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Diffstat (limited to 'ink_stroke_modeler/internal/wobble_smoother_test.cc')
-rw-r--r-- | ink_stroke_modeler/internal/wobble_smoother_test.cc | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/ink_stroke_modeler/internal/wobble_smoother_test.cc b/ink_stroke_modeler/internal/wobble_smoother_test.cc new file mode 100644 index 0000000..7bffd37 --- /dev/null +++ b/ink_stroke_modeler/internal/wobble_smoother_test.cc @@ -0,0 +1,104 @@ +// Copyright 2022 Google LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "ink_stroke_modeler/internal/wobble_smoother.h" + +#include "gmock/gmock.h" +#include "gtest/gtest.h" +#include "ink_stroke_modeler/internal/type_matchers.h" +#include "ink_stroke_modeler/params.h" +#include "ink_stroke_modeler/types.h" + +namespace ink { +namespace stroke_model { +namespace { + +const WobbleSmootherParams kDefaultParams{ + .timeout = Duration(.04), .speed_floor = 1.31, .speed_ceiling = 1.44}; + +TEST(WobbleSmootherTest, SlowStraightLine) { + // The line moves at 1 cm/s, which is below the floor of 1.31 cm/s. + WobbleSmoother filter; + filter.Reset(kDefaultParams, {3, 4}, Time{1}); + EXPECT_THAT(filter.Update({3.016, 4}, Time{1.016}), Vec2Eq({3.008, 4})); + EXPECT_THAT(filter.Update({3.032, 4}, Time{1.032}), Vec2Eq({3.016, 4})); + EXPECT_THAT(filter.Update({3.048, 4}, Time{1.048}), Vec2Eq({3.032, 4})); + EXPECT_THAT(filter.Update({3.064, 4}, Time{1.064}), Vec2Eq({3.048, 4})); +} + +TEST(WobbleSmootherTest, SlowStraightLineEqualFloorAndCeiling) { + // The line moves at 1 cm/s, which is below the floor of 1.31 cm/s. + WobbleSmootherParams equal_floor_and_ceiling_params{ + .timeout = Duration(.04), .speed_floor = 1.31, .speed_ceiling = 1.31}; + WobbleSmoother filter; + filter.Reset(equal_floor_and_ceiling_params, {3, 4}, Time{1}); + EXPECT_THAT(filter.Update({3.016, 4}, Time{1.016}), Vec2Eq({3.008, 4})); + EXPECT_THAT(filter.Update({3.032, 4}, Time{1.032}), Vec2Eq({3.016, 4})); + EXPECT_THAT(filter.Update({3.048, 4}, Time{1.048}), Vec2Eq({3.032, 4})); + EXPECT_THAT(filter.Update({3.064, 4}, Time{1.064}), Vec2Eq({3.048, 4})); +} + +TEST(WobbleSmootherTest, FastStraightLine) { + // The line moves at 1.5 cm/s, which is above the ceiling of 1.44 cm/s. + WobbleSmoother filter; + filter.Reset(kDefaultParams, {-1, 0}, Time{0}); + EXPECT_THAT(filter.Update({-1, .024}, Time{.016}), Vec2Eq({-1, .024})); + EXPECT_THAT(filter.Update({-1, .048}, Time{.032}), Vec2Eq({-1, .048})); + EXPECT_THAT(filter.Update({-1, .072}, Time{.048}), Vec2Eq({-1, .072})); +} + +TEST(WobbleSmootherTest, FastStraightLineEqualFloorAndCeiling) { + // The line moves at 1.5 cm/s, which is above the ceiling of 1.44 cm/s. + WobbleSmoother filter; + WobbleSmootherParams equal_floor_and_ceiling_params{ + .timeout = Duration(.04), .speed_floor = 1.41, .speed_ceiling = 1.41}; + filter.Reset(equal_floor_and_ceiling_params, {-1, 0}, Time{0}); + EXPECT_THAT(filter.Update({-1, .024}, Time{.016}), Vec2Eq({-1, .024})); + EXPECT_THAT(filter.Update({-1, .048}, Time{.032}), Vec2Eq({-1, .048})); + EXPECT_THAT(filter.Update({-1, .072}, Time{.048}), Vec2Eq({-1, .072})); +} + +TEST(WobbleSmootherTest, SlowZigZag) { + // The line moves at 1 cm/s, which is below the floor of 1.31 cm/s. + WobbleSmoother filter; + filter.Reset(kDefaultParams, {1, 2}, Time{5}); + EXPECT_THAT(filter.Update({1.016, 2}, Time{5.016}), Vec2Eq({1.008, 2})); + EXPECT_THAT(filter.Update({1.016, 2.016}, Time{5.032}), + Vec2Eq({1.0106667, 2.0053333})); + EXPECT_THAT(filter.Update({1.032, 2.016}, Time{5.048}), + Vec2Eq({1.0213333, 2.0106667})); + EXPECT_THAT(filter.Update({1.032, 2.032}, Time{5.064}), + Vec2Eq({1.0266667, 2.0213333})); + EXPECT_THAT(filter.Update({1.048, 2.032}, Time{5.080}), + Vec2Eq({1.0373333, 2.0266667})); + EXPECT_THAT(filter.Update({1.048, 2.048}, Time{5.096}), + Vec2Eq({1.0426667, 2.0373333})); +} + +TEST(WobbleSmootherTest, FastZigZag) { + // The line moves at 1.5 cm/s, which is above the ceiling of 1.44 cm/s. + WobbleSmoother filter; + filter.Reset(kDefaultParams, {7, 3}, Time{8}); + EXPECT_THAT(filter.Update({7, 3.024}, Time{8.016}), Vec2Eq({7, 3.024})); + EXPECT_THAT(filter.Update({7.024, 3.024}, Time{8.032}), + Vec2Eq({7.024, 3.024})); + EXPECT_THAT(filter.Update({7.024, 3.048}, Time{8.048}), + Vec2Eq({7.024, 3.048})); + EXPECT_THAT(filter.Update({7.048, 3.048}, Time{8.064}), + Vec2Eq({7.048, 3.048})); +} + +} // namespace +} // namespace stroke_model +} // namespace ink |