diff options
Diffstat (limited to 'src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp')
-rw-r--r-- | src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp b/src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp index 6f61fb99..dd750483 100644 --- a/src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp +++ b/src/libGLESv2/renderer/d3d/d3d9/Renderer9.cpp @@ -685,10 +685,10 @@ void Renderer9::setTexture(gl::SamplerType type, int index, gl::Texture *texture { TextureD3D* textureImpl = TextureD3D::makeTextureD3D(texture->getImplementation()); - TextureStorageInterface *texStorage = textureImpl->getNativeTexture(); + TextureStorage *texStorage = textureImpl->getNativeTexture(); if (texStorage) { - TextureStorage9 *storage9 = TextureStorage9::makeTextureStorage9(texStorage->getStorageInstance()); + TextureStorage9 *storage9 = TextureStorage9::makeTextureStorage9(texStorage); d3dTexture = storage9->getBaseTexture(); } // If we get NULL back from getBaseTexture here, something went wrong @@ -2335,14 +2335,14 @@ int Renderer9::getMaxSwapInterval() const return mMaxSwapInterval; } -bool Renderer9::copyToRenderTarget2D(TextureStorageInterface *dest, TextureStorageInterface *source) +bool Renderer9::copyToRenderTarget2D(TextureStorage *dest, TextureStorage *source) { bool result = false; if (source && dest) { - TextureStorage9_2D *source9 = TextureStorage9_2D::makeTextureStorage9_2D(source->getStorageInstance()); - TextureStorage9_2D *dest9 = TextureStorage9_2D::makeTextureStorage9_2D(dest->getStorageInstance()); + TextureStorage9_2D *source9 = TextureStorage9_2D::makeTextureStorage9_2D(source); + TextureStorage9_2D *dest9 = TextureStorage9_2D::makeTextureStorage9_2D(dest); int levels = source9->getLevelCount(); for (int i = 0; i < levels; ++i) @@ -2365,14 +2365,14 @@ bool Renderer9::copyToRenderTarget2D(TextureStorageInterface *dest, TextureStora return result; } -bool Renderer9::copyToRenderTargetCube(TextureStorageInterface *dest, TextureStorageInterface *source) +bool Renderer9::copyToRenderTargetCube(TextureStorage *dest, TextureStorage *source) { bool result = false; if (source && dest) { - TextureStorage9_Cube *source9 = TextureStorage9_Cube::makeTextureStorage9_Cube(source->getStorageInstance()); - TextureStorage9_Cube *dest9 = TextureStorage9_Cube::makeTextureStorage9_Cube(dest->getStorageInstance()); + TextureStorage9_Cube *source9 = TextureStorage9_Cube::makeTextureStorage9_Cube(source); + TextureStorage9_Cube *dest9 = TextureStorage9_Cube::makeTextureStorage9_Cube(dest); int levels = source9->getLevelCount(); for (int f = 0; f < 6; f++) { @@ -2397,14 +2397,14 @@ bool Renderer9::copyToRenderTargetCube(TextureStorageInterface *dest, TextureSto return result; } -bool Renderer9::copyToRenderTarget3D(TextureStorageInterface *dest, TextureStorageInterface *source) +bool Renderer9::copyToRenderTarget3D(TextureStorage *dest, TextureStorage *source) { // 3D textures are not available in the D3D9 backend. UNREACHABLE(); return false; } -bool Renderer9::copyToRenderTarget2DArray(TextureStorageInterface *dest, TextureStorageInterface *source) +bool Renderer9::copyToRenderTarget2DArray(TextureStorage *dest, TextureStorage *source) { // 2D array textures are not supported by the D3D9 backend. UNREACHABLE(); @@ -2429,7 +2429,7 @@ D3DPOOL Renderer9::getBufferPool(DWORD usage) const } bool Renderer9::copyImage2D(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, - GLint xoffset, GLint yoffset, TextureStorageInterface *storage, GLint level) + GLint xoffset, GLint yoffset, TextureStorage *storage, GLint level) { RECT rect; rect.left = sourceRect.x; @@ -2441,7 +2441,7 @@ bool Renderer9::copyImage2D(gl::Framebuffer *framebuffer, const gl::Rectangle &s } bool Renderer9::copyImageCube(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, - GLint xoffset, GLint yoffset, TextureStorageInterface *storage, GLenum target, GLint level) + GLint xoffset, GLint yoffset, TextureStorage *storage, GLenum target, GLint level) { RECT rect; rect.left = sourceRect.x; @@ -2453,7 +2453,7 @@ bool Renderer9::copyImageCube(gl::Framebuffer *framebuffer, const gl::Rectangle } bool Renderer9::copyImage3D(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, - GLint xoffset, GLint yoffset, GLint zOffset, TextureStorageInterface *storage, GLint level) + GLint xoffset, GLint yoffset, GLint zOffset, TextureStorage *storage, GLint level) { // 3D textures are not available in the D3D9 backend. UNREACHABLE(); @@ -2461,7 +2461,7 @@ bool Renderer9::copyImage3D(gl::Framebuffer *framebuffer, const gl::Rectangle &s } bool Renderer9::copyImage2DArray(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, - GLint xoffset, GLint yoffset, GLint zOffset, TextureStorageInterface *storage, GLint level) + GLint xoffset, GLint yoffset, GLint zOffset, TextureStorage *storage, GLint level) { // 2D array textures are not available in the D3D9 backend. UNREACHABLE(); |