GLsizei width, GLsizei height, GLsizei depth) const;
int mipLevels() const;
@@ -79,7 +79,7 @@ class TextureD3D : public TextureImpl
virtual void initializeStorage(bool renderTarget) = 0;
virtual void updateStorage() = 0;
- virtual TextureStorageInterface *getBaseLevelStorage() = 0;
+ virtual TextureStorage *getBaseLevelStorage() = 0;
virtual const ImageD3D *getBaseLevelImage() const = 0;
};
@@ -119,12 +119,12 @@ class TextureD3D_2D : public TextureD3D
DISALLOW_COPY_AND_ASSIGN(TextureD3D_2D);
virtual void initializeStorage(bool renderTarget);
- TextureStorageInterface *createCompleteStorage(bool renderTarget) const;
- void setCompleteTexStorage(TextureStorageInterface *newCompleteTexStorage);
+ TextureStorage *createCompleteStorage(bool renderTarget) const;
+ void setCompleteTexStorage(TextureStorage *newCompleteTexStorage);
virtual void updateStorage();
bool ensureRenderTarget();
- virtual TextureStorageInterface *getBaseLevelStorage();
+ virtual TextureStorage *getBaseLevelStorage();
virtual const ImageD3D *getBaseLevelImage() const;
bool isValidLevel(int level) const;
@@ -135,7 +135,7 @@ class TextureD3D_2D : public TextureD3D
void redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height);
void commitRect(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height);
- TextureStorageInterface *mTexStorage;
+ TextureStorage *mTexStorage;
ImageD3D *mImageArray[gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS];
};
@@ -176,12 +176,12 @@ class TextureD3D_Cube : public TextureD3D
DISALLOW_COPY_AND_ASSIGN(TextureD3D_Cube);
virtual void initializeStorage(bool renderTarget);
- TextureStorageInterface *createCompleteStorage(bool renderTarget) const;
- void setCompleteTexStorage(TextureStorageInterface *newCompleteTexStorage);
+ TextureStorage *createCompleteStorage(bool renderTarget) const;
+ void setCompleteTexStorage(TextureStorage *newCompleteTexStorage);
virtual void updateStorage();
bool ensureRenderTarget();
- virtual TextureStorageInterface *getBaseLevelStorage();
+ virtual TextureStorage *getBaseLevelStorage();
virtual const ImageD3D *getBaseLevelImage() const;
bool isValidFaceLevel(int faceIndex, int level) const;
@@ -194,7 +194,7 @@ class TextureD3D_Cube : public TextureD3D
ImageD3D *mImageArray[6][gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS];
- TextureStorageInterface *mTexStorage;
+ TextureStorage *mTexStorage;
};
class TextureD3D_3D : public TextureD3D
@@ -233,12 +233,12 @@ class TextureD3D_3D : public TextureD3D
DISALLOW_COPY_AND_ASSIGN(TextureD3D_3D);
virtual void initializeStorage(bool renderTarget);
- TextureStorageInterface *createCompleteStorage(bool renderTarget) const;
- void setCompleteTexStorage(TextureStorageInterface *newCompleteTexStorage);
+ TextureStorage *createCompleteStorage(bool renderTarget) const;
+ void setCompleteTexStorage(TextureStorage *newCompleteTexStorage);
virtual void updateStorage();
bool ensureRenderTarget();
- virtual TextureStorageInterface *getBaseLevelStorage();
+ virtual TextureStorage *getBaseLevelStorage();
virtual const ImageD3D *getBaseLevelImage() const;
bool isValidLevel(int level) const;
@@ -250,7 +250,7 @@ class TextureD3D_3D : public TextureD3D
ImageD3D *mImageArray[gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS];
- TextureStorageInterface *mTexStorage;
+ TextureStorage *mTexStorage;
};
class TextureD3D_2DArray : public TextureD3D
@@ -289,12 +289,12 @@ class TextureD3D_2DArray : public TextureD3D
DISALLOW_COPY_AND_ASSIGN(TextureD3D_2DArray);
virtual void initializeStorage(bool renderTarget);
- TextureStorageInterface *createCompleteStorage(bool renderTarget) const;
- void setCompleteTexStorage(TextureStorageInterface *newCompleteTexStorage);
+ TextureStorage *createCompleteStorage(bool renderTarget) const;
+ void setCompleteTexStorage(TextureStorage *newCompleteTexStorage);
virtual void updateStorage();
bool ensureRenderTarget();
- virtual TextureStorageInterface *getBaseLevelStorage();
+ virtual TextureStorage *getBaseLevelStorage();
virtual const ImageD3D *getBaseLevelImage() const;
bool isValidLevel(int level) const;
@@ -312,7 +312,7 @@ class TextureD3D_2DArray : public TextureD3D
GLsizei mLayerCounts[gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS];
ImageD3D **mImageArray[gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS];
- TextureStorageInterface *mTexStorage;
+ TextureStorage *mTexStorage;
};
}