Age | Commit message (Expand) | Author |
---|---|---|
2014-10-30 | Use D3D11 Debug Annotations when D3D9 is unavailable | Austin Kinross |
2014-10-28 | Only use the Windows 8.1 SDK for WinRT configurations. | Geoff Lang |
2014-10-27 | Fixed some configuration data not being added to 64-bit builds. | Geoff Lang |
2014-10-22 | Regenerate public projects. | Geoff Lang |
2014-10-20 | Added IInspectable EGLNativeWindowType and ICoreWindow support | Cooper Partin |
2014-10-20 | Revert "Added IInspectable EGLNativeWindowType and ICoreWindow support" | Jamie Madill |
2014-10-20 | Added IInspectable EGLNativeWindowType and ICoreWindow support | Cooper Partin |
2014-10-17 | Revert "Added IInspectable EGLNativeWindowType and ICoreWindow support" due t... | Shannon Woods |
2014-10-17 | Added IInspectable EGLNativeWindowType and ICoreWindow support | Cooper Partin |