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Diffstat (limited to 'bench/btl/libs/blitz/btl_blitz.cpp')
-rw-r--r-- | bench/btl/libs/blitz/btl_blitz.cpp | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/bench/btl/libs/blitz/btl_blitz.cpp b/bench/btl/libs/blitz/btl_blitz.cpp new file mode 100644 index 000000000..16d2b5951 --- /dev/null +++ b/bench/btl/libs/blitz/btl_blitz.cpp @@ -0,0 +1,51 @@ +//===================================================== +// File : main.cpp +// Author : L. Plagne <laurent.plagne@edf.fr)> +// Copyright (C) EDF R&D, lun sep 30 14:23:30 CEST 2002 +//===================================================== +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// +#include "utilities.h" +#include "blitz_interface.hh" +#include "blitz_LU_solve_interface.hh" +#include "bench.hh" +#include "action_matrix_vector_product.hh" +#include "action_matrix_matrix_product.hh" +#include "action_axpy.hh" +#include "action_lu_solve.hh" +#include "action_ata_product.hh" +#include "action_aat_product.hh" +#include "action_atv_product.hh" + +BTL_MAIN; + +int main() +{ + + bench<Action_matrix_vector_product<blitz_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); + bench<Action_atv_product<blitz_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); + + bench<Action_matrix_matrix_product<blitz_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT); + bench<Action_ata_product<blitz_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT); + bench<Action_aat_product<blitz_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT); + + bench<Action_axpy<blitz_interface<REAL_TYPE> > >(MIN_AXPY,MAX_AXPY,NB_POINT); + + //bench<Action_lu_solve<blitz_LU_solve_interface<REAL_TYPE> > >(MIN_LU,MAX_LU,NB_POINT); + + return 0; +} + + |