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Diffstat (limited to 'p2p/base/relayserver.h')
-rw-r--r--p2p/base/relayserver.h92
1 files changed, 46 insertions, 46 deletions
diff --git a/p2p/base/relayserver.h b/p2p/base/relayserver.h
index 922a256..5a5b5e2 100644
--- a/p2p/base/relayserver.h
+++ b/p2p/base/relayserver.h
@@ -32,10 +32,10 @@
#include <vector>
#include <map>
-#include "talk/base/asyncudpsocket.h"
-#include "talk/base/socketaddresspair.h"
-#include "talk/base/thread.h"
-#include "talk/base/timeutils.h"
+#include "webrtc/base/asyncudpsocket.h"
+#include "webrtc/base/socketaddresspair.h"
+#include "webrtc/base/thread.h"
+#include "webrtc/base/timeutils.h"
#include "talk/p2p/base/port.h"
#include "talk/p2p/base/stun.h"
@@ -46,14 +46,14 @@ class RelayServerConnection;
// Relays traffic between connections to the server that are "bound" together.
// All connections created with the same username/password are bound together.
-class RelayServer : public talk_base::MessageHandler,
+class RelayServer : public rtc::MessageHandler,
public sigslot::has_slots<> {
public:
// Creates a server, which will use this thread to post messages to itself.
- explicit RelayServer(talk_base::Thread* thread);
+ explicit RelayServer(rtc::Thread* thread);
~RelayServer();
- talk_base::Thread* thread() { return thread_; }
+ rtc::Thread* thread() { return thread_; }
// Indicates whether we will print updates of the number of bindings.
bool log_bindings() const { return log_bindings_; }
@@ -61,38 +61,38 @@ class RelayServer : public talk_base::MessageHandler,
// Updates the set of sockets that the server uses to talk to "internal"
// clients. These are clients that do the "port allocations".
- void AddInternalSocket(talk_base::AsyncPacketSocket* socket);
- void RemoveInternalSocket(talk_base::AsyncPacketSocket* socket);
+ void AddInternalSocket(rtc::AsyncPacketSocket* socket);
+ void RemoveInternalSocket(rtc::AsyncPacketSocket* socket);
// Updates the set of sockets that the server uses to talk to "external"
// clients. These are the clients that do not do allocations. They do not
// know that these addresses represent a relay server.
- void AddExternalSocket(talk_base::AsyncPacketSocket* socket);
- void RemoveExternalSocket(talk_base::AsyncPacketSocket* socket);
+ void AddExternalSocket(rtc::AsyncPacketSocket* socket);
+ void RemoveExternalSocket(rtc::AsyncPacketSocket* socket);
// Starts listening for connections on this sockets. When someone
// tries to connect, the connection will be accepted and a new
// internal socket will be added.
- void AddInternalServerSocket(talk_base::AsyncSocket* socket,
+ void AddInternalServerSocket(rtc::AsyncSocket* socket,
cricket::ProtocolType proto);
// Removes this server socket from the list.
- void RemoveInternalServerSocket(talk_base::AsyncSocket* socket);
+ void RemoveInternalServerSocket(rtc::AsyncSocket* socket);
// Methods for testing and debuging.
int GetConnectionCount() const;
- talk_base::SocketAddressPair GetConnection(int connection) const;
- bool HasConnection(const talk_base::SocketAddress& address) const;
+ rtc::SocketAddressPair GetConnection(int connection) const;
+ bool HasConnection(const rtc::SocketAddress& address) const;
private:
- typedef std::vector<talk_base::AsyncPacketSocket*> SocketList;
- typedef std::map<talk_base::AsyncSocket*,
+ typedef std::vector<rtc::AsyncPacketSocket*> SocketList;
+ typedef std::map<rtc::AsyncSocket*,
cricket::ProtocolType> ServerSocketMap;
typedef std::map<std::string, RelayServerBinding*> BindingMap;
- typedef std::map<talk_base::SocketAddressPair,
+ typedef std::map<rtc::SocketAddressPair,
RelayServerConnection*> ConnectionMap;
- talk_base::Thread* thread_;
+ rtc::Thread* thread_;
bool log_bindings_;
SocketList internal_sockets_;
SocketList external_sockets_;
@@ -102,25 +102,25 @@ class RelayServer : public talk_base::MessageHandler,
ConnectionMap connections_;
// Called when a packet is received by the server on one of its sockets.
- void OnInternalPacket(talk_base::AsyncPacketSocket* socket,
+ void OnInternalPacket(rtc::AsyncPacketSocket* socket,
const char* bytes, size_t size,
- const talk_base::SocketAddress& remote_addr,
- const talk_base::PacketTime& packet_time);
- void OnExternalPacket(talk_base::AsyncPacketSocket* socket,
+ const rtc::SocketAddress& remote_addr,
+ const rtc::PacketTime& packet_time);
+ void OnExternalPacket(rtc::AsyncPacketSocket* socket,
const char* bytes, size_t size,
- const talk_base::SocketAddress& remote_addr,
- const talk_base::PacketTime& packet_time);
+ const rtc::SocketAddress& remote_addr,
+ const rtc::PacketTime& packet_time);
- void OnReadEvent(talk_base::AsyncSocket* socket);
+ void OnReadEvent(rtc::AsyncSocket* socket);
// Processes the relevant STUN request types from the client.
bool HandleStun(const char* bytes, size_t size,
- const talk_base::SocketAddress& remote_addr,
- talk_base::AsyncPacketSocket* socket,
+ const rtc::SocketAddress& remote_addr,
+ rtc::AsyncPacketSocket* socket,
std::string* username, StunMessage* msg);
void HandleStunAllocate(const char* bytes, size_t size,
- const talk_base::SocketAddressPair& ap,
- talk_base::AsyncPacketSocket* socket);
+ const rtc::SocketAddressPair& ap,
+ rtc::AsyncPacketSocket* socket);
void HandleStun(RelayServerConnection* int_conn, const char* bytes,
size_t size);
void HandleStunAllocate(RelayServerConnection* int_conn,
@@ -133,13 +133,13 @@ class RelayServer : public talk_base::MessageHandler,
void RemoveBinding(RelayServerBinding* binding);
// Handle messages in our worker thread.
- void OnMessage(talk_base::Message *pmsg);
+ void OnMessage(rtc::Message *pmsg);
// Called when the timer for checking lifetime times out.
void OnTimeout(RelayServerBinding* binding);
// Accept connections on this server socket.
- void AcceptConnection(talk_base::AsyncSocket* server_socket);
+ void AcceptConnection(rtc::AsyncSocket* server_socket);
friend class RelayServerConnection;
friend class RelayServerBinding;
@@ -150,22 +150,22 @@ class RelayServer : public talk_base::MessageHandler,
class RelayServerConnection {
public:
RelayServerConnection(RelayServerBinding* binding,
- const talk_base::SocketAddressPair& addrs,
- talk_base::AsyncPacketSocket* socket);
+ const rtc::SocketAddressPair& addrs,
+ rtc::AsyncPacketSocket* socket);
~RelayServerConnection();
RelayServerBinding* binding() { return binding_; }
- talk_base::AsyncPacketSocket* socket() { return socket_; }
+ rtc::AsyncPacketSocket* socket() { return socket_; }
// Returns a pair where the source is the remote address and the destination
// is the local address.
- const talk_base::SocketAddressPair& addr_pair() { return addr_pair_; }
+ const rtc::SocketAddressPair& addr_pair() { return addr_pair_; }
// Sends a packet to the connected client. If an address is provided, then
// we make sure the internal client receives it, wrapping if necessary.
void Send(const char* data, size_t size);
void Send(const char* data, size_t size,
- const talk_base::SocketAddress& ext_addr);
+ const rtc::SocketAddress& ext_addr);
// Sends a STUN message to the connected client with no wrapping.
void SendStun(const StunMessage& msg);
@@ -179,24 +179,24 @@ class RelayServerConnection {
// Records the address that raw packets should be forwarded to (for internal
// packets only; for external, we already know where they go).
- const talk_base::SocketAddress& default_destination() const {
+ const rtc::SocketAddress& default_destination() const {
return default_dest_;
}
- void set_default_destination(const talk_base::SocketAddress& addr) {
+ void set_default_destination(const rtc::SocketAddress& addr) {
default_dest_ = addr;
}
private:
RelayServerBinding* binding_;
- talk_base::SocketAddressPair addr_pair_;
- talk_base::AsyncPacketSocket* socket_;
+ rtc::SocketAddressPair addr_pair_;
+ rtc::AsyncPacketSocket* socket_;
bool locked_;
- talk_base::SocketAddress default_dest_;
+ rtc::SocketAddress default_dest_;
};
// Records a set of internal and external connections that we relay between,
// or in other words, that are "bound" together.
-class RelayServerBinding : public talk_base::MessageHandler {
+class RelayServerBinding : public rtc::MessageHandler {
public:
RelayServerBinding(
RelayServer* server, const std::string& username,
@@ -225,12 +225,12 @@ class RelayServerBinding : public talk_base::MessageHandler {
// Determines the connection to use to send packets to or from the given
// external address.
RelayServerConnection* GetInternalConnection(
- const talk_base::SocketAddress& ext_addr);
+ const rtc::SocketAddress& ext_addr);
RelayServerConnection* GetExternalConnection(
- const talk_base::SocketAddress& ext_addr);
+ const rtc::SocketAddress& ext_addr);
// MessageHandler:
- void OnMessage(talk_base::Message *pmsg);
+ void OnMessage(rtc::Message *pmsg);
private:
RelayServer* server_;