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Diffstat (limited to 'Eigen/src/Core/arch/GPU/PacketMath.h')
-rw-r--r-- | Eigen/src/Core/arch/GPU/PacketMath.h | 1685 |
1 files changed, 1685 insertions, 0 deletions
diff --git a/Eigen/src/Core/arch/GPU/PacketMath.h b/Eigen/src/Core/arch/GPU/PacketMath.h new file mode 100644 index 000000000..689110ded --- /dev/null +++ b/Eigen/src/Core/arch/GPU/PacketMath.h @@ -0,0 +1,1685 @@ +// This file is part of Eigen, a lightweight C++ template library +// for linear algebra. +// +// Copyright (C) 2014 Benoit Steiner <benoit.steiner.goog@gmail.com> +// +// This Source Code Form is subject to the terms of the Mozilla +// Public License v. 2.0. If a copy of the MPL was not distributed +// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef EIGEN_PACKET_MATH_GPU_H +#define EIGEN_PACKET_MATH_GPU_H + +namespace Eigen { + +namespace internal { + +// Read-only data cached load available. +#if defined(EIGEN_HIP_DEVICE_COMPILE) || (defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 350) +#define EIGEN_GPU_HAS_LDG 1 +#endif + +// FP16 math available. +#if (defined(EIGEN_CUDA_ARCH) && EIGEN_CUDA_ARCH >= 530) +#define EIGEN_CUDA_HAS_FP16_ARITHMETIC 1 +#endif + +#if defined(EIGEN_HIP_DEVICE_COMPILE) || defined(EIGEN_CUDA_HAS_FP16_ARITHMETIC) +#define EIGEN_GPU_HAS_FP16_ARITHMETIC 1 +#endif + +// Make sure this is only available when targeting a GPU: we don't want to +// introduce conflicts between these packet_traits definitions and the ones +// we'll use on the host side (SSE, AVX, ...) +#if defined(EIGEN_GPUCC) && defined(EIGEN_USE_GPU) + +template<> struct is_arithmetic<float4> { enum { value = true }; }; +template<> struct is_arithmetic<double2> { enum { value = true }; }; + +template<> struct packet_traits<float> : default_packet_traits +{ + typedef float4 type; + typedef float4 half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size=4, + HasHalfPacket = 0, + + HasDiv = 1, + HasSin = 0, + HasCos = 0, + HasLog = 1, + HasExp = 1, + HasSqrt = 1, + HasRsqrt = 1, + HasLGamma = 1, + HasDiGamma = 1, + HasZeta = 1, + HasPolygamma = 1, + HasErf = 1, + HasErfc = 1, + HasNdtri = 1, + HasBessel = 1, + HasIGamma = 1, + HasIGammaDerA = 1, + HasGammaSampleDerAlpha = 1, + HasIGammac = 1, + HasBetaInc = 1, + + HasBlend = 0, + HasFloor = 1, + }; +}; + +template<> struct packet_traits<double> : default_packet_traits +{ + typedef double2 type; + typedef double2 half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size=2, + HasHalfPacket = 0, + + HasDiv = 1, + HasLog = 1, + HasExp = 1, + HasSqrt = 1, + HasRsqrt = 1, + HasLGamma = 1, + HasDiGamma = 1, + HasZeta = 1, + HasPolygamma = 1, + HasErf = 1, + HasErfc = 1, + HasNdtri = 1, + HasBessel = 1, + HasIGamma = 1, + HasIGammaDerA = 1, + HasGammaSampleDerAlpha = 1, + HasIGammac = 1, + HasBetaInc = 1, + + HasBlend = 0, + HasFloor = 1, + }; +}; + + +template<> struct unpacket_traits<float4> { typedef float type; enum {size=4, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; typedef float4 half; }; +template<> struct unpacket_traits<double2> { typedef double type; enum {size=2, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; typedef double2 half; }; + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pset1<float4>(const float& from) { + return make_float4(from, from, from, from); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pset1<double2>(const double& from) { + return make_double2(from, from); +} + +// We need to distinguish ‘clang as the CUDA compiler’ from ‘clang as the host compiler, +// invoked by NVCC’ (e.g. on MacOS). The former needs to see both host and device implementation +// of the functions, while the latter can only deal with one of them. +#if defined(EIGEN_CUDA_ARCH) || defined(EIGEN_HIPCC) || (defined(EIGEN_CUDACC) && EIGEN_COMP_CLANG && !EIGEN_COMP_NVCC) +namespace { + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float bitwise_and(const float& a, + const float& b) { + return __int_as_float(__float_as_int(a) & __float_as_int(b)); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double bitwise_and(const double& a, + const double& b) { + return __longlong_as_double(__double_as_longlong(a) & + __double_as_longlong(b)); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float bitwise_or(const float& a, + const float& b) { + return __int_as_float(__float_as_int(a) | __float_as_int(b)); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double bitwise_or(const double& a, + const double& b) { + return __longlong_as_double(__double_as_longlong(a) | + __double_as_longlong(b)); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float bitwise_xor(const float& a, + const float& b) { + return __int_as_float(__float_as_int(a) ^ __float_as_int(b)); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double bitwise_xor(const double& a, + const double& b) { + return __longlong_as_double(__double_as_longlong(a) ^ + __double_as_longlong(b)); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float bitwise_andnot(const float& a, + const float& b) { + return __int_as_float(__float_as_int(a) & ~__float_as_int(b)); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double bitwise_andnot(const double& a, + const double& b) { + return __longlong_as_double(__double_as_longlong(a) & + ~__double_as_longlong(b)); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float eq_mask(const float& a, + const float& b) { + return __int_as_float(a == b ? 0xffffffffu : 0u); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double eq_mask(const double& a, + const double& b) { + return __longlong_as_double(a == b ? 0xffffffffffffffffull : 0ull); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float lt_mask(const float& a, + const float& b) { + return __int_as_float(a < b ? 0xffffffffu : 0u); +} +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double lt_mask(const double& a, + const double& b) { + return __longlong_as_double(a < b ? 0xffffffffffffffffull : 0ull); +} + +} // namespace + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pand<float4>(const float4& a, + const float4& b) { + return make_float4(bitwise_and(a.x, b.x), bitwise_and(a.y, b.y), + bitwise_and(a.z, b.z), bitwise_and(a.w, b.w)); +} +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pand<double2>(const double2& a, + const double2& b) { + return make_double2(bitwise_and(a.x, b.x), bitwise_and(a.y, b.y)); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 por<float4>(const float4& a, + const float4& b) { + return make_float4(bitwise_or(a.x, b.x), bitwise_or(a.y, b.y), + bitwise_or(a.z, b.z), bitwise_or(a.w, b.w)); +} +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 por<double2>(const double2& a, + const double2& b) { + return make_double2(bitwise_or(a.x, b.x), bitwise_or(a.y, b.y)); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pxor<float4>(const float4& a, + const float4& b) { + return make_float4(bitwise_xor(a.x, b.x), bitwise_xor(a.y, b.y), + bitwise_xor(a.z, b.z), bitwise_xor(a.w, b.w)); +} +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pxor<double2>(const double2& a, + const double2& b) { + return make_double2(bitwise_xor(a.x, b.x), bitwise_xor(a.y, b.y)); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pandnot<float4>(const float4& a, + const float4& b) { + return make_float4(bitwise_andnot(a.x, b.x), bitwise_andnot(a.y, b.y), + bitwise_andnot(a.z, b.z), bitwise_andnot(a.w, b.w)); +} +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 +pandnot<double2>(const double2& a, const double2& b) { + return make_double2(bitwise_andnot(a.x, b.x), bitwise_andnot(a.y, b.y)); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pcmp_eq<float4>(const float4& a, + const float4& b) { + return make_float4(eq_mask(a.x, b.x), eq_mask(a.y, b.y), eq_mask(a.z, b.z), + eq_mask(a.w, b.w)); +} +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pcmp_lt<float4>(const float4& a, + const float4& b) { + return make_float4(lt_mask(a.x, b.x), lt_mask(a.y, b.y), lt_mask(a.z, b.z), + lt_mask(a.w, b.w)); +} +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 +pcmp_eq<double2>(const double2& a, const double2& b) { + return make_double2(eq_mask(a.x, b.x), eq_mask(a.y, b.y)); +} +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 +pcmp_lt<double2>(const double2& a, const double2& b) { + return make_double2(lt_mask(a.x, b.x), lt_mask(a.y, b.y)); +} +#endif // defined(EIGEN_CUDA_ARCH) || defined(EIGEN_HIPCC) || (defined(EIGEN_CUDACC) && EIGEN_COMP_CLANG && !EIGEN_COMP_NVCC) + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 plset<float4>(const float& a) { + return make_float4(a, a+1, a+2, a+3); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 plset<double2>(const double& a) { + return make_double2(a, a+1); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 padd<float4>(const float4& a, const float4& b) { + return make_float4(a.x+b.x, a.y+b.y, a.z+b.z, a.w+b.w); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 padd<double2>(const double2& a, const double2& b) { + return make_double2(a.x+b.x, a.y+b.y); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 psub<float4>(const float4& a, const float4& b) { + return make_float4(a.x-b.x, a.y-b.y, a.z-b.z, a.w-b.w); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 psub<double2>(const double2& a, const double2& b) { + return make_double2(a.x-b.x, a.y-b.y); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pnegate(const float4& a) { + return make_float4(-a.x, -a.y, -a.z, -a.w); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pnegate(const double2& a) { + return make_double2(-a.x, -a.y); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pconj(const float4& a) { return a; } +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pconj(const double2& a) { return a; } + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pmul<float4>(const float4& a, const float4& b) { + return make_float4(a.x*b.x, a.y*b.y, a.z*b.z, a.w*b.w); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pmul<double2>(const double2& a, const double2& b) { + return make_double2(a.x*b.x, a.y*b.y); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pdiv<float4>(const float4& a, const float4& b) { + return make_float4(a.x/b.x, a.y/b.y, a.z/b.z, a.w/b.w); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pdiv<double2>(const double2& a, const double2& b) { + return make_double2(a.x/b.x, a.y/b.y); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pmin<float4>(const float4& a, const float4& b) { + return make_float4(fminf(a.x, b.x), fminf(a.y, b.y), fminf(a.z, b.z), fminf(a.w, b.w)); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pmin<double2>(const double2& a, const double2& b) { + return make_double2(fmin(a.x, b.x), fmin(a.y, b.y)); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pmax<float4>(const float4& a, const float4& b) { + return make_float4(fmaxf(a.x, b.x), fmaxf(a.y, b.y), fmaxf(a.z, b.z), fmaxf(a.w, b.w)); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pmax<double2>(const double2& a, const double2& b) { + return make_double2(fmax(a.x, b.x), fmax(a.y, b.y)); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 pload<float4>(const float* from) { + return *reinterpret_cast<const float4*>(from); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 pload<double2>(const double* from) { + return *reinterpret_cast<const double2*>(from); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 ploadu<float4>(const float* from) { + return make_float4(from[0], from[1], from[2], from[3]); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 ploadu<double2>(const double* from) { + return make_double2(from[0], from[1]); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE float4 ploaddup<float4>(const float* from) { + return make_float4(from[0], from[0], from[1], from[1]); +} +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE double2 ploaddup<double2>(const double* from) { + return make_double2(from[0], from[0]); +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstore<float>(float* to, const float4& from) { + *reinterpret_cast<float4*>(to) = from; +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstore<double>(double* to, const double2& from) { + *reinterpret_cast<double2*>(to) = from; +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstoreu<float>(float* to, const float4& from) { + to[0] = from.x; + to[1] = from.y; + to[2] = from.z; + to[3] = from.w; +} + +template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstoreu<double>(double* to, const double2& from) { + to[0] = from.x; + to[1] = from.y; +} + +template<> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float4 ploadt_ro<float4, Aligned>(const float* from) { +#if defined(EIGEN_GPU_HAS_LDG) + return __ldg((const float4*)from); +#else + return make_float4(from[0], from[1], from[2], from[3]); +#endif +} +template<> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE double2 ploadt_ro<double2, Aligned>(const double* from) { +#if defined(EIGEN_GPU_HAS_LDG) + return __ldg((const double2*)from); +#else + return make_double2(from[0], from[1]); +#endif +} + +template<> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE float4 ploadt_ro<float4, Unaligned>(const float* from) { +#if defined(EIGEN_GPU_HAS_LDG) + return make_float4(__ldg(from+0), __ldg(from+1), __ldg(from+2), __ldg(from+3)); +#else + return make_float4(from[0], from[1], from[2], from[3]); +#endif +} +template<> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE double2 ploadt_ro<double2, Unaligned>(const double* from) { +#if defined(EIGEN_GPU_HAS_LDG) + return make_double2(__ldg(from+0), __ldg(from+1)); +#else + return make_double2(from[0], from[1]); +#endif +} + +template<> EIGEN_DEVICE_FUNC inline float4 pgather<float, float4>(const float* from, Index stride) { + return make_float4(from[0*stride], from[1*stride], from[2*stride], from[3*stride]); +} + +template<> EIGEN_DEVICE_FUNC inline double2 pgather<double, double2>(const double* from, Index stride) { + return make_double2(from[0*stride], from[1*stride]); +} + +template<> EIGEN_DEVICE_FUNC inline void pscatter<float, float4>(float* to, const float4& from, Index stride) { + to[stride*0] = from.x; + to[stride*1] = from.y; + to[stride*2] = from.z; + to[stride*3] = from.w; +} +template<> EIGEN_DEVICE_FUNC inline void pscatter<double, double2>(double* to, const double2& from, Index stride) { + to[stride*0] = from.x; + to[stride*1] = from.y; +} + +template<> EIGEN_DEVICE_FUNC inline float pfirst<float4>(const float4& a) { + return a.x; +} +template<> EIGEN_DEVICE_FUNC inline double pfirst<double2>(const double2& a) { + return a.x; +} + +template<> EIGEN_DEVICE_FUNC inline float predux<float4>(const float4& a) { + return a.x + a.y + a.z + a.w; +} +template<> EIGEN_DEVICE_FUNC inline double predux<double2>(const double2& a) { + return a.x + a.y; +} + +template<> EIGEN_DEVICE_FUNC inline float predux_max<float4>(const float4& a) { + return fmaxf(fmaxf(a.x, a.y), fmaxf(a.z, a.w)); +} +template<> EIGEN_DEVICE_FUNC inline double predux_max<double2>(const double2& a) { + return fmax(a.x, a.y); +} + +template<> EIGEN_DEVICE_FUNC inline float predux_min<float4>(const float4& a) { + return fminf(fminf(a.x, a.y), fminf(a.z, a.w)); +} +template<> EIGEN_DEVICE_FUNC inline double predux_min<double2>(const double2& a) { + return fmin(a.x, a.y); +} + +template<> EIGEN_DEVICE_FUNC inline float predux_mul<float4>(const float4& a) { + return a.x * a.y * a.z * a.w; +} +template<> EIGEN_DEVICE_FUNC inline double predux_mul<double2>(const double2& a) { + return a.x * a.y; +} + +template<> EIGEN_DEVICE_FUNC inline float4 pabs<float4>(const float4& a) { + return make_float4(fabsf(a.x), fabsf(a.y), fabsf(a.z), fabsf(a.w)); +} +template<> EIGEN_DEVICE_FUNC inline double2 pabs<double2>(const double2& a) { + return make_double2(fabs(a.x), fabs(a.y)); +} + +template<> EIGEN_DEVICE_FUNC inline float4 pfloor<float4>(const float4& a) { + return make_float4(floorf(a.x), floorf(a.y), floorf(a.z), floorf(a.w)); +} +template<> EIGEN_DEVICE_FUNC inline double2 pfloor<double2>(const double2& a) { + return make_double2(floor(a.x), floor(a.y)); +} + +EIGEN_DEVICE_FUNC inline void +ptranspose(PacketBlock<float4,4>& kernel) { + float tmp = kernel.packet[0].y; + kernel.packet[0].y = kernel.packet[1].x; + kernel.packet[1].x = tmp; + + tmp = kernel.packet[0].z; + kernel.packet[0].z = kernel.packet[2].x; + kernel.packet[2].x = tmp; + + tmp = kernel.packet[0].w; + kernel.packet[0].w = kernel.packet[3].x; + kernel.packet[3].x = tmp; + + tmp = kernel.packet[1].z; + kernel.packet[1].z = kernel.packet[2].y; + kernel.packet[2].y = tmp; + + tmp = kernel.packet[1].w; + kernel.packet[1].w = kernel.packet[3].y; + kernel.packet[3].y = tmp; + + tmp = kernel.packet[2].w; + kernel.packet[2].w = kernel.packet[3].z; + kernel.packet[3].z = tmp; +} + +EIGEN_DEVICE_FUNC inline void +ptranspose(PacketBlock<double2,2>& kernel) { + double tmp = kernel.packet[0].y; + kernel.packet[0].y = kernel.packet[1].x; + kernel.packet[1].x = tmp; +} + +#endif // defined(EIGEN_GPUCC) && defined(EIGEN_USE_GPU) + +// Packet4h2 must be defined in the macro without EIGEN_CUDA_ARCH, meaning +// its corresponding packet_traits<Eigen::half> must be visible on host. +#if defined(EIGEN_HAS_CUDA_FP16) || defined(EIGEN_HAS_HIP_FP16) + +typedef ulonglong2 Packet4h2; +template<> struct unpacket_traits<Packet4h2> { typedef Eigen::half type; enum {size=8, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; typedef Packet4h2 half; }; +template<> struct is_arithmetic<Packet4h2> { enum { value = true }; }; + +template<> struct unpacket_traits<half2> { typedef Eigen::half type; enum {size=2, alignment=Aligned16, vectorizable=true, masked_load_available=false, masked_store_available=false}; typedef half2 half; }; +template<> struct is_arithmetic<half2> { enum { value = true }; }; + +template<> struct packet_traits<Eigen::half> : default_packet_traits +{ + typedef Packet4h2 type; + typedef Packet4h2 half; + enum { + Vectorizable = 1, + AlignedOnScalar = 1, + size=8, + HasHalfPacket = 0, + HasAdd = 1, + HasSub = 1, + HasMul = 1, + HasDiv = 1, + HasSqrt = 1, + HasRsqrt = 1, + HasExp = 1, + HasExpm1 = 1, + HasLog = 1, + HasLog1p = 1 + }; +}; + +namespace { +// This is equivalent to make_half2, which is undocumented and doesn't seem to always exist. +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 combine_half(const __half& a, const __half& b) { +#if defined(EIGEN_GPU_COMPILE_PHASE) + return __halves2half2(a, b); +#else + // Round-about way since __halves2half2 is a __device__ function. + return __floats2half2_rn(__half2float(a), __half2float(b)); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE __half get_half2_low(const half2& a) { +#if defined(EIGEN_GPU_COMPILE_PHASE) + return __low2half(a); +#else + return __float2half(__low2float(a)); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE __half get_half2_high(const half2& a) { +#if defined(EIGEN_GPU_COMPILE_PHASE) + return __high2half(a); +#else + return __float2half(__high2float(a)); +#endif +} +} // namespace + +template<> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pset1<half2>(const Eigen::half& from) { +#if defined(EIGEN_GPU_COMPILE_PHASE) + return __half2half2(from); +#else + const float f = __half2float(from); + return __floats2half2_rn(f, f); +#endif +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +pset1<Packet4h2>(const Eigen::half& from) { + Packet4h2 r; + half2* p_alias = reinterpret_cast<half2*>(&r); + p_alias[0] = pset1<half2>(from); + p_alias[1] = pset1<half2>(from); + p_alias[2] = pset1<half2>(from); + p_alias[3] = pset1<half2>(from); + return r; +} + +// We now need this visible on both host and device. +// #if defined(EIGEN_CUDA_ARCH) || defined(EIGEN_HIPCC) || (defined(EIGEN_CUDACC) && EIGEN_COMP_CLANG && !EIGEN_COMP_NVCC) +namespace { + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pload(const Eigen::half* from) { + return *reinterpret_cast<const half2*>(from); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 ploadu(const Eigen::half* from) { + return combine_half(from[0], from[1]); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 ploaddup(const Eigen::half* from) { + return combine_half(from[0], from[0]); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstore(Eigen::half* to, + const half2& from) { + *reinterpret_cast<half2*>(to) = from; +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstoreu(Eigen::half* to, + const half2& from) { + to[0] = get_half2_low(from); + to[1] = get_half2_high(from); +} + + +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE half2 ploadt_ro_aligned( + const Eigen::half* from) { +#if defined(EIGEN_GPU_HAS_LDG) + // Input is guaranteed to be properly aligned. + return __ldg(reinterpret_cast<const half2*>(from)); +#else + return combine_half(*(from+0), *(from+1)); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE half2 ploadt_ro_unaligned( + const Eigen::half* from) { +#if defined(EIGEN_GPU_HAS_LDG) + return __halves2half2(__ldg(from+0), __ldg(from+1)); +#else + return combine_half(*(from+0), *(from+1)); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pgather(const Eigen::half* from, + Index stride) { + return combine_half(from[0*stride], from[1*stride]); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter( + Eigen::half* to, const half2& from, Index stride) { + to[stride*0] = get_half2_low(from); + to[stride*1] = get_half2_high(from); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half pfirst(const half2& a) { + return get_half2_low(a); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pabs(const half2& a) { + half a1 = get_half2_low(a); + half a2 = get_half2_high(a); + half result1 = half_impl::raw_uint16_to_half(a1.x & 0x7FFF); + half result2 = half_impl::raw_uint16_to_half(a2.x & 0x7FFF); + return combine_half(result1, result2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 ptrue(const half2& /*a*/) { + half true_half = half_impl::raw_uint16_to_half(0xffffu); + return pset1<half2>(true_half); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pzero(const half2& /*a*/) { + half false_half = half_impl::raw_uint16_to_half(0x0000u); + return pset1<half2>(false_half); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void +ptranspose(PacketBlock<half2,2>& kernel) { + __half a1 = get_half2_low(kernel.packet[0]); + __half a2 = get_half2_high(kernel.packet[0]); + __half b1 = get_half2_low(kernel.packet[1]); + __half b2 = get_half2_high(kernel.packet[1]); + kernel.packet[0] = combine_half(a1, b1); + kernel.packet[1] = combine_half(a2, b2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 plset(const Eigen::half& a) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __halves2half2(a, __hadd(a, __float2half(1.0f))); +#else + float f = __half2float(a) + 1.0f; + return combine_half(a, __float2half(f)); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pselect(const half2& mask, + const half2& a, + const half2& b) { + half mask_low = get_half2_low(mask); + half mask_high = get_half2_high(mask); + half result_low = mask_low == half(0) ? get_half2_low(b) : get_half2_low(a); + half result_high = mask_high == half(0) ? get_half2_high(b) : get_half2_high(a); + return combine_half(result_low, result_high); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pcmp_eq(const half2& a, + const half2& b) { + half true_half = half_impl::raw_uint16_to_half(0xffffu); + half false_half = half_impl::raw_uint16_to_half(0x0000u); + half a1 = get_half2_low(a); + half a2 = get_half2_high(a); + half b1 = get_half2_low(b); + half b2 = get_half2_high(b); + half eq1 = __half2float(a1) == __half2float(b1) ? true_half : false_half; + half eq2 = __half2float(a2) == __half2float(b2) ? true_half : false_half; + return combine_half(eq1, eq2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pcmp_lt(const half2& a, + const half2& b) { + half true_half = half_impl::raw_uint16_to_half(0xffffu); + half false_half = half_impl::raw_uint16_to_half(0x0000u); + half a1 = get_half2_low(a); + half a2 = get_half2_high(a); + half b1 = get_half2_low(b); + half b2 = get_half2_high(b); + half eq1 = __half2float(a1) < __half2float(b1) ? true_half : false_half; + half eq2 = __half2float(a2) < __half2float(b2) ? true_half : false_half; + return combine_half(eq1, eq2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pand(const half2& a, + const half2& b) { + half a1 = get_half2_low(a); + half a2 = get_half2_high(a); + half b1 = get_half2_low(b); + half b2 = get_half2_high(b); + half result1 = half_impl::raw_uint16_to_half(a1.x & b1.x); + half result2 = half_impl::raw_uint16_to_half(a2.x & b2.x); + return combine_half(result1, result2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 por(const half2& a, + const half2& b) { + half a1 = get_half2_low(a); + half a2 = get_half2_high(a); + half b1 = get_half2_low(b); + half b2 = get_half2_high(b); + half result1 = half_impl::raw_uint16_to_half(a1.x | b1.x); + half result2 = half_impl::raw_uint16_to_half(a2.x | b2.x); + return combine_half(result1, result2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pxor(const half2& a, + const half2& b) { + half a1 = get_half2_low(a); + half a2 = get_half2_high(a); + half b1 = get_half2_low(b); + half b2 = get_half2_high(b); + half result1 = half_impl::raw_uint16_to_half(a1.x ^ b1.x); + half result2 = half_impl::raw_uint16_to_half(a2.x ^ b2.x); + return combine_half(result1, result2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pandnot(const half2& a, + const half2& b) { + half a1 = get_half2_low(a); + half a2 = get_half2_high(a); + half b1 = get_half2_low(b); + half b2 = get_half2_high(b); + half result1 = half_impl::raw_uint16_to_half(a1.x & ~b1.x); + half result2 = half_impl::raw_uint16_to_half(a2.x & ~b2.x); + return combine_half(result1, result2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 padd(const half2& a, + const half2& b) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __hadd2(a, b); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + float r1 = a1 + b1; + float r2 = a2 + b2; + return __floats2half2_rn(r1, r2); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 psub(const half2& a, + const half2& b) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __hsub2(a, b); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + float r1 = a1 - b1; + float r2 = a2 - b2; + return __floats2half2_rn(r1, r2); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pnegate(const half2& a) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __hneg2(a); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + return __floats2half2_rn(-a1, -a2); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pconj(const half2& a) { return a; } + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pmul(const half2& a, + const half2& b) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __hmul2(a, b); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + float r1 = a1 * b1; + float r2 = a2 * b2; + return __floats2half2_rn(r1, r2); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pmadd(const half2& a, + const half2& b, + const half2& c) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __hfma2(a, b, c); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + float c1 = __low2float(c); + float c2 = __high2float(c); + float r1 = a1 * b1 + c1; + float r2 = a2 * b2 + c2; + return __floats2half2_rn(r1, r2); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pdiv(const half2& a, + const half2& b) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __h2div(a, b); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + float r1 = a1 / b1; + float r2 = a2 / b2; + return __floats2half2_rn(r1, r2); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pmin(const half2& a, + const half2& b) { + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + __half r1 = a1 < b1 ? get_half2_low(a) : get_half2_low(b); + __half r2 = a2 < b2 ? get_half2_high(a) : get_half2_high(b); + return combine_half(r1, r2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pmax(const half2& a, + const half2& b) { + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + __half r1 = a1 > b1 ? get_half2_low(a) : get_half2_low(b); + __half r2 = a2 > b2 ? get_half2_high(a) : get_half2_high(b); + return combine_half(r1, r2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half predux(const half2& a) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __hadd(__low2half(a), __high2half(a)); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + return Eigen::half(__float2half(a1 + a2)); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half predux_max(const half2& a) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + __half first = __low2half(a); + __half second = __high2half(a); + return __hgt(first, second) ? first : second; +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + return a1 > a2 ? get_half2_low(a) : get_half2_high(a); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half predux_min(const half2& a) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + __half first = __low2half(a); + __half second = __high2half(a); + return __hlt(first, second) ? first : second; +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + return a1 < a2 ? get_half2_low(a) : get_half2_high(a); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half predux_mul(const half2& a) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __hmul(__low2half(a), __high2half(a)); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + return Eigen::half(__float2half(a1 * a2)); +#endif +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 plog1p(const half2& a) { + float a1 = __low2float(a); + float a2 = __high2float(a); + float r1 = log1pf(a1); + float r2 = log1pf(a2); + return __floats2half2_rn(r1, r2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pexpm1(const half2& a) { + float a1 = __low2float(a); + float a2 = __high2float(a); + float r1 = expm1f(a1); + float r2 = expm1f(a2); + return __floats2half2_rn(r1, r2); +} + +#if (EIGEN_CUDA_SDK_VER >= 80000 && defined(EIGEN_CUDA_HAS_FP16_ARITHMETIC)) || \ + defined(EIGEN_HIP_DEVICE_COMPILE) + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +half2 plog(const half2& a) { + return h2log(a); +} + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +half2 pexp(const half2& a) { + return h2exp(a); +} + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +half2 psqrt(const half2& a) { + return h2sqrt(a); +} + + EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE +half2 prsqrt(const half2& a) { + return h2rsqrt(a); +} + +#else + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 plog(const half2& a) { + float a1 = __low2float(a); + float a2 = __high2float(a); + float r1 = logf(a1); + float r2 = logf(a2); + return __floats2half2_rn(r1, r2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pexp(const half2& a) { + float a1 = __low2float(a); + float a2 = __high2float(a); + float r1 = expf(a1); + float r2 = expf(a2); + return __floats2half2_rn(r1, r2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 psqrt(const half2& a) { + float a1 = __low2float(a); + float a2 = __high2float(a); + float r1 = sqrtf(a1); + float r2 = sqrtf(a2); + return __floats2half2_rn(r1, r2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 prsqrt(const half2& a) { + float a1 = __low2float(a); + float a2 = __high2float(a); + float r1 = rsqrtf(a1); + float r2 = rsqrtf(a2); + return __floats2half2_rn(r1, r2); +} +#endif +} // namespace + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +pload<Packet4h2>(const Eigen::half* from) { + return *reinterpret_cast<const Packet4h2*>(from); +} + +// unaligned load; +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +ploadu<Packet4h2>(const Eigen::half* from) { + Packet4h2 r; + half2* p_alias = reinterpret_cast<half2*>(&r); + p_alias[0] = ploadu(from + 0); + p_alias[1] = ploadu(from + 2); + p_alias[2] = ploadu(from + 4); + p_alias[3] = ploadu(from + 6); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +ploaddup<Packet4h2>(const Eigen::half* from) { + Packet4h2 r; + half2* p_alias = reinterpret_cast<half2*>(&r); + p_alias[0] = ploaddup(from + 0); + p_alias[1] = ploaddup(from + 1); + p_alias[2] = ploaddup(from + 2); + p_alias[3] = ploaddup(from + 3); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstore<Eigen::half>( + Eigen::half* to, const Packet4h2& from) { + *reinterpret_cast<Packet4h2*>(to) = from; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pstoreu<Eigen::half>( + Eigen::half* to, const Packet4h2& from) { + const half2* from_alias = reinterpret_cast<const half2*>(&from); + pstoreu(to + 0,from_alias[0]); + pstoreu(to + 2,from_alias[1]); + pstoreu(to + 4,from_alias[2]); + pstoreu(to + 6,from_alias[3]); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE Packet4h2 +ploadt_ro<Packet4h2, Aligned>(const Eigen::half* from) { +#if defined(EIGEN_GPU_HAS_LDG) + Packet4h2 r; + r = __ldg(reinterpret_cast<const Packet4h2*>(from)); + return r; +#else + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + r_alias[0] = ploadt_ro_aligned(from + 0); + r_alias[1] = ploadt_ro_aligned(from + 2); + r_alias[2] = ploadt_ro_aligned(from + 4); + r_alias[3] = ploadt_ro_aligned(from + 6); + return r; +#endif +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE Packet4h2 +ploadt_ro<Packet4h2, Unaligned>(const Eigen::half* from) { + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + r_alias[0] = ploadt_ro_unaligned(from + 0); + r_alias[1] = ploadt_ro_unaligned(from + 2); + r_alias[2] = ploadt_ro_unaligned(from + 4); + r_alias[3] = ploadt_ro_unaligned(from + 6); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +pgather<Eigen::half, Packet4h2>(const Eigen::half* from, Index stride) { + Packet4h2 r; + half2* p_alias = reinterpret_cast<half2*>(&r); + p_alias[0] = combine_half(from[0 * stride], from[1 * stride]); + p_alias[1] = combine_half(from[2 * stride], from[3 * stride]); + p_alias[2] = combine_half(from[4 * stride], from[5 * stride]); + p_alias[3] = combine_half(from[6 * stride], from[7 * stride]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void pscatter<Eigen::half, Packet4h2>( + Eigen::half* to, const Packet4h2& from, Index stride) { + const half2* from_alias = reinterpret_cast<const half2*>(&from); + pscatter(to + stride * 0, from_alias[0], stride); + pscatter(to + stride * 2, from_alias[1], stride); + pscatter(to + stride * 4, from_alias[2], stride); + pscatter(to + stride * 6, from_alias[3], stride); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half pfirst<Packet4h2>( + const Packet4h2& a) { + return pfirst(*(reinterpret_cast<const half2*>(&a))); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pabs<Packet4h2>( + const Packet4h2& a) { + Packet4h2 r; + half2* p_alias = reinterpret_cast<half2*>(&r); + const half2* a_alias = reinterpret_cast<const half2*>(&a); + p_alias[0] = pabs(a_alias[0]); + p_alias[1] = pabs(a_alias[1]); + p_alias[2] = pabs(a_alias[2]); + p_alias[3] = pabs(a_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 ptrue<Packet4h2>( + const Packet4h2& /*a*/) { + half true_half = half_impl::raw_uint16_to_half(0xffffu); + return pset1<Packet4h2>(true_half); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pzero<Packet4h2>(const Packet4h2& /*a*/) { + half false_half = half_impl::raw_uint16_to_half(0x0000u); + return pset1<Packet4h2>(false_half); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose_double( + double* d_row0, double* d_row1, double* d_row2, double* d_row3, + double* d_row4, double* d_row5, double* d_row6, double* d_row7) { + double d_tmp; + d_tmp = d_row0[1]; + d_row0[1] = d_row4[0]; + d_row4[0] = d_tmp; + + d_tmp = d_row1[1]; + d_row1[1] = d_row5[0]; + d_row5[0] = d_tmp; + + d_tmp = d_row2[1]; + d_row2[1] = d_row6[0]; + d_row6[0] = d_tmp; + + d_tmp = d_row3[1]; + d_row3[1] = d_row7[0]; + d_row7[0] = d_tmp; +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void ptranspose_half2( + half2* f_row0, half2* f_row1, half2* f_row2, half2* f_row3) { + half2 f_tmp; + f_tmp = f_row0[1]; + f_row0[1] = f_row2[0]; + f_row2[0] = f_tmp; + + f_tmp = f_row1[1]; + f_row1[1] = f_row3[0]; + f_row3[0] = f_tmp; +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void +ptranspose_half(half2& f0, half2& f1) { + __half a1 = get_half2_low(f0); + __half a2 = get_half2_high(f0); + __half b1 = get_half2_low(f1); + __half b2 = get_half2_high(f1); + f0 = combine_half(a1, b1); + f1 = combine_half(a2, b2); +} + +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE void +ptranspose(PacketBlock<Packet4h2,8>& kernel) { + double* d_row0 = reinterpret_cast<double*>(&kernel.packet[0]); + double* d_row1 = reinterpret_cast<double*>(&kernel.packet[1]); + double* d_row2 = reinterpret_cast<double*>(&kernel.packet[2]); + double* d_row3 = reinterpret_cast<double*>(&kernel.packet[3]); + double* d_row4 = reinterpret_cast<double*>(&kernel.packet[4]); + double* d_row5 = reinterpret_cast<double*>(&kernel.packet[5]); + double* d_row6 = reinterpret_cast<double*>(&kernel.packet[6]); + double* d_row7 = reinterpret_cast<double*>(&kernel.packet[7]); + ptranspose_double(d_row0, d_row1, d_row2, d_row3, + d_row4, d_row5, d_row6, d_row7); + + + half2* f_row0 = reinterpret_cast<half2*>(d_row0); + half2* f_row1 = reinterpret_cast<half2*>(d_row1); + half2* f_row2 = reinterpret_cast<half2*>(d_row2); + half2* f_row3 = reinterpret_cast<half2*>(d_row3); + ptranspose_half2(f_row0, f_row1, f_row2, f_row3); + ptranspose_half(f_row0[0], f_row1[0]); + ptranspose_half(f_row0[1], f_row1[1]); + ptranspose_half(f_row2[0], f_row3[0]); + ptranspose_half(f_row2[1], f_row3[1]); + + f_row0 = reinterpret_cast<half2*>(d_row0 + 1); + f_row1 = reinterpret_cast<half2*>(d_row1 + 1); + f_row2 = reinterpret_cast<half2*>(d_row2 + 1); + f_row3 = reinterpret_cast<half2*>(d_row3 + 1); + ptranspose_half2(f_row0, f_row1, f_row2, f_row3); + ptranspose_half(f_row0[0], f_row1[0]); + ptranspose_half(f_row0[1], f_row1[1]); + ptranspose_half(f_row2[0], f_row3[0]); + ptranspose_half(f_row2[1], f_row3[1]); + + f_row0 = reinterpret_cast<half2*>(d_row4); + f_row1 = reinterpret_cast<half2*>(d_row5); + f_row2 = reinterpret_cast<half2*>(d_row6); + f_row3 = reinterpret_cast<half2*>(d_row7); + ptranspose_half2(f_row0, f_row1, f_row2, f_row3); + ptranspose_half(f_row0[0], f_row1[0]); + ptranspose_half(f_row0[1], f_row1[1]); + ptranspose_half(f_row2[0], f_row3[0]); + ptranspose_half(f_row2[1], f_row3[1]); + + f_row0 = reinterpret_cast<half2*>(d_row4 + 1); + f_row1 = reinterpret_cast<half2*>(d_row5 + 1); + f_row2 = reinterpret_cast<half2*>(d_row6 + 1); + f_row3 = reinterpret_cast<half2*>(d_row7 + 1); + ptranspose_half2(f_row0, f_row1, f_row2, f_row3); + ptranspose_half(f_row0[0], f_row1[0]); + ptranspose_half(f_row0[1], f_row1[1]); + ptranspose_half(f_row2[0], f_row3[0]); + ptranspose_half(f_row2[1], f_row3[1]); + +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +plset<Packet4h2>(const Eigen::half& a) { +#if defined(EIGEN_HIP_DEVICE_COMPILE) + + Packet4h2 r; + half2* p_alias = reinterpret_cast<half2*>(&r); + p_alias[0] = __halves2half2(a, __hadd(a, __float2half(1.0f))); + p_alias[1] = __halves2half2(__hadd(a, __float2half(2.0f)), + __hadd(a, __float2half(3.0f))); + p_alias[2] = __halves2half2(__hadd(a, __float2half(4.0f)), + __hadd(a, __float2half(5.0f))); + p_alias[3] = __halves2half2(__hadd(a, __float2half(6.0f)), + __hadd(a, __float2half(7.0f))); + return r; +#elif defined(EIGEN_CUDA_HAS_FP16_ARITHMETIC) + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + + half2 b = pset1<half2>(a); + half2 c; + half2 half_offset0 = __halves2half2(__float2half(0.0f),__float2half(2.0f)); + half2 half_offset1 = __halves2half2(__float2half(4.0f),__float2half(6.0f)); + + c = __hadd2(b, half_offset0); + r_alias[0] = plset(__low2half(c)); + r_alias[1] = plset(__high2half(c)); + + c = __hadd2(b, half_offset1); + r_alias[2] = plset(__low2half(c)); + r_alias[3] = plset(__high2half(c)); + + return r; + +#else + float f = __half2float(a); + Packet4h2 r; + half2* p_alias = reinterpret_cast<half2*>(&r); + p_alias[0] = combine_half(a, __float2half(f + 1.0f)); + p_alias[1] = combine_half(__float2half(f + 2.0f), __float2half(f + 3.0f)); + p_alias[2] = combine_half(__float2half(f + 4.0f), __float2half(f + 5.0f)); + p_alias[3] = combine_half(__float2half(f + 6.0f), __float2half(f + 7.0f)); + return r; +#endif +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +pselect<Packet4h2>(const Packet4h2& mask, const Packet4h2& a, + const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + const half2* mask_alias = reinterpret_cast<const half2*>(&mask); + const half2* a_alias = reinterpret_cast<const half2*>(&a); + const half2* b_alias = reinterpret_cast<const half2*>(&b); + r_alias[0] = pselect(mask_alias[0], a_alias[0], b_alias[0]); + r_alias[1] = pselect(mask_alias[1], a_alias[1], b_alias[1]); + r_alias[2] = pselect(mask_alias[2], a_alias[2], b_alias[2]); + r_alias[3] = pselect(mask_alias[3], a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +pcmp_eq<Packet4h2>(const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + const half2* a_alias = reinterpret_cast<const half2*>(&a); + const half2* b_alias = reinterpret_cast<const half2*>(&b); + r_alias[0] = pcmp_eq(a_alias[0], b_alias[0]); + r_alias[1] = pcmp_eq(a_alias[1], b_alias[1]); + r_alias[2] = pcmp_eq(a_alias[2], b_alias[2]); + r_alias[3] = pcmp_eq(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pand<Packet4h2>( + const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + const half2* a_alias = reinterpret_cast<const half2*>(&a); + const half2* b_alias = reinterpret_cast<const half2*>(&b); + r_alias[0] = pand(a_alias[0], b_alias[0]); + r_alias[1] = pand(a_alias[1], b_alias[1]); + r_alias[2] = pand(a_alias[2], b_alias[2]); + r_alias[3] = pand(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 por<Packet4h2>( + const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + const half2* a_alias = reinterpret_cast<const half2*>(&a); + const half2* b_alias = reinterpret_cast<const half2*>(&b); + r_alias[0] = por(a_alias[0], b_alias[0]); + r_alias[1] = por(a_alias[1], b_alias[1]); + r_alias[2] = por(a_alias[2], b_alias[2]); + r_alias[3] = por(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pxor<Packet4h2>( + const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + const half2* a_alias = reinterpret_cast<const half2*>(&a); + const half2* b_alias = reinterpret_cast<const half2*>(&b); + r_alias[0] = pxor(a_alias[0], b_alias[0]); + r_alias[1] = pxor(a_alias[1], b_alias[1]); + r_alias[2] = pxor(a_alias[2], b_alias[2]); + r_alias[3] = pxor(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +pandnot<Packet4h2>(const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + const half2* a_alias = reinterpret_cast<const half2*>(&a); + const half2* b_alias = reinterpret_cast<const half2*>(&b); + r_alias[0] = pandnot(a_alias[0], b_alias[0]); + r_alias[1] = pandnot(a_alias[1], b_alias[1]); + r_alias[2] = pandnot(a_alias[2], b_alias[2]); + r_alias[3] = pandnot(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 padd<Packet4h2>( + const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + const half2* a_alias = reinterpret_cast<const half2*>(&a); + const half2* b_alias = reinterpret_cast<const half2*>(&b); + r_alias[0] = padd(a_alias[0], b_alias[0]); + r_alias[1] = padd(a_alias[1], b_alias[1]); + r_alias[2] = padd(a_alias[2], b_alias[2]); + r_alias[3] = padd(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 psub<Packet4h2>( + const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + const half2* a_alias = reinterpret_cast<const half2*>(&a); + const half2* b_alias = reinterpret_cast<const half2*>(&b); + r_alias[0] = psub(a_alias[0], b_alias[0]); + r_alias[1] = psub(a_alias[1], b_alias[1]); + r_alias[2] = psub(a_alias[2], b_alias[2]); + r_alias[3] = psub(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pnegate(const Packet4h2& a) { + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + const half2* a_alias = reinterpret_cast<const half2*>(&a); + r_alias[0] = pnegate(a_alias[0]); + r_alias[1] = pnegate(a_alias[1]); + r_alias[2] = pnegate(a_alias[2]); + r_alias[3] = pnegate(a_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pconj(const Packet4h2& a) { + return a; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pmul<Packet4h2>( + const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + const half2* a_alias = reinterpret_cast<const half2*>(&a); + const half2* b_alias = reinterpret_cast<const half2*>(&b); + r_alias[0] = pmul(a_alias[0], b_alias[0]); + r_alias[1] = pmul(a_alias[1], b_alias[1]); + r_alias[2] = pmul(a_alias[2], b_alias[2]); + r_alias[3] = pmul(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pmadd<Packet4h2>( + const Packet4h2& a, const Packet4h2& b, const Packet4h2& c) { + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + const half2* a_alias = reinterpret_cast<const half2*>(&a); + const half2* b_alias = reinterpret_cast<const half2*>(&b); + const half2* c_alias = reinterpret_cast<const half2*>(&c); + r_alias[0] = pmadd(a_alias[0], b_alias[0], c_alias[0]); + r_alias[1] = pmadd(a_alias[1], b_alias[1], c_alias[1]); + r_alias[2] = pmadd(a_alias[2], b_alias[2], c_alias[2]); + r_alias[3] = pmadd(a_alias[3], b_alias[3], c_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pdiv<Packet4h2>( + const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + const half2* a_alias = reinterpret_cast<const half2*>(&a); + const half2* b_alias = reinterpret_cast<const half2*>(&b); + r_alias[0] = pdiv(a_alias[0], b_alias[0]); + r_alias[1] = pdiv(a_alias[1], b_alias[1]); + r_alias[2] = pdiv(a_alias[2], b_alias[2]); + r_alias[3] = pdiv(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pmin<Packet4h2>( + const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + const half2* a_alias = reinterpret_cast<const half2*>(&a); + const half2* b_alias = reinterpret_cast<const half2*>(&b); + r_alias[0] = pmin(a_alias[0], b_alias[0]); + r_alias[1] = pmin(a_alias[1], b_alias[1]); + r_alias[2] = pmin(a_alias[2], b_alias[2]); + r_alias[3] = pmin(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pmax<Packet4h2>( + const Packet4h2& a, const Packet4h2& b) { + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + const half2* a_alias = reinterpret_cast<const half2*>(&a); + const half2* b_alias = reinterpret_cast<const half2*>(&b); + r_alias[0] = pmax(a_alias[0], b_alias[0]); + r_alias[1] = pmax(a_alias[1], b_alias[1]); + r_alias[2] = pmax(a_alias[2], b_alias[2]); + r_alias[3] = pmax(a_alias[3], b_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half predux<Packet4h2>( + const Packet4h2& a) { + const half2* a_alias = reinterpret_cast<const half2*>(&a); + + return predux(a_alias[0]) + predux(a_alias[1]) + + predux(a_alias[2]) + predux(a_alias[3]); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half predux_max<Packet4h2>( + const Packet4h2& a) { + const half2* a_alias = reinterpret_cast<const half2*>(&a); + half2 m0 = combine_half(predux_max(a_alias[0]), + predux_max(a_alias[1])); + half2 m1 = combine_half(predux_max(a_alias[2]), + predux_max(a_alias[3])); + __half first = predux_max(m0); + __half second = predux_max(m1); +#if defined(EIGEN_CUDA_HAS_FP16_ARITHMETIC) + return (__hgt(first, second) ? first : second); +#else + float ffirst = __half2float(first); + float fsecond = __half2float(second); + return (ffirst > fsecond)? first: second; +#endif +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half predux_min<Packet4h2>( + const Packet4h2& a) { + const half2* a_alias = reinterpret_cast<const half2*>(&a); + half2 m0 = combine_half(predux_min(a_alias[0]), + predux_min(a_alias[1])); + half2 m1 = combine_half(predux_min(a_alias[2]), + predux_min(a_alias[3])); + __half first = predux_min(m0); + __half second = predux_min(m1); +#if defined(EIGEN_CUDA_HAS_FP16_ARITHMETIC) + return (__hlt(first, second) ? first : second); +#else + float ffirst = __half2float(first); + float fsecond = __half2float(second); + return (ffirst < fsecond)? first: second; +#endif +} + +// likely overflow/underflow +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Eigen::half predux_mul<Packet4h2>( + const Packet4h2& a) { + const half2* a_alias = reinterpret_cast<const half2*>(&a); + return predux_mul(pmul(pmul(a_alias[0], a_alias[1]), + pmul(a_alias[2], a_alias[3]))); +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +plog1p<Packet4h2>(const Packet4h2& a) { + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + const half2* a_alias = reinterpret_cast<const half2*>(&a); + r_alias[0] = plog1p(a_alias[0]); + r_alias[1] = plog1p(a_alias[1]); + r_alias[2] = plog1p(a_alias[2]); + r_alias[3] = plog1p(a_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +pexpm1<Packet4h2>(const Packet4h2& a) { + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + const half2* a_alias = reinterpret_cast<const half2*>(&a); + r_alias[0] = pexpm1(a_alias[0]); + r_alias[1] = pexpm1(a_alias[1]); + r_alias[2] = pexpm1(a_alias[2]); + r_alias[3] = pexpm1(a_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 plog<Packet4h2>(const Packet4h2& a) { + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + const half2* a_alias = reinterpret_cast<const half2*>(&a); + r_alias[0] = plog(a_alias[0]); + r_alias[1] = plog(a_alias[1]); + r_alias[2] = plog(a_alias[2]); + r_alias[3] = plog(a_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 pexp<Packet4h2>(const Packet4h2& a) { + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + const half2* a_alias = reinterpret_cast<const half2*>(&a); + r_alias[0] = pexp(a_alias[0]); + r_alias[1] = pexp(a_alias[1]); + r_alias[2] = pexp(a_alias[2]); + r_alias[3] = pexp(a_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 psqrt<Packet4h2>(const Packet4h2& a) { + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + const half2* a_alias = reinterpret_cast<const half2*>(&a); + r_alias[0] = psqrt(a_alias[0]); + r_alias[1] = psqrt(a_alias[1]); + r_alias[2] = psqrt(a_alias[2]); + r_alias[3] = psqrt(a_alias[3]); + return r; +} + +template <> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE Packet4h2 +prsqrt<Packet4h2>(const Packet4h2& a) { + Packet4h2 r; + half2* r_alias = reinterpret_cast<half2*>(&r); + const half2* a_alias = reinterpret_cast<const half2*>(&a); + r_alias[0] = prsqrt(a_alias[0]); + r_alias[1] = prsqrt(a_alias[1]); + r_alias[2] = prsqrt(a_alias[2]); + r_alias[3] = prsqrt(a_alias[3]); + return r; +} + +// The following specialized padd, pmul, pdiv, pmin, pmax, pset1 are needed for +// the implementation of GPU half reduction. +template<> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 padd<half2>(const half2& a, + const half2& b) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __hadd2(a, b); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + float r1 = a1 + b1; + float r2 = a2 + b2; + return __floats2half2_rn(r1, r2); +#endif +} + +template<> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pmul<half2>(const half2& a, + const half2& b) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __hmul2(a, b); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + float r1 = a1 * b1; + float r2 = a2 * b2; + return __floats2half2_rn(r1, r2); +#endif +} + +template<> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pdiv<half2>(const half2& a, + const half2& b) { +#if defined(EIGEN_GPU_HAS_FP16_ARITHMETIC) + return __h2div(a, b); +#else + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + float r1 = a1 / b1; + float r2 = a2 / b2; + return __floats2half2_rn(r1, r2); +#endif +} + +template<> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pmin<half2>(const half2& a, + const half2& b) { + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + __half r1 = a1 < b1 ? get_half2_low(a) : get_half2_low(b); + __half r2 = a2 < b2 ? get_half2_high(a) : get_half2_high(b); + return combine_half(r1, r2); +} + +template<> +EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE half2 pmax<half2>(const half2& a, + const half2& b) { + float a1 = __low2float(a); + float a2 = __high2float(a); + float b1 = __low2float(b); + float b2 = __high2float(b); + __half r1 = a1 > b1 ? get_half2_low(a) : get_half2_low(b); + __half r2 = a2 > b2 ? get_half2_high(a) : get_half2_high(b); + return combine_half(r1, r2); +} + +// #endif // defined(EIGEN_CUDA_ARCH) || defined(EIGEN_HIPCC) || (defined(EIGEN_CUDACC) && EIGEN_COMP_CLANG && !EIGEN_COMP_NVCC) + +#endif // defined(EIGEN_HAS_CUDA_FP16) || defined(EIGEN_HAS_HIP_FP16) + +#undef EIGEN_GPU_HAS_LDG +#undef EIGEN_CUDA_HAS_FP16_ARITHMETIC +#undef EIGEN_GPU_HAS_FP16_ARITHMETIC + +} // end namespace internal + +} // end namespace Eigen + + +#endif // EIGEN_PACKET_MATH_GPU_H |