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path: root/src/libGLESv2/FramebufferAttachment.cpp
AgeCommit message (Expand)Author
2014-09-18Use ImageIndex in getRenderTarget.Jamie Madill
2014-09-12Add a helper to replace FBO attachment's getSerial.Jamie Madill
2014-09-12Add an attachment helper to replace getRenderTarget.Jamie Madill
2014-09-10Add queries for attachment targets.Jamie Madill
2014-09-09Squash the Texture attachment classes into one.Jamie Madill
2014-09-05Eliminate typed render target Texture attachment method.Jamie Madill
2014-09-05Use ImageIndex to return Texture attachment properties.Jamie Madill
2014-09-05Use attachment binding points for dynamic PS key.Jamie Madill
2014-09-03Add a new TextureAttachment class to simplify FBO attachments.Jamie Madill
2014-09-02Replace getDepthStencil with getRenderTarget.Jamie Madill
2014-08-28Removed common_includes.h reordered includes.Geoff Lang
2014-08-28Remove remnants of old PCH code.Jamie Madill
2014-08-07Unifying the various texture interfaces where possibleBrandon Jones
2014-08-04Simplify formatutils.h by exposing the info structures.Geoff Lang
2014-07-31Revert "Unifying the various texture interfaces where possible"Jamie Madill
2014-07-31Unifying the various texture interfaces where possibleBrandon Jones
2014-07-14Moved TextureStorage and Image into d3dBrandon Jones
2014-06-26Remove the clientVersion parameter from the format utils.Geoff Lang
2014-06-25Remove obsolete Renderbuffer types.Jamie Madill
2014-06-18Add queries for level and layer to FBO attachments.Jamie Madill
2014-06-18Add queries for object id and type to FBO attachments.Jamie Madill
2014-06-16Remove Renderer pointer from FBO attachments.Jamie Madill
2014-06-16Add new ref-counted Renderbuffer class.Jamie Madill
2014-06-11Report zero bit sizes for channels that shouldn't exist.Geoff Lang
2014-06-10Move FBO attachment code to new source file.Jamie Madill