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-rw-r--r--games-fps/lsdldoom/lsdldoom-1.4.4.4-r1.ebuild51
1 files changed, 0 insertions, 51 deletions
diff --git a/games-fps/lsdldoom/lsdldoom-1.4.4.4-r1.ebuild b/games-fps/lsdldoom/lsdldoom-1.4.4.4-r1.ebuild
deleted file mode 100644
index d28f17bb20..0000000000
--- a/games-fps/lsdldoom/lsdldoom-1.4.4.4-r1.ebuild
+++ /dev/null
@@ -1,51 +0,0 @@
-# Copyright 1999-2015 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Id$
-
-inherit eutils games
-
-DESCRIPTION="Port of ID's doom to SDL"
-HOMEPAGE="http://firehead.org/~jessh/lsdldoom/"
-SRC_URI="http://www.lbjhs.net/~jessh/lsdldoom/src/${P}.tar.gz"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="sparc x86"
-IUSE=""
-
-DEPEND="media-libs/libsdl
- media-libs/sdl-net
- !games-fps/prboom
- games-fps/doom-data"
-
-src_unpack() {
- unpack ${A}
- cp -r "${S}"{,.orig}
- cd "${S}"
- epatch \
- "${FILESDIR}"/${PV}-gentoo-paths.patch \
- "${FILESDIR}"/${P}-gcc41.patch \
- "${FILESDIR}"/${P}-keys.patch \
- "${FILESDIR}"/${PV}-gcc34.patch #77846
-}
-
-src_compile() {
- # The SDL_mixer implementation is VERY broken ...
- # it relies on internal function calls rather than
- # the exported API ... bad programmer !
- # i386-asm -> build failure
- # cpu-opt -> just adds -mcpu crap to CFLAGS
- ac_cv_lib_SDL_mixer_Mix_LoadMUS=no \
- egamesconf \
- --disable-i386-asm \
- --disable-cpu-opt \
- || die
- emake || die
-}
-
-src_install() {
- emake DESTDIR="${D}" install || die
- prepalldocs
- dodoc ChangeLog
- prepgamesdirs
-}