diff options
Diffstat (limited to 'tests/cases/glsl_read_and_write_image3d_rgba32i.amber')
-rw-r--r-- | tests/cases/glsl_read_and_write_image3d_rgba32i.amber | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/tests/cases/glsl_read_and_write_image3d_rgba32i.amber b/tests/cases/glsl_read_and_write_image3d_rgba32i.amber new file mode 100644 index 0000000..75e8d8b --- /dev/null +++ b/tests/cases/glsl_read_and_write_image3d_rgba32i.amber @@ -0,0 +1,76 @@ +#!amber +# Copyright 2019 The Amber Authors. +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# https://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. + +SHADER compute write GLSL +#version 450 +layout(set=0, binding=0, rgba32i) uniform iimage3D im3d; +void main() { + uvec3 gid = gl_GlobalInvocationID; + ivec3 coord = ivec3(gid.x, gid.y, gid.z); + ivec4 data = ivec4(gid.x + 1, gid.y + 1, gid.z + 1, 0); + imageStore(im3d, coord, data); +} +END + +SHADER compute read GLSL +#version 450 + +layout(set=0, binding=0) uniform itexture3D im3d; +layout(set=0, binding=1) uniform sampler s; +layout(set=0, binding=2) buffer A { ivec4 x[]; } data; + +void main() { + uvec3 gid = gl_GlobalInvocationID; + ivec3 coord = ivec3(gid.x, gid.y, gid.z); + uint linear = 4 * gid.z + 2 * gid.y + gid.x; + data.x[linear] = texture(isampler3D(im3d, s), coord); +} +END + +BUFFER out_buf DATA_TYPE vec4<int32> SIZE 8 FILL 15 +IMAGE im3d DATA_TYPE vec4<int32> DIM_3D \ + WIDTH 2 HEIGHT 2 DEPTH 2 FILL 0 +SAMPLER sampler \ + ADDRESS_MODE_U clamp_to_edge \ + ADDRESS_MODE_V clamp_to_edge \ + ADDRESS_MODE_W clamp_to_edge \ + MIN_FILTER nearest \ + MAG_FILTER nearest \ + MIN_LOD 0.0 \ + MAX_LOD 0.0 + +PIPELINE compute write_pipe + ATTACH write + BIND BUFFER im3d AS storage_image DESCRIPTOR_SET 0 BINDING 0 +END + +PIPELINE compute read_pipe + ATTACH read + BIND BUFFER im3d AS sampled_image DESCRIPTOR_SET 0 BINDING 0 + BIND SAMPLER sampler DESCRIPTOR_SET 0 BINDING 1 + BIND BUFFER out_buf AS storage DESCRIPTOR_SET 0 BINDING 2 +END + +RUN write_pipe 2 2 2 +RUN read_pipe 2 2 2 + +EXPECT out_buf IDX 0 EQ 1 1 1 0 +EXPECT out_buf IDX 16 EQ 2 1 1 0 +EXPECT out_buf IDX 32 EQ 1 2 1 0 +EXPECT out_buf IDX 48 EQ 2 2 1 0 +EXPECT out_buf IDX 64 EQ 1 1 2 0 +EXPECT out_buf IDX 80 EQ 2 1 2 0 +EXPECT out_buf IDX 96 EQ 1 2 2 0 +EXPECT out_buf IDX 112 EQ 2 2 2 0 |