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-rw-r--r--engine/src/core-effects/Common/MatDefs/Post/LightScattering.j3md41
1 files changed, 41 insertions, 0 deletions
diff --git a/engine/src/core-effects/Common/MatDefs/Post/LightScattering.j3md b/engine/src/core-effects/Common/MatDefs/Post/LightScattering.j3md
new file mode 100644
index 0000000..37e0e85
--- /dev/null
+++ b/engine/src/core-effects/Common/MatDefs/Post/LightScattering.j3md
@@ -0,0 +1,41 @@
+MaterialDef Light Scattering {
+ MaterialParameters {
+ Int NumSamples
+ Int NumSamplesDepth
+ Texture2D Texture
+ Texture2D DepthTexture
+ Vector3 LightPosition
+ Int NbSamples
+ Float BlurStart
+ Float BlurWidth
+ Float LightDensity
+ Boolean Display
+ Boolean multiSampledDepth
+ }
+
+ Technique {
+ VertexShader GLSL150: Common/MatDefs/Post/LightScattering15.vert
+ FragmentShader GLSL150: Common/MatDefs/Post/LightScattering15.frag
+
+ WorldParameters {
+ WorldViewProjectionMatrix
+ }
+
+ Defines {
+ RESOLVE_MS : NumSamples
+ RESOLVE_DEPTH_MS : NumSamplesDepth
+ }
+ }
+
+ Technique {
+ VertexShader GLSL120: Common/MatDefs/Post/LightScattering.vert
+ FragmentShader GLSL120: Common/MatDefs/Post/LightScattering.frag
+
+ WorldParameters {
+ WorldViewProjectionMatrix
+ }
+ }
+
+ Technique FixedFunc {
+ }
+} \ No newline at end of file