diff options
Diffstat (limited to 'tests/cases/debugger_hlsl_basic_vertex_with_legalization.amber')
-rw-r--r-- | tests/cases/debugger_hlsl_basic_vertex_with_legalization.amber | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/tests/cases/debugger_hlsl_basic_vertex_with_legalization.amber b/tests/cases/debugger_hlsl_basic_vertex_with_legalization.amber new file mode 100644 index 0000000..628646a --- /dev/null +++ b/tests/cases/debugger_hlsl_basic_vertex_with_legalization.amber @@ -0,0 +1,128 @@ +#!amber +# Copyright 2020 The Amber Authors. +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# https:#www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. + +SET ENGINE_DATA fence_timeout_ms 1000000 + +VIRTUAL_FILE "vs.hlsl" +struct VS_OUTPUT { + float4 pos : SV_POSITION; + float4 color : COLOR; +}; + +VS_OUTPUT main(float4 pos : POSITION, + float4 color : COLOR) { + VS_OUTPUT vout; + vout.pos = pos; + vout.color = color; + return vout; +} +END + +VIRTUAL_FILE "fs.hlsl" +float4 main(float4 color : COLOR) : SV_TARGET { + return color; +} +END + +SHADER vertex vtex_shader HLSL VIRTUAL_FILE "vs.hlsl" +SHADER fragment frag_shader HLSL VIRTUAL_FILE "fs.hlsl" + +BUFFER position_buf DATA_TYPE R8G8_SNORM DATA +# Full frame +-128 -128 + 127 127 +-128 127 +-128 -128 + 127 127 + 127 -128 +END + +BUFFER vert_color DATA_TYPE R8G8B8A8_UNORM DATA +255 0 0 255 +255 0 0 255 +255 0 0 255 +255 0 0 255 +255 0 0 255 +255 0 0 255 + + 0 255 0 255 + 0 255 0 255 + 0 255 0 255 + 0 255 0 255 + 0 255 0 255 + 0 255 0 255 + + 0 0 255 255 + 0 0 255 255 + 0 0 255 255 + 0 0 255 255 + 0 0 255 255 + 0 0 255 255 + +127 127 127 255 +127 127 127 255 +127 127 127 255 +127 127 127 255 +127 127 127 255 +127 127 127 255 +END + +BUFFER framebuffer FORMAT B8G8R8A8_UNORM + +PIPELINE graphics pipeline + FRAMEBUFFER_SIZE 32 32 + + ATTACH vtex_shader + SHADER_OPTIMIZATION vtex_shader + --legalize-hlsl + END + + ATTACH frag_shader + SHADER_OPTIMIZATION frag_shader + --legalize-hlsl + END + + VERTEX_DATA position_buf LOCATION 0 + VERTEX_DATA vert_color LOCATION 1 + + BIND BUFFER framebuffer AS color LOCATION 0 +END + +CLEAR pipeline + +DEBUG pipeline DRAW_ARRAY AS TRIANGLE_LIST START_IDX 0 COUNT 6 + THREAD VERTEX_INDEX 0 + EXPECT LOCATION "vs.hlsl" 9 " vout.pos = pos;" + EXPECT LOCAL "pos.x" EQ -1.000000 + EXPECT LOCAL "pos.y" EQ -1.000000 + EXPECT LOCAL "pos.z" EQ 0.000000 + EXPECT LOCAL "color.x" EQ 1.000000 + EXPECT LOCAL "color.y" EQ 0.000000 + EXPECT LOCAL "color.z" EQ 0.000000 + STEP_IN + EXPECT LOCAL "vout.pos.x" EQ -1.000000 + EXPECT LOCAL "vout.pos.y" EQ -1.000000 + EXPECT LOCAL "vout.pos.z" EQ 0.000000 + EXPECT LOCATION "vs.hlsl" 10 " vout.color = color;" + STEP_IN + EXPECT LOCAL "vout.color.x" EQ 1.000000 + EXPECT LOCAL "vout.color.y" EQ 0.000000 + EXPECT LOCAL "vout.color.z" EQ 0.000000 + EXPECT LOCATION "vs.hlsl" 12 "}" + CONTINUE + END +END + +EXPECT framebuffer IDX 0 0 SIZE 32 32 EQ_RGB 255 0 0 |