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path: root/src/libGLESv2/renderer/d3d
AgeCommit message (Expand)Author
2014-08-04Remove the unusused Renderer::getSRGBSupport method.Geoff Lang
2014-08-04Fix wrong comparison in Buffer ASSERT.Jamie Madill
2014-08-04Simplify formatutils9 by exposing the internal structures.Geoff Lang
2014-08-04Fix single buffer copies.Jamie Madill
2014-08-04Prettify HLSL compile retry error messages.Jamie Madill
2014-08-04Simplify formatutils11 by exposing the internal structures.Geoff Lang
2014-08-04Fix VertexBuffer11::getSpaceRequired for instanced attribs.Jamie Madill
2014-08-04Simplify formatutils.h by exposing the info structures.Geoff Lang
2014-08-04Add missing cache clears to D3D buffer classes.Jamie Madill
2014-08-04Fix CopyBufferSubData.Jamie Madill
2014-07-31Revert "Unifying the various texture interfaces where possible"Jamie Madill
2014-07-31Unifying the various texture interfaces where possibleBrandon Jones
2014-07-29Add a test for multisampled PBOs.Jamie Madill
2014-07-29Use the FormatCaps for multisample validation and queries.Geoff Lang
2014-07-28Avoid D3D11 primitive restart index using 32-bit indicesNicolas Capens
2014-07-25Removing D3D-isms from gl::TextureBrandon Jones
2014-07-25Fix Clang warning with preloaded D3DCompiler string.Jamie Madill
2014-07-25Fix masked ClearBuffer.Jamie Madill
2014-07-24Fix Clang warnings.Jamie Madill
2014-07-24Add a MemoryBuffer type to safely allocate large user data buffers.Geoff Lang
2014-07-24Refactored Texture2DArray, separated out D3D logicBrandon Jones
2014-07-22Reduce the number of TextureFormatCaps members.Geoff Lang
2014-07-22Add support for ANGLE_platform_angle.Geoff Lang
2014-07-22Refactored Texture3D, separated out D3D logicBrandon Jones
2014-07-21Refactored TextureCubeMap, separated out D3D logicBrandon Jones
2014-07-17Fix "error: extra qualification 'rx::ImageD3D::' on member 'makeImageD3D'"Andrew Knight
2014-07-15Refactored Texture2D, separated out D3D logicBrandon Jones
2014-07-15Refactors State to be a fully-qualified classShannon Woods
2014-07-14Moved TextureStorage and Image into d3dBrandon Jones
2014-07-11Split Caps into Caps, Extensions and TextureFormatCaps.Geoff Lang
2014-07-11Clean up generatemip.h.Geoff Lang
2014-07-11Clean up the functions in loadimage.h/cpp.Geoff Lang
2014-07-10Remove redundant FBO query methods.Jamie Madill
2014-07-09Add caps for texture size limits and other caps in the 6.28 table.Geoff Lang
2014-07-08Fixed an issue with Streaming Vertex data overflowing it's buffer.Brandon Jones
2014-07-07Removed sampler state getters and setters from gl::TextureBrandon Jones
2014-06-26Refactoring BuffersBrandon Jones
2014-06-26Remove the clientVersion parameter from the format utils.Geoff Lang
2014-06-25Remove obsolete Renderbuffer types.Jamie Madill
2014-06-25Moved D3D specific files and folders under the D3D folder.Brandon Jones
2014-06-11Refactor platform related functionality into platform.h and tls.h.Geoff Lang
2014-05-12Refactor attempting shader compilation with different flags.Nicolas Capens
2014-02-18Refactor HLSL compilation out of Renderer.Geoff Lang