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-rw-r--r--Eigen/src/Core/arch/GPU/MathFunctions.h103
1 files changed, 103 insertions, 0 deletions
diff --git a/Eigen/src/Core/arch/GPU/MathFunctions.h b/Eigen/src/Core/arch/GPU/MathFunctions.h
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+// This file is part of Eigen, a lightweight C++ template library
+// for linear algebra.
+//
+// Copyright (C) 2014 Benoit Steiner <benoit.steiner.goog@gmail.com>
+//
+// This Source Code Form is subject to the terms of the Mozilla
+// Public License v. 2.0. If a copy of the MPL was not distributed
+// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
+
+#ifndef EIGEN_MATH_FUNCTIONS_GPU_H
+#define EIGEN_MATH_FUNCTIONS_GPU_H
+
+namespace Eigen {
+
+namespace internal {
+
+// Make sure this is only available when targeting a GPU: we don't want to
+// introduce conflicts between these packet_traits definitions and the ones
+// we'll use on the host side (SSE, AVX, ...)
+#if defined(EIGEN_GPUCC) && defined(EIGEN_USE_GPU)
+template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
+float4 plog<float4>(const float4& a)
+{
+ return make_float4(logf(a.x), logf(a.y), logf(a.z), logf(a.w));
+}
+
+template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
+double2 plog<double2>(const double2& a)
+{
+ using ::log;
+ return make_double2(log(a.x), log(a.y));
+}
+
+template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
+float4 plog1p<float4>(const float4& a)
+{
+ return make_float4(log1pf(a.x), log1pf(a.y), log1pf(a.z), log1pf(a.w));
+}
+
+template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
+double2 plog1p<double2>(const double2& a)
+{
+ return make_double2(log1p(a.x), log1p(a.y));
+}
+
+template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
+float4 pexp<float4>(const float4& a)
+{
+ return make_float4(expf(a.x), expf(a.y), expf(a.z), expf(a.w));
+}
+
+template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
+double2 pexp<double2>(const double2& a)
+{
+ using ::exp;
+ return make_double2(exp(a.x), exp(a.y));
+}
+
+template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
+float4 pexpm1<float4>(const float4& a)
+{
+ return make_float4(expm1f(a.x), expm1f(a.y), expm1f(a.z), expm1f(a.w));
+}
+
+template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
+double2 pexpm1<double2>(const double2& a)
+{
+ return make_double2(expm1(a.x), expm1(a.y));
+}
+
+template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
+float4 psqrt<float4>(const float4& a)
+{
+ return make_float4(sqrtf(a.x), sqrtf(a.y), sqrtf(a.z), sqrtf(a.w));
+}
+
+template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
+double2 psqrt<double2>(const double2& a)
+{
+ using ::sqrt;
+ return make_double2(sqrt(a.x), sqrt(a.y));
+}
+
+template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
+float4 prsqrt<float4>(const float4& a)
+{
+ return make_float4(rsqrtf(a.x), rsqrtf(a.y), rsqrtf(a.z), rsqrtf(a.w));
+}
+
+template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
+double2 prsqrt<double2>(const double2& a)
+{
+ return make_double2(rsqrt(a.x), rsqrt(a.y));
+}
+
+
+#endif
+
+} // end namespace internal
+
+} // end namespace Eigen
+
+#endif // EIGEN_MATH_FUNCTIONS_GPU_H