index
:
external/chromium_org/third_party/angle.git
idea133-weekly-release
kitkat-dev
kitkat-mr2-release
kitkat-mr2.1-release
kitkat-mr2.2-release
kitkat-wear
l-preview
lollipop-cts-release
lollipop-dev
lollipop-mr1-cts-release
lollipop-mr1-dev
lollipop-mr1-fi-release
lollipop-mr1-release
lollipop-mr1-wfc-release
lollipop-release
lollipop-wear-release
main
master
master-soong
ub-webview-m40-release
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
libGLESv2
/
libGLESv2.cpp
Age
Commit message (
Expand
)
Author
2014-06-10
Rename Renderbuffer to FramebufferAttachment.
Jamie Madill
2014-06-06
Fix up some validation bugs in Texture functions.
Jamie Madill
2014-06-05
Refactor CopyTexImage validation.
Jamie Madill
2014-05-23
Move state query validation out of Context.
Jamie Madill
2014-05-22
Move all uniform validation from ProgramBinary to API layer.
Jamie Madill
2014-05-22
Refactor Uniform validation to validationES.cpp.
Jamie Madill
2014-05-22
Refactor UniformMatrix validation.
Jamie Madill
2014-05-16
Move validation of EndQuery out of gl::Context.
Jamie Madill
2014-05-16
Refactor BeginQuery validation out of gl::Context.
Jamie Madill
2014-05-06
Replace catch blocks from std::bad_alloc to ellipses.
Jamie Madill
2014-05-02
Fix 64-bit build failures.
Geoff Lang
2014-04-28
Early-out of *TexSubImage* calls when the width, height or depth is zero.
Geoff Lang
2014-04-24
Fix validation in TexSubImage.
Jamie Madill
2014-04-16
Implement state tracking for BASE/MAX_LEVEL, and MIN/MAX_LOD.
Nicolas Capens
2014-04-01
Remove excess dereferences and casts.
Geoff Lang
2014-03-27
Adds support for EXT_map_buffer_range
Shannon Woods
2014-03-27
Adds support for OES_mapbuffer
Shannon Woods
2014-03-26
Added transform feedback shader generation.
Geoff Lang
2014-03-26
Add remaining transform feedback queries.
Geoff Lang
2014-03-18
Revert "Add remaining transform feedback queries."
Geoff Lang
2014-03-18
Add remaining transform feedback queries.
Geoff Lang
2014-03-14
Refactor ReadPixels validation.
Jamie Madill
2014-03-14
Implement queries and enums for buffer mapping.
Jamie Madill
2014-03-07
Implement buffer map related entry points and errors.
Jamie Madill
2014-03-07
Add helper methods for buffer enum tagets.
Jamie Madill
2014-03-05
Added methods for applying the current transform feedback buffers.
Geoff Lang
2014-02-24
Add functionality to create and destroy TransformFeedback objects.
Geoff Lang
2014-02-19
Implement EXT_blend_minmax.
Geoff Lang
2014-02-19
Fix unsized formats in GenerateMipmap.
Jamie Madill
2014-02-14
Merge 'Tie program binary version to commit hash.'
Jamie Madill
2014-02-12
Fix checking for a NULL pointer after using the pointer.
Geoff Lang
2014-02-11
Add support for transform feedback queries.
Geoff Lang
2014-02-10
Implement GL_RASTERIZER_DISCARD.
Geoff Lang
2014-02-03
Fixed missing break statement.
Geoff Lang
2014-01-28
Add the missing GL_DEPTH enum to the fbo attachment query.
Jamie Madill
2014-01-23
Refactor validation of FramebufferRenderbuffer.
Jamie Madill
2014-01-15
Clean up state query methods.
Jamie Madill
2014-01-03
Fix allowing ES3 enum queries to call through to ES2 contexts.
Jamie Madill
2013-11-28
Added TEXTURE_SWIZZLE_* parameters to the texture sampler state and API queries.
Geoff Lang
2013-10-24
Replace API queries of immutable texture level count with a specialized funct...
Jamie Madill
2013-10-22
Fix mis-printed type in event message.
Geoff Lang
2013-10-22
Use GLenum instead of GLint to store internal format variables.
Geoff Lang
2013-10-17
Support pixel unpack buffers in TexSubImage3D.
Jamie Madill
2013-10-09
Fix incorrect targets for TexStorage2D with cube maps.
Geoff Lang
2013-10-08
Move validation of API errors out of Texture*::generateMipmaps() to the API.
Jamie Madill
2013-10-08
Clean up the validation logic in glGenerateMipmap by using the generic base f...
Jamie Madill
2013-10-08
In GenerateMipmap, determine if texture is a compressed or depth texture via ...
Jamie Madill
2013-09-27
Add the proper API errors for pixel unpack buffers.
Jamie Madill
2013-09-20
Use the context's PixelUnpackState as an argument to Texture's implementation...
Jamie Madill
2013-09-05
Implemented glClearBuffer*
Geoff Lang
[next]