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+/*
+ * Copyright 2011 The WebRTC Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef WEBRTC_P2P_BASE_BASICPACKETSOCKETFACTORY_H_
+#define WEBRTC_P2P_BASE_BASICPACKETSOCKETFACTORY_H_
+
+#include "webrtc/p2p/base/packetsocketfactory.h"
+
+namespace rtc {
+
+class AsyncSocket;
+class SocketFactory;
+class Thread;
+
+class BasicPacketSocketFactory : public PacketSocketFactory {
+ public:
+ BasicPacketSocketFactory();
+ explicit BasicPacketSocketFactory(Thread* thread);
+ explicit BasicPacketSocketFactory(SocketFactory* socket_factory);
+ virtual ~BasicPacketSocketFactory();
+
+ virtual AsyncPacketSocket* CreateUdpSocket(
+ const SocketAddress& local_address, int min_port, int max_port);
+ virtual AsyncPacketSocket* CreateServerTcpSocket(
+ const SocketAddress& local_address, int min_port, int max_port, int opts);
+ virtual AsyncPacketSocket* CreateClientTcpSocket(
+ const SocketAddress& local_address, const SocketAddress& remote_address,
+ const ProxyInfo& proxy_info, const std::string& user_agent, int opts);
+
+ virtual AsyncResolverInterface* CreateAsyncResolver();
+
+ private:
+ int BindSocket(AsyncSocket* socket, const SocketAddress& local_address,
+ int min_port, int max_port);
+
+ SocketFactory* socket_factory();
+
+ Thread* thread_;
+ SocketFactory* socket_factory_;
+};
+
+} // namespace rtc
+
+#endif // WEBRTC_P2P_BASE_BASICPACKETSOCKETFACTORY_H_