index
:
external/chromium_org/third_party/angle.git
idea133-weekly-release
kitkat-dev
kitkat-mr2-release
kitkat-mr2.1-release
kitkat-mr2.2-release
kitkat-wear
l-preview
lollipop-cts-release
lollipop-dev
lollipop-mr1-cts-release
lollipop-mr1-dev
lollipop-mr1-fi-release
lollipop-mr1-release
lollipop-mr1-wfc-release
lollipop-release
lollipop-wear-release
main
master
master-soong
ub-webview-m40-release
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
libGLESv2
/
renderer
/
d3d
Age
Commit message (
Expand
)
Author
2014-08-04
Remove the unusused Renderer::getSRGBSupport method.
Geoff Lang
2014-08-04
Fix wrong comparison in Buffer ASSERT.
Jamie Madill
2014-08-04
Simplify formatutils9 by exposing the internal structures.
Geoff Lang
2014-08-04
Fix single buffer copies.
Jamie Madill
2014-08-04
Prettify HLSL compile retry error messages.
Jamie Madill
2014-08-04
Simplify formatutils11 by exposing the internal structures.
Geoff Lang
2014-08-04
Fix VertexBuffer11::getSpaceRequired for instanced attribs.
Jamie Madill
2014-08-04
Simplify formatutils.h by exposing the info structures.
Geoff Lang
2014-08-04
Add missing cache clears to D3D buffer classes.
Jamie Madill
2014-08-04
Fix CopyBufferSubData.
Jamie Madill
2014-07-31
Revert "Unifying the various texture interfaces where possible"
Jamie Madill
2014-07-31
Unifying the various texture interfaces where possible
Brandon Jones
2014-07-29
Add a test for multisampled PBOs.
Jamie Madill
2014-07-29
Use the FormatCaps for multisample validation and queries.
Geoff Lang
2014-07-28
Avoid D3D11 primitive restart index using 32-bit indices
Nicolas Capens
2014-07-25
Removing D3D-isms from gl::Texture
Brandon Jones
2014-07-25
Fix Clang warning with preloaded D3DCompiler string.
Jamie Madill
2014-07-25
Fix masked ClearBuffer.
Jamie Madill
2014-07-24
Fix Clang warnings.
Jamie Madill
2014-07-24
Add a MemoryBuffer type to safely allocate large user data buffers.
Geoff Lang
2014-07-24
Refactored Texture2DArray, separated out D3D logic
Brandon Jones
2014-07-22
Reduce the number of TextureFormatCaps members.
Geoff Lang
2014-07-22
Add support for ANGLE_platform_angle.
Geoff Lang
2014-07-22
Refactored Texture3D, separated out D3D logic
Brandon Jones
2014-07-21
Refactored TextureCubeMap, separated out D3D logic
Brandon Jones
2014-07-17
Fix "error: extra qualification 'rx::ImageD3D::' on member 'makeImageD3D'"
Andrew Knight
2014-07-15
Refactored Texture2D, separated out D3D logic
Brandon Jones
2014-07-15
Refactors State to be a fully-qualified class
Shannon Woods
2014-07-14
Moved TextureStorage and Image into d3d
Brandon Jones
2014-07-11
Split Caps into Caps, Extensions and TextureFormatCaps.
Geoff Lang
2014-07-11
Clean up generatemip.h.
Geoff Lang
2014-07-11
Clean up the functions in loadimage.h/cpp.
Geoff Lang
2014-07-10
Remove redundant FBO query methods.
Jamie Madill
2014-07-09
Add caps for texture size limits and other caps in the 6.28 table.
Geoff Lang
2014-07-08
Fixed an issue with Streaming Vertex data overflowing it's buffer.
Brandon Jones
2014-07-07
Removed sampler state getters and setters from gl::Texture
Brandon Jones
2014-06-26
Refactoring Buffers
Brandon Jones
2014-06-26
Remove the clientVersion parameter from the format utils.
Geoff Lang
2014-06-25
Remove obsolete Renderbuffer types.
Jamie Madill
2014-06-25
Moved D3D specific files and folders under the D3D folder.
Brandon Jones
2014-06-11
Refactor platform related functionality into platform.h and tls.h.
Geoff Lang
2014-05-12
Refactor attempting shader compilation with different flags.
Nicolas Capens
2014-02-18
Refactor HLSL compilation out of Renderer.
Geoff Lang