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diff --git a/doc/Pitfalls.dox b/doc/Pitfalls.dox
index 85282bd6f..cf42effef 100644
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+++ b/doc/Pitfalls.dox
@@ -2,35 +2,13 @@ namespace Eigen {
/** \page TopicPitfalls Common pitfalls
-
\section TopicPitfalls_template_keyword Compilation error with template methods
See this \link TopicTemplateKeyword page \endlink.
-
-\section TopicPitfalls_aliasing Aliasing
-
-Don't miss this \link TopicAliasing page \endlink on aliasing,
-especially if you got wrong results in statements where the destination appears on the right hand side of the expression.
-
-
-\section TopicPitfalls_alignment_issue Alignment Issues (runtime assertion)
-
-%Eigen does explicit vectorization, and while that is appreciated by many users, that also leads to some issues in special situations where data alignment is compromised.
-Indeed, prior to C++17, C++ does not have quite good enough support for explicit data alignment.
-In that case your program hits an assertion failure (that is, a "controlled crash") with a message that tells you to consult this page:
-\code
-http://eigen.tuxfamily.org/dox/group__TopicUnalignedArrayAssert.html
-\endcode
-Have a look at \link TopicUnalignedArrayAssert it \endlink and see for yourself if that's something that you can cope with.
-It contains detailed information about how to deal with each known cause for that issue.
-
-Now what if you don't care about vectorization and so don't want to be annoyed with these alignment issues? Then read \link getrid how to get rid of them \endlink.
-
-
\section TopicPitfalls_auto_keyword C++11 and the auto keyword
-In short: do not use the auto keywords with %Eigen's expressions, unless you are 100% sure about what you are doing. In particular, do not use the auto keyword as a replacement for a \c Matrix<> type. Here is an example:
+In short: do not use the auto keywords with Eigen's expressions, unless you are 100% sure about what you are doing. In particular, do not use the auto keyword as a replacement for a Matrix<> type. Here is an example:
\code
MatrixXd A, B;
@@ -38,112 +16,23 @@ auto C = A*B;
for(...) { ... w = C * v; ...}
\endcode
-In this example, the type of C is not a \c MatrixXd but an abstract expression representing a matrix product and storing references to \c A and \c B.
-Therefore, the product of \c A*B will be carried out multiple times, once per iteration of the for loop.
-Moreover, if the coefficients of `A` or `B` change during the iteration, then `C` will evaluate to different values as in the following example:
-
-\code
-MatrixXd A = ..., B = ...;
-auto C = A*B;
-MatrixXd R1 = C;
-A = ...;
-MatrixXd R2 = C;
-\endcode
-for which we end up with `R1` &ne; `R2`.
-
+In this example, the type of C is not a MatrixXd but an abstract expression representing a matrix product and storing references to A and B. Therefore, the product of A*B will be carried out multiple times, once per iteration of the for loop. Moreover, if the coefficients of A or B change during the iteration, then C will evaluate to different values.
Here is another example leading to a segfault:
\code
auto C = ((A+B).eval()).transpose();
// do something with C
\endcode
-The problem is that \c eval() returns a temporary object (in this case a \c MatrixXd) which is then referenced by the \c Transpose<> expression.
-However, this temporary is deleted right after the first line, and then the \c C expression references a dead object.
-One possible fix consists in applying \c eval() on the whole expression:
-\code
-auto C = (A+B).transpose().eval();
-\endcode
-
-The same issue might occur when sub expressions are automatically evaluated by %Eigen as in the following example:
+The problem is that eval() returns a temporary object (in this case a MatrixXd) which is then referenced by the Transpose<> expression. However, this temporary is deleted right after the first line, and there the C expression reference a dead object. The same issue might occur when sub expressions are automatically evaluated by Eigen as in the following example:
\code
VectorXd u, v;
auto C = u + (A*v).normalized();
// do something with C
\endcode
-Here the \c normalized() method has to evaluate the expensive product \c A*v to avoid evaluating it twice.
-Again, one possible fix is to call \c .eval() on the whole expression:
+where the normalized() method has to evaluate the expensive product A*v to avoid evaluating it twice. On the other hand, the following example is perfectly fine:
\code
auto C = (u + (A*v).normalized()).eval();
\endcode
-In this case, \c C will be a regular \c VectorXd object.
-Note that DenseBase::eval() is smart enough to avoid copies when the underlying expression is already a plain \c Matrix<>.
-
-
-\section TopicPitfalls_header_issues Header Issues (failure to compile)
-
-With all libraries, one must check the documentation for which header to include.
-The same is true with %Eigen, but slightly worse: with %Eigen, a method in a class may require an additional \c \#include over what the class itself requires!
-For example, if you want to use the \c cross() method on a vector (it computes a cross-product) then you need to:
-\code
-#include<Eigen/Geometry>
-\endcode
-We try to always document this, but do tell us if we forgot an occurrence.
-
-
-\section TopicPitfalls_ternary_operator Ternary operator
-
-In short: avoid the use of the ternary operator <code>(COND ? THEN : ELSE)</code> with %Eigen's expressions for the \c THEN and \c ELSE statements.
-To see why, let's consider the following example:
-\code
-Vector3f A;
-A << 1, 2, 3;
-Vector3f B = ((1 < 0) ? (A.reverse()) : A);
-\endcode
-This example will return <code>B = 3, 2, 1</code>. Do you see why?
-The reason is that in c++ the type of the \c ELSE statement is inferred from the type of the \c THEN expression such that both match.
-Since \c THEN is a <code>Reverse<Vector3f></code>, the \c ELSE statement A is converted to a <code>Reverse<Vector3f></code>, and the compiler thus generates:
-\code
-Vector3f B = ((1 < 0) ? (A.reverse()) : Reverse<Vector3f>(A));
-\endcode
-In this very particular case, a workaround would be to call A.reverse().eval() for the \c THEN statement, but the safest and fastest is really to avoid this ternary operator with %Eigen's expressions and use a if/else construct.
-
-
-\section TopicPitfalls_pass_by_value Pass-by-value
-
-If you don't know why passing-by-value is wrong with %Eigen, read this \link TopicPassingByValue page \endlink first.
-
-While you may be extremely careful and use care to make sure that all of your code that explicitly uses %Eigen types is pass-by-reference you have to watch out for templates which define the argument types at compile time.
-
-If a template has a function that takes arguments pass-by-value, and the relevant template parameter ends up being an %Eigen type, then you will of course have the same alignment problems that you would in an explicitly defined function passing %Eigen types by reference.
-
-Using %Eigen types with other third party libraries or even the STL can present the same problem.
-<code>boost::bind</code> for example uses pass-by-value to store arguments in the returned functor.
-This will of course be a problem.
-
-There are at least two ways around this:
- - If the value you are passing is guaranteed to be around for the life of the functor, you can use boost::ref() to wrap the value as you pass it to boost::bind. Generally this is not a solution for values on the stack as if the functor ever gets passed to a lower or independent scope, the object may be gone by the time it's attempted to be used.
- - The other option is to make your functions take a reference counted pointer like boost::shared_ptr as the argument. This avoids needing to worry about managing the lifetime of the object being passed.
-
-
-\section TopicPitfalls_matrix_bool Matrices with boolean coefficients
-
-The current behaviour of using \c Matrix with boolean coefficients is inconsistent and likely to change in future versions of Eigen, so please use it carefully!
-
-A simple example for such an inconsistency is
-
-\code
-template<int Size>
-void foo() {
- Eigen::Matrix<bool, Size, Size> A, B, C;
- A.setOnes();
- B.setOnes();
-
- C = A * B - A * B;
- std::cout << C << "\n";
-}
-\endcode
-
-since calling \c foo<3>() prints the zero matrix while calling \c foo<10>() prints the identity matrix.
-
+In this case, C will be a regular VectorXd object.
*/
}