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+
+/*
+ * Copyright 2006 The Android Open Source Project
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+
+#ifndef SkAnimateBase_DEFINED
+#define SkAnimateBase_DEFINED
+
+#include "SkDisplayable.h"
+#include "SkMath.h"
+#include "SkMemberInfo.h"
+#include "SkTypedArray.h"
+
+class SkApply;
+class SkDrawable;
+
+class SkAnimateBase : public SkDisplayable {
+public:
+ DECLARE_MEMBER_INFO(AnimateBase);
+ SkAnimateBase();
+ virtual ~SkAnimateBase();
+ virtual int components();
+ virtual SkDisplayable* deepCopy(SkAnimateMaker* );
+ virtual void dirty();
+#ifdef SK_DUMP_ENABLED
+ virtual void dump(SkAnimateMaker* );
+#endif
+ int entries() { return fValues.count() / components(); }
+ virtual bool hasExecute() const;
+ bool isDynamic() const { return SkToBool(fDynamic); }
+ virtual SkDisplayable* getParent() const;
+ virtual bool getProperty(int index, SkScriptValue* value) const;
+ SkMSec getStart() const { return fStart; }
+ SkOperand* getValues() { return fValues.begin(); }
+ SkDisplayTypes getValuesType() { return fValues.getType(); }
+ virtual void onEndElement(SkAnimateMaker& );
+ void packARGB(SkScalar [], int count, SkTDOperandArray* );
+ virtual void refresh(SkAnimateMaker& );
+ void setChanged(bool changed) { fChanged = changed; }
+ void setHasEndEvent() { fHasEndEvent = true; }
+ virtual bool setParent(SkDisplayable* );
+ virtual bool setProperty(int index, SkScriptValue& value);
+ void setTarget(SkAnimateMaker& );
+ virtual bool targetNeedsInitialization() const;
+protected:
+ SkMSec begin;
+ SkTDScalarArray blend;
+ SkMSec dur;
+ // !!! make field part of a union with fFieldInfo, or fValues, something known later?
+ SkString field; // temporary; once target is known, this is reset
+ SkString formula;
+ SkString from;
+ SkString lval;
+ SkScalar repeat;
+ SkString target; // temporary; once target is known, this is reset
+ SkString to;
+ SkApply* fApply;
+ const SkMemberInfo* fFieldInfo;
+ int fFieldOffset;
+ SkMSec fStart; // corrected time when this apply was enabled
+ SkDrawable* fTarget;
+ SkTypedArray fValues;
+ unsigned fChanged : 1; // true when value referenced by script has changed
+ unsigned fDelayed : 1; // enabled, but undrawn pending delay
+ unsigned fDynamic : 1;
+ unsigned fHasEndEvent : 1;
+ unsigned fHasValues : 1; // set if 'values' passed instead of 'to'
+ unsigned fMirror : 1;
+ unsigned fReset : 1;
+ unsigned fResetPending : 1;
+ unsigned fTargetIsScope : 1;
+private:
+ typedef SkDisplayable INHERITED;
+ friend class SkActive;
+ friend class SkApply;
+ friend class SkDisplayList;
+};
+
+#endif // SkAnimateBase_DEFINED