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Diffstat (limited to 'gpu/gl/GrGLBufferImpl.cpp')
-rw-r--r--gpu/gl/GrGLBufferImpl.cpp97
1 files changed, 79 insertions, 18 deletions
diff --git a/gpu/gl/GrGLBufferImpl.cpp b/gpu/gl/GrGLBufferImpl.cpp
index 3c75b9fe..46e1f797 100644
--- a/gpu/gl/GrGLBufferImpl.cpp
+++ b/gpu/gl/GrGLBufferImpl.cpp
@@ -26,20 +26,22 @@ GrGLBufferImpl::GrGLBufferImpl(GrGpuGL* gpu, const Desc& desc, GrGLenum bufferTy
, fLockPtr(NULL) {
if (0 == desc.fID) {
fCPUData = sk_malloc_flags(desc.fSizeInBytes, SK_MALLOC_THROW);
+ fGLSizeInBytes = 0;
} else {
fCPUData = NULL;
+ // We assume that the GL buffer was created at the desc's size initially.
+ fGLSizeInBytes = fDesc.fSizeInBytes;
}
VALIDATE();
}
void GrGLBufferImpl::release(GrGpuGL* gpu) {
+ VALIDATE();
// make sure we've not been abandoned or already released
if (NULL != fCPUData) {
- VALIDATE();
sk_free(fCPUData);
fCPUData = NULL;
} else if (fDesc.fID && !fDesc.fIsWrapped) {
- VALIDATE();
GL_CALL(gpu, DeleteBuffers(1, &fDesc.fID));
if (GR_GL_ARRAY_BUFFER == fBufferType) {
gpu->notifyVertexBufferDelete(fDesc.fID);
@@ -48,15 +50,19 @@ void GrGLBufferImpl::release(GrGpuGL* gpu) {
gpu->notifyIndexBufferDelete(fDesc.fID);
}
fDesc.fID = 0;
+ fGLSizeInBytes = 0;
}
fLockPtr = NULL;
+ VALIDATE();
}
void GrGLBufferImpl::abandon() {
fDesc.fID = 0;
+ fGLSizeInBytes = 0;
fLockPtr = NULL;
sk_free(fCPUData);
fCPUData = NULL;
+ VALIDATE();
}
void GrGLBufferImpl::bind(GrGpuGL* gpu) const {
@@ -67,6 +73,7 @@ void GrGLBufferImpl::bind(GrGpuGL* gpu) const {
SkASSERT(GR_GL_ELEMENT_ARRAY_BUFFER == fBufferType);
gpu->bindIndexBufferAndDefaultVertexArray(fDesc.fID);
}
+ VALIDATE();
}
void* GrGLBufferImpl::lock(GrGpuGL* gpu) {
@@ -74,17 +81,55 @@ void* GrGLBufferImpl::lock(GrGpuGL* gpu) {
SkASSERT(!this->isLocked());
if (0 == fDesc.fID) {
fLockPtr = fCPUData;
- } else if (gpu->caps()->bufferLockSupport()) {
- this->bind(gpu);
- // Let driver know it can discard the old data
- GL_CALL(gpu, BufferData(fBufferType,
- (GrGLsizeiptr) fDesc.fSizeInBytes,
- NULL,
- fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW));
- GR_GL_CALL_RET(gpu->glInterface(),
- fLockPtr,
- MapBuffer(fBufferType, GR_GL_WRITE_ONLY));
+ } else {
+ switch (gpu->glCaps().mapBufferType()) {
+ case GrGLCaps::kNone_MapBufferType:
+ VALIDATE();
+ return NULL;
+ case GrGLCaps::kMapBuffer_MapBufferType:
+ this->bind(gpu);
+ // Let driver know it can discard the old data
+ if (GR_GL_USE_BUFFER_DATA_NULL_HINT || fDesc.fSizeInBytes != fGLSizeInBytes) {
+ fGLSizeInBytes = fDesc.fSizeInBytes;
+ GL_CALL(gpu,
+ BufferData(fBufferType, fGLSizeInBytes, NULL,
+ fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW));
+ }
+ GR_GL_CALL_RET(gpu->glInterface(), fLockPtr,
+ MapBuffer(fBufferType, GR_GL_WRITE_ONLY));
+ break;
+ case GrGLCaps::kMapBufferRange_MapBufferType: {
+ this->bind(gpu);
+ // Make sure the GL buffer size agrees with fDesc before mapping.
+ if (fDesc.fSizeInBytes != fGLSizeInBytes) {
+ fGLSizeInBytes = fDesc.fSizeInBytes;
+ GL_CALL(gpu,
+ BufferData(fBufferType, fGLSizeInBytes, NULL,
+ fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW));
+ }
+ static const GrGLbitfield kAccess = GR_GL_MAP_INVALIDATE_BUFFER_BIT |
+ GR_GL_MAP_WRITE_BIT;
+ GR_GL_CALL_RET(gpu->glInterface(),
+ fLockPtr,
+ MapBufferRange(fBufferType, 0, fGLSizeInBytes, kAccess));
+ break;
+ }
+ case GrGLCaps::kChromium_MapBufferType:
+ this->bind(gpu);
+ // Make sure the GL buffer size agrees with fDesc before mapping.
+ if (fDesc.fSizeInBytes != fGLSizeInBytes) {
+ fGLSizeInBytes = fDesc.fSizeInBytes;
+ GL_CALL(gpu,
+ BufferData(fBufferType, fGLSizeInBytes, NULL,
+ fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STATIC_DRAW));
+ }
+ GR_GL_CALL_RET(gpu->glInterface(),
+ fLockPtr,
+ MapBufferSubData(fBufferType, 0, fGLSizeInBytes, GR_GL_WRITE_ONLY));
+ break;
+ }
}
+ VALIDATE();
return fLockPtr;
}
@@ -92,9 +137,20 @@ void GrGLBufferImpl::unlock(GrGpuGL* gpu) {
VALIDATE();
SkASSERT(this->isLocked());
if (0 != fDesc.fID) {
- SkASSERT(gpu->caps()->bufferLockSupport());
- this->bind(gpu);
- GL_CALL(gpu, UnmapBuffer(fBufferType));
+ switch (gpu->glCaps().mapBufferType()) {
+ case GrGLCaps::kNone_MapBufferType:
+ SkDEBUGFAIL("Shouldn't get here.");
+ return;
+ case GrGLCaps::kMapBuffer_MapBufferType: // fall through
+ case GrGLCaps::kMapBufferRange_MapBufferType:
+ this->bind(gpu);
+ GL_CALL(gpu, UnmapBuffer(fBufferType));
+ break;
+ case GrGLCaps::kChromium_MapBufferType:
+ this->bind(gpu);
+ GR_GL_CALL(gpu->glInterface(), UnmapBufferSubData(fLockPtr));
+ break;
+ }
}
fLockPtr = NULL;
}
@@ -127,7 +183,8 @@ bool GrGLBufferImpl::updateData(GrGpuGL* gpu, const void* src, size_t srcSizeInB
// draws that reference the old contents. With this hint it can
// assign a different allocation for the new contents to avoid
// flushing the gpu past draws consuming the old contents.
- GL_CALL(gpu, BufferData(fBufferType, (GrGLsizeiptr) fDesc.fSizeInBytes, NULL, usage));
+ fGLSizeInBytes = fDesc.fSizeInBytes;
+ GL_CALL(gpu, BufferData(fBufferType, fGLSizeInBytes, NULL, usage));
GL_CALL(gpu, BufferSubData(fBufferType, 0, (GrGLsizeiptr) srcSizeInBytes, src));
}
#else
@@ -147,10 +204,12 @@ bool GrGLBufferImpl::updateData(GrGpuGL* gpu, const void* src, size_t srcSizeInB
// Chromium's command buffer may turn a glBufferSubData where the size
// exactly matches the buffer size into a glBufferData. So we tack 1
// extra byte onto the glBufferData.
- GL_CALL(gpu, BufferData(fBufferType, srcSizeInBytes + 1, NULL, usage));
+ fGLSizeInBytes = srcSizeInBytes + 1;
+ GL_CALL(gpu, BufferData(fBufferType, fGLSizeInBytes, NULL, usage));
GL_CALL(gpu, BufferSubData(fBufferType, 0, srcSizeInBytes, src));
} else {
- GL_CALL(gpu, BufferData(fBufferType, srcSizeInBytes, src, usage));
+ fGLSizeInBytes = srcSizeInBytes;
+ GL_CALL(gpu, BufferData(fBufferType, fGLSizeInBytes, src, usage));
}
#endif
return true;
@@ -161,5 +220,7 @@ void GrGLBufferImpl::validate() const {
// The following assert isn't valid when the buffer has been abandoned:
// SkASSERT((0 == fDesc.fID) == (NULL != fCPUData));
SkASSERT(0 != fDesc.fID || !fDesc.fIsWrapped);
+ SkASSERT(NULL == fCPUData || 0 == fGLSizeInBytes);
+ SkASSERT(NULL == fLockPtr || NULL != fCPUData || fGLSizeInBytes == fDesc.fSizeInBytes);
SkASSERT(NULL == fCPUData || NULL == fLockPtr || fCPUData == fLockPtr);
}