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path: root/src/libGLESv2/renderer/VertexBuffer.cpp
AgeCommit message (Expand)Author
2014-06-25Moved D3D specific files and folders under the D3D folder.Brandon Jones
2014-06-17Fix compile warnings with attributes.Jamie Madill
2014-06-16Refactoring VertexArraysBrandon Jones
2014-05-02Fix 64-bit build failures.Geoff Lang
2014-05-01Optimize alignment and conversion test for float attribute types.Nicolas Capens
2014-05-01Early out when direct binding not supported.Nicolas Capens
2014-02-13Align static and streaming vertex data to 16-byte boundaries.Jamie Madill
2014-02-10Relax alignment restrictions to allow more direct storage.Jamie Madill
2014-02-10Remove VertexBuffer::requiresConversion.Jamie Madill
2013-08-02Updated VertexBuffer's getSpaceRequired and storeVertexAttributes methods to ...Geoff Lang
2013-07-19Protect against integer overflows in the VertexBuffer class by validating the...Geoff Lang
2013-07-19Refactor VertexAttribute to split the "current value" for generic attributes ...Jamie Madill
2013-07-19Move VertexAttribute to its own header file.Jamie Madill
2013-04-13Added conversion rules for GL_INT and GL_UNSIGNED_INT for VertexBuffer11.shannon.woods%transgaming.com@gtempaccount.com
2013-04-13Merged the current value attributes into the regular vertex attributes so the...shannon.woods%transgaming.com@gtempaccount.com
2013-02-28Add precompiled header support for the libGLESv2 project.shannon.woods@transgaming.com
2013-02-28Break some of the include chains that cause unneeded dependencies between hea...shannon.woods@transgaming.com
2012-12-20Change VertexBufferInterface and VertexDataManager to use new VertexBuffer.daniel@transgaming.com
2012-12-20Add abstract VertexBuffer class.daniel@transgaming.com
2012-12-20Renamed VertexBuffer to VertexBufferInterface.daniel@transgaming.com
2012-12-20Merged the VertexBuffer and ArrayVertexBuffer classes.daniel@transgaming.com
2012-12-20Moved VertexBuffer and derivations into VertexBuffer.h/cpp.daniel@transgaming.com