index
:
external/chromium_org/third_party/angle_dx11.git
idea133
idea133-weekly-release
kitkat-cts-dev
kitkat-cts-release
kitkat-dev
kitkat-mr1-release
kitkat-mr1.1-release
kitkat-release
main
master
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
include
Age
Commit message (
Expand
)
Author
2013-10-15
Add an option to unfold short circuiting in AST.
Zhenyao Mo
2013-10-02
Update to most recent khrplatform.h
Shannon Woods
2013-10-02
Use ANGLE_TRANSLATOR_STATIC to enforce a static build of the translator in ch...
Jamie Madill
2013-09-27
Fix some syntax errors in the gyp build configuration, and make some modifica...
Jamie Madill
2013-09-09
Add an option in ANGLE shader translator to initialize gl_Position to vec4(0....
Zhenyao Mo
2013-08-29
Expose the packing function so we can check varyings packing per program
Zhenyao Mo
2013-08-22
Add static_use to shader variable info query.
Zhenyao Mo
2013-08-19
Build fix: not all types support precisions.
Zhenyao Mo
2013-08-14
Expose varying variables and also precision for all variables.
Zhenyao Mo
2013-05-31
Merged EXT_frag_depth changes into dx11proto branch
bajones@chromium.org
2013-05-29
Add expression complexity and call stack depth limits.
shannonwoods@chromium.org
2013-05-17
Control the creation of DX9 or DX11 renderers through eglGetDisplay.
shannonwoods@chromium.org
2013-03-23
Add necessary defines and function prototypes for EXT_draw_buffers and multip...
shannon.woods%transgaming.com@gtempaccount.com
2013-03-05
Bump ANGLE_SH_VERSION to 110.
shannon.woods@transgaming.com
2013-03-05
Added preprocessor support for GL_FRAGMENT_PRECISION_HIGH.
shannon.woods@transgaming.com
2013-02-28
Add support for extension EXT_draw_buffers.
shannon.woods@transgaming.com
2013-02-28
Fixed 64-bit integer truncation issues in shader translator.
shannon.woods@transgaming.com
2013-01-25
Incorporated patch from haixia@ changing the default implementation of
shannon.woods@transgaming.com
2013-01-25
Fix and extend essl_to_hlsl to support DX11 HLSL.
shannon.woods@transgaming.com
2013-01-25
Pass the desired HLSL version down to the HLSL generator.
shannon.woods@transgaming.com
2013-01-11
Incorporated BSD-licensed changes implementing array bounds clamping.
daniel@transgaming.com
2012-12-20
Provide an API for accessing the uniform array.
daniel@transgaming.com
2012-11-28
Implement user-defined name hashing.
daniel@transgaming.com
2012-11-28
Interface design for user-defined name hashing.
daniel@transgaming.com
2012-10-17
Add Variable Packing checks to ANGLE
gman@chromium.org
2012-06-08
Add placeholder entry points for GL_OES_get_program_binary.
apatrick@chromium.org
2012-06-08
Add the SH_CSS_SHADERS_SPEC flag.
maxvujovic@gmail.com
2012-05-30
Add the SH_TIMING_RESTRICTIONS compile flag and dependency graph implementation.
maxvujovic@gmail.com
2012-01-27
Add entry points and constants for GL_ANGLE_instanced_arrays.
daniel@transgaming.com
2012-01-17
Finished off the GLSL compiler's support for parsing shaders using OES_EGL_im...
apatrick@chromium.org
2012-01-17
Refresh EGL/eglext.h from Khronos
daniel@transgaming.com
2012-01-17
Refresh GLES2/gl2ext.h from Khronos
daniel@transgaming.com
2011-11-23
Add GL_ANGLE_pack_reverse_row_order. Performs vertical flip in readPixels and
bsalomon@google.com
2011-11-22
Added support for GL_ARB_texture_rectangle to shader validator.
kbr@chromium.org
2011-11-21
Upstream android's change for angle
michaelbai@google.com
2011-11-12
Add new function prototypes to gl2ext.h
daniel@transgaming.com
2011-11-11
Added the texture usage parameter.
daniel@transgaming.com
2011-11-11
Added support for floating-point and BGRA storage textures.
daniel@transgaming.com
2011-11-11
Implemented glTexStorage2DEXT.
daniel@transgaming.com
2011-11-11
Added the immutable parameter.
daniel@transgaming.com
2011-11-09
Implemented context creation with reset notification.
daniel@transgaming.com
2011-11-09
Implemented reset status.
daniel@transgaming.com
2011-10-21
Allowed translator_hlsl and glsl to be built as shared libs on windows.
apatrick@chromium.org
2011-10-05
Assign proper enum to GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE
daniel@transgaming.com
2011-10-03
Add an extension for querying translated HLSL shader source.
zmo@google.com
2011-08-24
Emulate certain buil-in functions to work around driver bugs.
zmo@google.com
2011-08-17
Add an compile option to unroll for-loops with integer indices.
zmo@google.com
2011-08-12
Add an option to support for GL_OES_EGL_image_external.
zmo@google.com
2011-08-10
Add support for DXT3 and DXT5
gman@chromium.org
2011-07-29
Add Wayland typedefs to eglplatform.h
daniel@transgaming.com
[next]