aboutsummaryrefslogtreecommitdiff
path: root/platform.h
blob: 70e5e8116eec8555eb4124e0f205d79084192f4b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
/*
 * Copyright (C) 2015 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ANDROID_DRM_PLATFORM_H_
#define ANDROID_DRM_PLATFORM_H_

#include "drmdisplaycomposition.h"
#include "drmhwcomposer.h"

#include <hardware/hardware.h>
#include <hardware/hwcomposer.h>

#include <map>
#include <vector>

namespace android {

class DrmResources;

class Importer {
 public:
  virtual ~Importer() {
  }

  // Creates a platform-specific importer instance
  static Importer *CreateInstance(DrmResources *drm);

  // Imports the buffer referred to by handle into bo.
  //
  // Note: This can be called from a different thread than ReleaseBuffer. The
  //       implementation is responsible for ensuring thread safety.
  virtual int ImportBuffer(buffer_handle_t handle, hwc_drm_bo_t *bo) = 0;

  // Releases the buffer object (ie: does the inverse of ImportBuffer)
  //
  // Note: This can be called from a different thread than ImportBuffer. The
  //       implementation is responsible for ensuring thread safety.
  virtual int ReleaseBuffer(hwc_drm_bo_t *bo) = 0;
};

class Planner {
 public:
  class PlanStage {
   public:
    virtual ~PlanStage() {
    }

    virtual int ProvisionPlanes(std::vector<DrmCompositionPlane> *composition,
                                std::map<size_t, DrmHwcLayer *> &layers,
                                DrmCrtc *crtc,
                                std::vector<DrmPlane *> *planes) = 0;

   protected:
    // Removes and returns the next available plane from planes
    static DrmPlane *PopPlane(std::vector<DrmPlane *> *planes) {
      if (planes->empty())
        return NULL;
      DrmPlane *plane = planes->front();
      planes->erase(planes->begin());
      return plane;
    }

    // Finds and returns the squash layer from the composition
    static DrmCompositionPlane *GetPrecomp(
        std::vector<DrmCompositionPlane> *composition) {
      auto l = GetPrecompIter(composition);
      if (l == composition->end())
        return NULL;
      return &(*l);
    }

    // Inserts the given layer:plane in the composition right before the precomp
    // layer
    static int Emplace(std::vector<DrmCompositionPlane> *composition,
                       std::vector<DrmPlane *> *planes,
                       DrmCompositionPlane::Type type, DrmCrtc *crtc,
                       size_t source_layer) {
      DrmPlane *plane = PopPlane(planes);
      if (!plane)
        return -ENOENT;

      auto precomp = GetPrecompIter(composition);
      composition->emplace(precomp, type, plane, crtc, source_layer);
      return 0;
    }

   private:
    static std::vector<DrmCompositionPlane>::iterator GetPrecompIter(
        std::vector<DrmCompositionPlane> *composition) {
      return std::find_if(composition->begin(), composition->end(),
                          [](const DrmCompositionPlane &p) {
        return p.type() == DrmCompositionPlane::Type::kPrecomp;
      });
    }
  };

  // Creates a planner instance with platform-specific planning stages
  static std::unique_ptr<Planner> CreateInstance(DrmResources *drm);

  // Takes a stack of layers and provisions hardware planes for them. If the
  // entire stack can't fit in hardware, the Planner may place the remaining
  // layers in a PRECOMP plane. Layers in the PRECOMP plane will be composited
  // using GL. PRECOMP planes should be placed above any 1:1 layer:plane
  // compositions. If use_squash_fb is true, the Planner should try to reserve a
  // plane at the highest z-order with type SQUASH.
  //
  // @layers: a map of index:layer of layers to composite
  // @use_squash_fb: reserve a squash framebuffer
  // @primary_planes: a vector of primary planes available for this frame
  // @overlay_planes: a vector of overlay planes available for this frame
  //
  // Returns: A tuple with the status of the operation (0 for success) and
  //          a vector of the resulting plan (ie: layer->plane mapping).
  std::tuple<int, std::vector<DrmCompositionPlane>> ProvisionPlanes(
      std::map<size_t, DrmHwcLayer *> &layers, bool use_squash_fb,
      DrmCrtc *crtc, std::vector<DrmPlane *> *primary_planes,
      std::vector<DrmPlane *> *overlay_planes);

  template <typename T, typename... A>
  void AddStage(A &&... args) {
    stages_.emplace_back(
        std::unique_ptr<PlanStage>(new T(std::forward(args)...)));
  }

 private:
  std::vector<DrmPlane *> GetUsablePlanes(
      DrmCrtc *crtc, std::vector<DrmPlane *> *primary_planes,
      std::vector<DrmPlane *> *overlay_planes);

  std::vector<std::unique_ptr<PlanStage>> stages_;
};

// This plan stage extracts all protected layers and places them on dedicated
// planes.
class PlanStageProtected : public Planner::PlanStage {
 public:
  int ProvisionPlanes(std::vector<DrmCompositionPlane> *composition,
                      std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc,
                      std::vector<DrmPlane *> *planes);
};

// This plan stage provisions the precomp plane with any remaining layers that
// are on top of the current precomp layers. This stage should be included in
// all platforms before loosely allocating layers (i.e. PlanStageGreedy) if
// any previous plan could have modified the precomp plane layers
// (ex. PlanStageProtected).
class PlanStagePrecomp : public Planner::PlanStage {
 public:
  int ProvisionPlanes(std::vector<DrmCompositionPlane> *composition,
                      std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc,
                      std::vector<DrmPlane *> *planes);
};

// This plan stage places as many layers on dedicated planes as possible (first
// come first serve), and then sticks the rest in a precomposition plane (if
// needed).
class PlanStageGreedy : public Planner::PlanStage {
 public:
  int ProvisionPlanes(std::vector<DrmCompositionPlane> *composition,
                      std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc,
                      std::vector<DrmPlane *> *planes);
};
}
#endif