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#pragma once

#include "Platform.h"
#include "Bitvec.h"

#include <memory.h>
#include <vector>
#include <map>
#include <set>

//-----------------------------------------------------------------------------
// If the optimizer detects that a value in a speed test is constant or unused,
// the optimizer may remove references to it or otherwise create code that
// would not occur in a real-world application. To prevent the optimizer from
// doing this we declare two trivial functions that either sink or source data,
// and bar the compiler from optimizing them.

void     blackhole ( uint32_t x );
uint32_t whitehole ( void );

//-----------------------------------------------------------------------------
// We want to verify that every test produces the same result on every platform
// To do this, we hash the results of every test to produce an overall
// verification value for the whole test suite. If two runs produce the same
// verification value, then every test in both run produced the same results

extern uint32_t g_verify;

// Mix the given blob of data into the verification code

void MixVCode ( const void * blob, int len );


//-----------------------------------------------------------------------------

typedef void (*pfHash) ( const void * blob, const int len, const uint32_t seed, void * out );

struct ByteVec : public std::vector<uint8_t>
{
  ByteVec ( const void * key, int len )
  {
    resize(len);
    memcpy(&front(),key,len);
  }
};

template< typename hashtype, typename keytype >
struct CollisionMap : public std::map< hashtype, std::vector<keytype> >
{
};

template< typename hashtype >
struct HashSet : public std::set<hashtype>
{
};

//-----------------------------------------------------------------------------

template < class T >
class hashfunc
{
public:

  hashfunc ( pfHash h ) : m_hash(h)
  {
  }

  inline void operator () ( const void * key, const int len, const uint32_t seed, uint32_t * out )
  {
    m_hash(key,len,seed,out);
  }

  inline operator pfHash ( void ) const
  {
    return m_hash;
  }

  inline T operator () ( const void * key, const int len, const uint32_t seed ) 
  {
    T result;

    m_hash(key,len,seed,(uint32_t*)&result);

    return result;
  }

  pfHash m_hash;
};

//-----------------------------------------------------------------------------
// Key-processing callback objects. Simplifies keyset testing a bit.

struct KeyCallback
{
  KeyCallback() : m_count(0)
  {
  }

  virtual ~KeyCallback()
  {
  }

  virtual void operator() ( const void * key, int len )
  {
    m_count++;
  }

  virtual void reserve ( int keycount )
  {
  };

  int m_count;
};

//----------

template<typename hashtype>
struct HashCallback : public KeyCallback
{
  typedef std::vector<hashtype> hashvec;

  HashCallback ( pfHash hash, hashvec & hashes ) : m_hashes(hashes), m_pfHash(hash)
  {
    m_hashes.clear();
  }

  virtual void operator () ( const void * key, int len )
  {
    size_t newsize = m_hashes.size() + 1;
    
    m_hashes.resize(newsize);

    m_pfHash(key,len,0,&m_hashes.back());
  }

  virtual void reserve ( int keycount )
  {
    m_hashes.reserve(keycount);
  }

  hashvec & m_hashes;
  pfHash m_pfHash;

  //----------

private:

  HashCallback & operator = ( const HashCallback & );
};

//----------

template<typename hashtype>
struct CollisionCallback : public KeyCallback
{
  typedef HashSet<hashtype> hashset;
  typedef CollisionMap<hashtype,ByteVec> collmap;

  CollisionCallback ( pfHash hash, hashset & collisions, collmap & cmap ) 
  : m_pfHash(hash), 
    m_collisions(collisions),
    m_collmap(cmap)
  {
  }

  virtual void operator () ( const void * key, int len )
  {
    hashtype h;

    m_pfHash(key,len,0,&h);
    
    if(m_collisions.count(h))
    {
      m_collmap[h].push_back( ByteVec(key,len) );
    }
  }

  //----------

  pfHash m_pfHash;
  hashset & m_collisions;
  collmap & m_collmap;

private:

  CollisionCallback & operator = ( const CollisionCallback & c );
};

//-----------------------------------------------------------------------------

template < int _bits >
class Blob
{
public:

  Blob()
  {
    for(size_t i = 0; i < sizeof(bytes); i++)
    {
      bytes[i] = 0;
    }
  }

  Blob ( int x )
  {
    for(size_t i = 0; i < sizeof(bytes); i++)
    {
      bytes[i] = 0;
    }

    *(int*)bytes = x;
  }

  Blob ( const Blob & k )
  {
    for(size_t i = 0; i < sizeof(bytes); i++)
    {
      bytes[i] = k.bytes[i];
    }
  }

  Blob & operator = ( const Blob & k )
  {
    for(size_t i = 0; i < sizeof(bytes); i++)
    {
      bytes[i] = k.bytes[i];
    }

    return *this;
  }

  Blob ( uint64_t a, uint64_t b )
  {
    uint64_t t[2] = {a,b};
    set(&t,16);
  }

  void set ( const void * blob, size_t len )
  {
    const uint8_t * k = (const uint8_t*)blob;

    len = len > sizeof(bytes) ? sizeof(bytes) : len;

    for(size_t i = 0; i < len; i++)
    {
      bytes[i] = k[i];
    }

    for(size_t i = len; i < sizeof(bytes); i++)
    {
      bytes[i] = 0;
    }
  }

  uint8_t & operator [] ( int i )
  {
    return bytes[i];
  }

  const uint8_t & operator [] ( int i ) const
  {
    return bytes[i];
  }

  //----------
  // boolean operations
  
  bool operator < ( const Blob & k ) const
  {
    for(size_t i = 0; i < sizeof(bytes); i++)
    {
      if(bytes[i] < k.bytes[i]) return true;
      if(bytes[i] > k.bytes[i]) return false;
    }

    return false;
  }

  bool operator == ( const Blob & k ) const
  {
    for(size_t i = 0; i < sizeof(bytes); i++)
    {
      if(bytes[i] != k.bytes[i]) return false;
    }

    return true;
  }

  bool operator != ( const Blob & k ) const
  {
    return !(*this == k);
  }

  //----------
  // bitwise operations

  Blob operator ^ ( const Blob & k ) const 
  {
    Blob t;

    for(size_t i = 0; i < sizeof(bytes); i++)
    {
      t.bytes[i] = bytes[i] ^ k.bytes[i];
    }

    return t;
  }

  Blob & operator ^= ( const Blob & k )
  {
    for(size_t i = 0; i < sizeof(bytes); i++)
    {
      bytes[i] ^= k.bytes[i];
    }

    return *this;
  }

  int operator & ( int x )
  {
    return (*(int*)bytes) & x;
  }

  Blob & operator &= ( const Blob & k )
  {
    for(size_t i = 0; i < sizeof(bytes); i++)
    {
      bytes[i] &= k.bytes[i];
    }
  }

  Blob operator << ( int c )
  {
    Blob t = *this;

    lshift(&t.bytes[0],sizeof(bytes),c);

    return t;
  }

  Blob operator >> ( int c )
  {
    Blob t = *this;

    rshift(&t.bytes[0],sizeof(bytes),c);

    return t;
  }

  Blob & operator <<= ( int c )
  {
    lshift(&bytes[0],sizeof(bytes),c);

    return *this;
  }

  Blob & operator >>= ( int c )
  {
    rshift(&bytes[0],sizeof(bytes),c);

    return *this;
  }

  //----------
  
private:

  uint8_t bytes[(_bits+7)/8];
};

typedef Blob<128> uint128_t;
typedef Blob<256> uint256_t;

//-----------------------------------------------------------------------------