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path: root/src/build_angle.gypi
AgeCommit message (Expand)Author
2013-11-22Add a build step to copy the D3DCompiler_46 DLL from the Windows SDK folder t...Jamie Madill
2013-10-16Rename ParseHelper.cpp/h to ParseContext.cpp/h.Jamie Madill
2013-10-15Add an option to unfold short circuiting in AST.Zhenyao Mo
2013-10-08Add the static translator define to inherited properties in gyp.Jamie Madill
2013-10-04Remove duplicated translator_glsl target.Zhenyao Mo
2013-10-02Use ANGLE_TRANSLATOR_STATIC to enforce a static build of the translator in ch...Jamie Madill
2013-10-01Remove %(AdditionalDependencies) from gyp linker deps, and add full windows d...Jamie Madill
2013-09-27Fix some syntax errors in the gyp build configuration, and make some modifica...Jamie Madill
2013-09-24Combine translator_common, translator_hlsl, translator_glsl into one target t...Zhenyao Mo
2013-09-09Add an option in ANGLE shader translator to initialize gl_Position to vec4(0....Zhenyao Mo
2013-08-14add TRACE_EVENT to ANGLE (reland)Al Patrick
2013-08-13Revert "Add TRACE_EVENT support to ANGLE"Shannon Woods
2013-08-12Add TRACE_EVENT support to ANGLEShannon Woods
2013-07-26Cache the index ranges at the gl::Buffer and rx::IndexBuffer levels so that r...Geoff Lang
2013-05-29Add expression complexity and call stack depth limits.shannonwoods@chromium.org
2013-05-09Merge r2002 to dx11proto: Remove dependency on dwmapi.dll.apatrick@chromium.org
2013-03-01Fix build_angle.gypi so libGLESv2 and libEGL can find precompiled.h.apatrick@chromium.org
2013-02-28Add precompiled header support for the libGLESv2 project.shannon.woods@transgaming.com
2013-02-28Add a new header for some constants from Context.h.shannon.woods@transgaming.com
2013-02-28Created a BufferStorage11 class.shannon.woods@transgaming.com
2013-02-28Created a BufferStorage9 class.shannon.woods@transgaming.com
2013-02-28Created a BufferStorage abstract class.shannon.woods@transgaming.com
2013-02-28Created Fence11.shannon.woods@transgaming.com
2013-02-28Created Query11.shannon.woods@transgaming.com
2013-02-28Created Fence9.shannon.woods@transgaming.com
2013-02-28Created an abstract rx::Fence class.shannon.woods@transgaming.com
2013-02-28Created Query9.shannon.woods@transgaming.com
2013-02-28Created an abstract rx::QueryImpl class.shannon.woods@transgaming.com
2013-01-25Changed optimization level to D3DCOMPILE_OPTIMIZATION_LEVEL1. Withshannon.woods@transgaming.com
2013-01-25Remove DXSDK_DIR from search paths.shannon.woods@transgaming.com
2013-01-25Use TEXT macro to define ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES macro.shannon.woods@transgaming.com
2013-01-25Make other angle targets compile on Win64shannon.woods@transgaming.com
2013-01-25Reorganized new sources from recently applied patch into third_party directory.shannon.woods@transgaming.com
2013-01-22Remove dependency on DirectX SDK.apatrick@chromium.org
2013-01-11Upstream various build fixes from WebKit to ANGLE to make updating ANGLE in W...daniel@transgaming.com
2013-01-11Make angle compile on Win64daniel@transgaming.com
2013-01-11Incorporated BSD-licensed changes implementing array bounds clamping.daniel@transgaming.com
2013-01-11Adds TextureStorage11 class and 2D descendantdaniel@transgaming.com
2012-12-20Use shader D3D optimization level 0.daniel@transgaming.com
2012-12-20Eliminated D3DConstantTable.daniel@transgaming.com
2012-12-20Declare active uniforms.daniel@transgaming.com
2012-12-20Moves TextureStorage class to TextureStorage9, mostly.daniel@transgaming.com
2012-12-20Created InputLayoutCache for D3D11 input layouts and vertex buffer application.daniel@transgaming.com
2012-12-20Implemented IndexBuffer11.daniel@transgaming.com
2012-12-20Implemented IndexBuffer9.daniel@transgaming.com
2012-12-20Moved IndexBuffer into its own file.daniel@transgaming.com
2012-12-20Fixed some paths in the angle gypi project file.daniel@transgaming.com
2012-12-20Implemented VertexBuffer11.daniel@transgaming.com
2012-12-20Move Uniform to separate files.daniel@transgaming.com
2012-12-20Creates Image11 classdaniel@transgaming.com