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-rw-r--r--unsupported/Eigen/CXX11/src/ThreadPool/ThreadLocal.h289
1 files changed, 284 insertions, 5 deletions
diff --git a/unsupported/Eigen/CXX11/src/ThreadPool/ThreadLocal.h b/unsupported/Eigen/CXX11/src/ThreadPool/ThreadLocal.h
index cfa221732..4e6847404 100644
--- a/unsupported/Eigen/CXX11/src/ThreadPool/ThreadLocal.h
+++ b/unsupported/Eigen/CXX11/src/ThreadPool/ThreadLocal.h
@@ -10,13 +10,292 @@
#ifndef EIGEN_CXX11_THREADPOOL_THREAD_LOCAL_H
#define EIGEN_CXX11_THREADPOOL_THREAD_LOCAL_H
-// Try to come up with a portable implementation of thread local variables
-#if EIGEN_COMP_GNUC && EIGEN_GNUC_AT_MOST(4, 7)
-#define EIGEN_THREAD_LOCAL static __thread
-#elif EIGEN_COMP_CLANG
-#define EIGEN_THREAD_LOCAL static __thread
+#ifdef EIGEN_AVOID_THREAD_LOCAL
+
+#ifdef EIGEN_THREAD_LOCAL
+#undef EIGEN_THREAD_LOCAL
+#endif
+
#else
+
+#if EIGEN_MAX_CPP_VER >= 11 && \
+ ((EIGEN_COMP_GNUC && EIGEN_GNUC_AT_LEAST(4, 8)) || \
+ __has_feature(cxx_thread_local) || \
+ (EIGEN_COMP_MSVC >= 1900) )
#define EIGEN_THREAD_LOCAL static thread_local
#endif
+// Disable TLS for Apple and Android builds with older toolchains.
+#if defined(__APPLE__)
+// Included for TARGET_OS_IPHONE, __IPHONE_OS_VERSION_MIN_REQUIRED,
+// __IPHONE_8_0.
+#include <Availability.h>
+#include <TargetConditionals.h>
+#endif
+// Checks whether C++11's `thread_local` storage duration specifier is
+// supported.
+#if defined(__apple_build_version__) && \
+ ((__apple_build_version__ < 8000042) || \
+ (TARGET_OS_IPHONE && __IPHONE_OS_VERSION_MIN_REQUIRED < __IPHONE_9_0))
+// Notes: Xcode's clang did not support `thread_local` until version
+// 8, and even then not for all iOS < 9.0.
+#undef EIGEN_THREAD_LOCAL
+
+#elif defined(__ANDROID__) && EIGEN_COMP_CLANG
+// There are platforms for which TLS should not be used even though the compiler
+// makes it seem like it's supported (Android NDK < r12b for example).
+// This is primarily because of linker problems and toolchain misconfiguration:
+// TLS isn't supported until NDK r12b per
+// https://developer.android.com/ndk/downloads/revision_history.html
+// Since NDK r16, `__NDK_MAJOR__` and `__NDK_MINOR__` are defined in
+// <android/ndk-version.h>. For NDK < r16, users should define these macros,
+// e.g. `-D__NDK_MAJOR__=11 -D__NKD_MINOR__=0` for NDK r11.
+#if __has_include(<android/ndk-version.h>)
+#include <android/ndk-version.h>
+#endif // __has_include(<android/ndk-version.h>)
+#if defined(__ANDROID__) && defined(__clang__) && defined(__NDK_MAJOR__) && \
+ defined(__NDK_MINOR__) && \
+ ((__NDK_MAJOR__ < 12) || ((__NDK_MAJOR__ == 12) && (__NDK_MINOR__ < 1)))
+#undef EIGEN_THREAD_LOCAL
+#endif
+#endif // defined(__ANDROID__) && defined(__clang__)
+
+#endif // EIGEN_AVOID_THREAD_LOCAL
+
+namespace Eigen {
+
+namespace internal {
+template <typename T>
+struct ThreadLocalNoOpInitialize {
+ void operator()(T&) const {}
+};
+
+template <typename T>
+struct ThreadLocalNoOpRelease {
+ void operator()(T&) const {}
+};
+
+} // namespace internal
+
+// Thread local container for elements of type T, that does not use thread local
+// storage. As long as the number of unique threads accessing this storage
+// is smaller than `capacity_`, it is lock-free and wait-free. Otherwise it will
+// use a mutex for synchronization.
+//
+// Type `T` has to be default constructible, and by default each thread will get
+// a default constructed value. It is possible to specify custom `initialize`
+// callable, that will be called lazily from each thread accessing this object,
+// and will be passed a default initialized object of type `T`. Also it's
+// possible to pass a custom `release` callable, that will be invoked before
+// calling ~T().
+//
+// Example:
+//
+// struct Counter {
+// int value = 0;
+// }
+//
+// Eigen::ThreadLocal<Counter> counter(10);
+//
+// // Each thread will have access to it's own counter object.
+// Counter& cnt = counter.local();
+// cnt++;
+//
+// WARNING: Eigen::ThreadLocal uses the OS-specific value returned by
+// std::this_thread::get_id() to identify threads. This value is not guaranteed
+// to be unique except for the life of the thread. A newly created thread may
+// get an OS-specific ID equal to that of an already destroyed thread.
+//
+// Somewhat similar to TBB thread local storage, with similar restrictions:
+// https://www.threadingbuildingblocks.org/docs/help/reference/thread_local_storage/enumerable_thread_specific_cls.html
+//
+template <typename T,
+ typename Initialize = internal::ThreadLocalNoOpInitialize<T>,
+ typename Release = internal::ThreadLocalNoOpRelease<T>>
+class ThreadLocal {
+ // We preallocate default constructed elements in MaxSizedVector.
+ static_assert(std::is_default_constructible<T>::value,
+ "ThreadLocal data type must be default constructible");
+
+ public:
+ explicit ThreadLocal(int capacity)
+ : ThreadLocal(capacity, internal::ThreadLocalNoOpInitialize<T>(),
+ internal::ThreadLocalNoOpRelease<T>()) {}
+
+ ThreadLocal(int capacity, Initialize initialize)
+ : ThreadLocal(capacity, std::move(initialize),
+ internal::ThreadLocalNoOpRelease<T>()) {}
+
+ ThreadLocal(int capacity, Initialize initialize, Release release)
+ : initialize_(std::move(initialize)),
+ release_(std::move(release)),
+ capacity_(capacity),
+ data_(capacity_),
+ ptr_(capacity_),
+ filled_records_(0) {
+ eigen_assert(capacity_ >= 0);
+ data_.resize(capacity_);
+ for (int i = 0; i < capacity_; ++i) {
+ ptr_.emplace_back(nullptr);
+ }
+ }
+
+ T& local() {
+ std::thread::id this_thread = std::this_thread::get_id();
+ if (capacity_ == 0) return SpilledLocal(this_thread);
+
+ std::size_t h = std::hash<std::thread::id>()(this_thread);
+ const int start_idx = h % capacity_;
+
+ // NOTE: From the definition of `std::this_thread::get_id()` it is
+ // guaranteed that we never can have concurrent insertions with the same key
+ // to our hash-map like data structure. If we didn't find an element during
+ // the initial traversal, it's guaranteed that no one else could have
+ // inserted it while we are in this function. This allows to massively
+ // simplify out lock-free insert-only hash map.
+
+ // Check if we already have an element for `this_thread`.
+ int idx = start_idx;
+ while (ptr_[idx].load() != nullptr) {
+ ThreadIdAndValue& record = *(ptr_[idx].load());
+ if (record.thread_id == this_thread) return record.value;
+
+ idx += 1;
+ if (idx >= capacity_) idx -= capacity_;
+ if (idx == start_idx) break;
+ }
+
+ // If we are here, it means that we found an insertion point in lookup
+ // table at `idx`, or we did a full traversal and table is full.
+
+ // If lock-free storage is full, fallback on mutex.
+ if (filled_records_.load() >= capacity_) return SpilledLocal(this_thread);
+
+ // We double check that we still have space to insert an element into a lock
+ // free storage. If old value in `filled_records_` is larger than the
+ // records capacity, it means that some other thread added an element while
+ // we were traversing lookup table.
+ int insertion_index =
+ filled_records_.fetch_add(1, std::memory_order_relaxed);
+ if (insertion_index >= capacity_) return SpilledLocal(this_thread);
+
+ // At this point it's guaranteed that we can access to
+ // data_[insertion_index_] without a data race.
+ data_[insertion_index].thread_id = this_thread;
+ initialize_(data_[insertion_index].value);
+
+ // That's the pointer we'll put into the lookup table.
+ ThreadIdAndValue* inserted = &data_[insertion_index];
+
+ // We'll use nullptr pointer to ThreadIdAndValue in a compare-and-swap loop.
+ ThreadIdAndValue* empty = nullptr;
+
+ // Now we have to find an insertion point into the lookup table. We start
+ // from the `idx` that was identified as an insertion point above, it's
+ // guaranteed that we will have an empty record somewhere in a lookup table
+ // (because we created a record in the `data_`).
+ const int insertion_idx = idx;
+
+ do {
+ // Always start search from the original insertion candidate.
+ idx = insertion_idx;
+ while (ptr_[idx].load() != nullptr) {
+ idx += 1;
+ if (idx >= capacity_) idx -= capacity_;
+ // If we did a full loop, it means that we don't have any free entries
+ // in the lookup table, and this means that something is terribly wrong.
+ eigen_assert(idx != insertion_idx);
+ }
+ // Atomic CAS of the pointer guarantees that any other thread, that will
+ // follow this pointer will see all the mutations in the `data_`.
+ } while (!ptr_[idx].compare_exchange_weak(empty, inserted));
+
+ return inserted->value;
+ }
+
+ // WARN: It's not thread safe to call it concurrently with `local()`.
+ void ForEach(std::function<void(std::thread::id, T&)> f) {
+ // Reading directly from `data_` is unsafe, because only CAS to the
+ // record in `ptr_` makes all changes visible to other threads.
+ for (auto& ptr : ptr_) {
+ ThreadIdAndValue* record = ptr.load();
+ if (record == nullptr) continue;
+ f(record->thread_id, record->value);
+ }
+
+ // We did not spill into the map based storage.
+ if (filled_records_.load(std::memory_order_relaxed) < capacity_) return;
+
+ // Adds a happens before edge from the last call to SpilledLocal().
+ std::unique_lock<std::mutex> lock(mu_);
+ for (auto& kv : per_thread_map_) {
+ f(kv.first, kv.second);
+ }
+ }
+
+ // WARN: It's not thread safe to call it concurrently with `local()`.
+ ~ThreadLocal() {
+ // Reading directly from `data_` is unsafe, because only CAS to the record
+ // in `ptr_` makes all changes visible to other threads.
+ for (auto& ptr : ptr_) {
+ ThreadIdAndValue* record = ptr.load();
+ if (record == nullptr) continue;
+ release_(record->value);
+ }
+
+ // We did not spill into the map based storage.
+ if (filled_records_.load(std::memory_order_relaxed) < capacity_) return;
+
+ // Adds a happens before edge from the last call to SpilledLocal().
+ std::unique_lock<std::mutex> lock(mu_);
+ for (auto& kv : per_thread_map_) {
+ release_(kv.second);
+ }
+ }
+
+ private:
+ struct ThreadIdAndValue {
+ std::thread::id thread_id;
+ T value;
+ };
+
+ // Use unordered map guarded by a mutex when lock free storage is full.
+ T& SpilledLocal(std::thread::id this_thread) {
+ std::unique_lock<std::mutex> lock(mu_);
+
+ auto it = per_thread_map_.find(this_thread);
+ if (it == per_thread_map_.end()) {
+ auto result = per_thread_map_.emplace(this_thread, T());
+ eigen_assert(result.second);
+ initialize_((*result.first).second);
+ return (*result.first).second;
+ } else {
+ return it->second;
+ }
+ }
+
+ Initialize initialize_;
+ Release release_;
+ const int capacity_;
+
+ // Storage that backs lock-free lookup table `ptr_`. Records stored in this
+ // storage contiguously starting from index 0.
+ MaxSizeVector<ThreadIdAndValue> data_;
+
+ // Atomic pointers to the data stored in `data_`. Used as a lookup table for
+ // linear probing hash map (https://en.wikipedia.org/wiki/Linear_probing).
+ MaxSizeVector<std::atomic<ThreadIdAndValue*>> ptr_;
+
+ // Number of records stored in the `data_`.
+ std::atomic<int> filled_records_;
+
+ // We fallback on per thread map if lock-free storage is full. In practice
+ // this should never happen, if `capacity_` is a reasonable estimate of the
+ // number of threads running in a system.
+ std::mutex mu_; // Protects per_thread_map_.
+ std::unordered_map<std::thread::id, T> per_thread_map_;
+};
+
+} // namespace Eigen
+
#endif // EIGEN_CXX11_THREADPOOL_THREAD_LOCAL_H