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+///////////////////////////////////////////////////////////////////////////
+//
+// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
+// Digital Ltd. LLC
+//
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Industrial Light & Magic nor the names of
+// its contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+///////////////////////////////////////////////////////////////////////////
+
+
+#ifndef INCLUDED_IMF_PIZ_COMPRESSOR_H
+#define INCLUDED_IMF_PIZ_COMPRESSOR_H
+
+//-----------------------------------------------------------------------------
+//
+// class PizCompressor -- uses Wavelet and Huffman encoding.
+//
+//-----------------------------------------------------------------------------
+
+#include <ImfCompressor.h>
+
+namespace Imf {
+
+class ChannelList;
+
+
+class PizCompressor: public Compressor
+{
+ public:
+
+ PizCompressor (const Header &hdr, int maxScanLineSize, int numScanLines);
+ virtual ~PizCompressor ();
+
+ virtual int numScanLines () const;
+
+ virtual Format format () const;
+
+ virtual int compress (const char *inPtr,
+ int inSize,
+ int minY,
+ const char *&outPtr);
+
+ virtual int compressTile (const char *inPtr,
+ int inSize,
+ Imath::Box2i range,
+ const char *&outPtr);
+
+ virtual int uncompress (const char *inPtr,
+ int inSize,
+ int minY,
+ const char *&outPtr);
+
+ virtual int uncompressTile (const char *inPtr,
+ int inSize,
+ Imath::Box2i range,
+ const char *&outPtr);
+ private:
+
+ struct ChannelData;
+
+ int compress (const char *inPtr,
+ int inSize,
+ Imath::Box2i range,
+ const char *&outPtr);
+
+ int uncompress (const char *inPtr,
+ int inSize,
+ Imath::Box2i range,
+ const char *&outPtr);
+
+ int _maxScanLineSize;
+ Format _format;
+ int _numScanLines;
+ unsigned short * _tmpBuffer;
+ char * _outBuffer;
+ int _numChans;
+ const ChannelList & _channels;
+ ChannelData * _channelData;
+ int _minX;
+ int _maxX;
+ int _maxY;
+};
+
+
+} // namespace Imf
+
+#endif