diff options
Diffstat (limited to 'src/libGLESv2/renderer/d3d/TextureD3D.h')
-rw-r--r-- | src/libGLESv2/renderer/d3d/TextureD3D.h | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/libGLESv2/renderer/d3d/TextureD3D.h b/src/libGLESv2/renderer/d3d/TextureD3D.h index 227ad891..41c73180 100644 --- a/src/libGLESv2/renderer/d3d/TextureD3D.h +++ b/src/libGLESv2/renderer/d3d/TextureD3D.h @@ -25,7 +25,7 @@ class Image; class ImageD3D; class Renderer; class RenderTarget; -class TextureStorageInterface; +class TextureStorage; class TextureD3D : public TextureImpl { @@ -35,7 +35,7 @@ class TextureD3D : public TextureImpl static TextureD3D *makeTextureD3D(TextureImpl *texture); - virtual TextureStorageInterface *getNativeTexture(); + virtual TextureStorage *getNativeTexture(); virtual void setUsage(GLenum usage) { mUsage = usage; } bool hasDirtyImages() const { return mDirtyImages; } @@ -60,7 +60,7 @@ class TextureD3D : public TextureImpl GLenum format, GLsizei imageSize, const void *pixels, Image *image); bool isFastUnpackable(const gl::PixelUnpackState &unpack, GLenum sizedInternalFormat); bool fastUnpackPixels(const gl::PixelUnpackState &unpack, const void *pixels, const gl::Box &destArea, - GLenum sizedInternalFormat, GLenum type, RenderTarget *destRenderTarget); + GLenum sizedInternalFormat, GLenum type, RenderTarget *destRenderTarget); GLint creationLevels(GLsizei width, GLsizei height, GLsizei depth) const; int mipLevels() const; @@ -79,7 +79,7 @@ class TextureD3D : public TextureImpl virtual void initializeStorage(bool renderTarget) = 0; virtual void updateStorage() = 0; - virtual TextureStorageInterface *getBaseLevelStorage() = 0; + virtual TextureStorage *getBaseLevelStorage() = 0; virtual const ImageD3D *getBaseLevelImage() const = 0; }; @@ -119,12 +119,12 @@ class TextureD3D_2D : public TextureD3D DISALLOW_COPY_AND_ASSIGN(TextureD3D_2D); virtual void initializeStorage(bool renderTarget); - TextureStorageInterface *createCompleteStorage(bool renderTarget) const; - void setCompleteTexStorage(TextureStorageInterface *newCompleteTexStorage); + TextureStorage *createCompleteStorage(bool renderTarget) const; + void setCompleteTexStorage(TextureStorage *newCompleteTexStorage); virtual void updateStorage(); bool ensureRenderTarget(); - virtual TextureStorageInterface *getBaseLevelStorage(); + virtual TextureStorage *getBaseLevelStorage(); virtual const ImageD3D *getBaseLevelImage() const; bool isValidLevel(int level) const; @@ -135,7 +135,7 @@ class TextureD3D_2D : public TextureD3D void redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height); void commitRect(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height); - TextureStorageInterface *mTexStorage; + TextureStorage *mTexStorage; ImageD3D *mImageArray[gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS]; }; @@ -176,12 +176,12 @@ class TextureD3D_Cube : public TextureD3D DISALLOW_COPY_AND_ASSIGN(TextureD3D_Cube); virtual void initializeStorage(bool renderTarget); - TextureStorageInterface *createCompleteStorage(bool renderTarget) const; - void setCompleteTexStorage(TextureStorageInterface *newCompleteTexStorage); + TextureStorage *createCompleteStorage(bool renderTarget) const; + void setCompleteTexStorage(TextureStorage *newCompleteTexStorage); virtual void updateStorage(); bool ensureRenderTarget(); - virtual TextureStorageInterface *getBaseLevelStorage(); + virtual TextureStorage *getBaseLevelStorage(); virtual const ImageD3D *getBaseLevelImage() const; bool isValidFaceLevel(int faceIndex, int level) const; @@ -194,7 +194,7 @@ class TextureD3D_Cube : public TextureD3D ImageD3D *mImageArray[6][gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS]; - TextureStorageInterface *mTexStorage; + TextureStorage *mTexStorage; }; class TextureD3D_3D : public TextureD3D @@ -233,12 +233,12 @@ class TextureD3D_3D : public TextureD3D DISALLOW_COPY_AND_ASSIGN(TextureD3D_3D); virtual void initializeStorage(bool renderTarget); - TextureStorageInterface *createCompleteStorage(bool renderTarget) const; - void setCompleteTexStorage(TextureStorageInterface *newCompleteTexStorage); + TextureStorage *createCompleteStorage(bool renderTarget) const; + void setCompleteTexStorage(TextureStorage *newCompleteTexStorage); virtual void updateStorage(); bool ensureRenderTarget(); - virtual TextureStorageInterface *getBaseLevelStorage(); + virtual TextureStorage *getBaseLevelStorage(); virtual const ImageD3D *getBaseLevelImage() const; bool isValidLevel(int level) const; @@ -250,7 +250,7 @@ class TextureD3D_3D : public TextureD3D ImageD3D *mImageArray[gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS]; - TextureStorageInterface *mTexStorage; + TextureStorage *mTexStorage; }; class TextureD3D_2DArray : public TextureD3D @@ -289,12 +289,12 @@ class TextureD3D_2DArray : public TextureD3D DISALLOW_COPY_AND_ASSIGN(TextureD3D_2DArray); virtual void initializeStorage(bool renderTarget); - TextureStorageInterface *createCompleteStorage(bool renderTarget) const; - void setCompleteTexStorage(TextureStorageInterface *newCompleteTexStorage); + TextureStorage *createCompleteStorage(bool renderTarget) const; + void setCompleteTexStorage(TextureStorage *newCompleteTexStorage); virtual void updateStorage(); bool ensureRenderTarget(); - virtual TextureStorageInterface *getBaseLevelStorage(); + virtual TextureStorage *getBaseLevelStorage(); virtual const ImageD3D *getBaseLevelImage() const; bool isValidLevel(int level) const; @@ -312,7 +312,7 @@ class TextureD3D_2DArray : public TextureD3D GLsizei mLayerCounts[gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS]; ImageD3D **mImageArray[gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS]; - TextureStorageInterface *mTexStorage; + TextureStorage *mTexStorage; }; } |