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-rw-r--r--animator/SkDisplayInput.cpp55
1 files changed, 55 insertions, 0 deletions
diff --git a/animator/SkDisplayInput.cpp b/animator/SkDisplayInput.cpp
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+++ b/animator/SkDisplayInput.cpp
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+
+/*
+ * Copyright 2006 The Android Open Source Project
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+
+#include "SkDisplayInput.h"
+
+enum SkInput_Properties {
+ SK_PROPERTY(initialized)
+};
+
+#if SK_USE_CONDENSED_INFO == 0
+
+const SkMemberInfo SkInput::fInfo[] = {
+ SK_MEMBER_ALIAS(float, fFloat, Float),
+ SK_MEMBER_PROPERTY(initialized, Boolean),
+ SK_MEMBER_ALIAS(int, fInt, Int),
+ SK_MEMBER(name, String),
+ SK_MEMBER(string, String)
+};
+
+#endif
+
+DEFINE_GET_MEMBER(SkInput);
+
+SkInput::SkInput() : fInt((int) SK_NaN32), fFloat(SK_ScalarNaN) {}
+
+SkDisplayable* SkInput::contains(const SkString& string) {
+ return string.equals(name) ? this : NULL;
+}
+
+bool SkInput::enable(SkAnimateMaker & ) {
+ return true;
+}
+
+bool SkInput::getProperty(int index, SkScriptValue* value) const {
+ switch (index) {
+ case SK_PROPERTY(initialized):
+ value->fType = SkType_Boolean;
+ value->fOperand.fS32 = fInt != (int) SK_NaN32 ||
+ SkScalarIsNaN(fFloat) == false || string.size() > 0;
+ break;
+ default:
+ return false;
+ }
+ return true;
+}
+
+bool SkInput::hasEnable() const {
+ return true;
+}