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-rw-r--r--db/dbformat_test.cc129
1 files changed, 129 insertions, 0 deletions
diff --git a/db/dbformat_test.cc b/db/dbformat_test.cc
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+// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+
+#include "db/dbformat.h"
+
+#include "gtest/gtest.h"
+#include "util/logging.h"
+
+namespace leveldb {
+
+static std::string IKey(const std::string& user_key, uint64_t seq,
+ ValueType vt) {
+ std::string encoded;
+ AppendInternalKey(&encoded, ParsedInternalKey(user_key, seq, vt));
+ return encoded;
+}
+
+static std::string Shorten(const std::string& s, const std::string& l) {
+ std::string result = s;
+ InternalKeyComparator(BytewiseComparator()).FindShortestSeparator(&result, l);
+ return result;
+}
+
+static std::string ShortSuccessor(const std::string& s) {
+ std::string result = s;
+ InternalKeyComparator(BytewiseComparator()).FindShortSuccessor(&result);
+ return result;
+}
+
+static void TestKey(const std::string& key, uint64_t seq, ValueType vt) {
+ std::string encoded = IKey(key, seq, vt);
+
+ Slice in(encoded);
+ ParsedInternalKey decoded("", 0, kTypeValue);
+
+ ASSERT_TRUE(ParseInternalKey(in, &decoded));
+ ASSERT_EQ(key, decoded.user_key.ToString());
+ ASSERT_EQ(seq, decoded.sequence);
+ ASSERT_EQ(vt, decoded.type);
+
+ ASSERT_TRUE(!ParseInternalKey(Slice("bar"), &decoded));
+}
+
+TEST(FormatTest, InternalKey_EncodeDecode) {
+ const char* keys[] = {"", "k", "hello", "longggggggggggggggggggggg"};
+ const uint64_t seq[] = {1,
+ 2,
+ 3,
+ (1ull << 8) - 1,
+ 1ull << 8,
+ (1ull << 8) + 1,
+ (1ull << 16) - 1,
+ 1ull << 16,
+ (1ull << 16) + 1,
+ (1ull << 32) - 1,
+ 1ull << 32,
+ (1ull << 32) + 1};
+ for (int k = 0; k < sizeof(keys) / sizeof(keys[0]); k++) {
+ for (int s = 0; s < sizeof(seq) / sizeof(seq[0]); s++) {
+ TestKey(keys[k], seq[s], kTypeValue);
+ TestKey("hello", 1, kTypeDeletion);
+ }
+ }
+}
+
+TEST(FormatTest, InternalKey_DecodeFromEmpty) {
+ InternalKey internal_key;
+
+ ASSERT_TRUE(!internal_key.DecodeFrom(""));
+}
+
+TEST(FormatTest, InternalKeyShortSeparator) {
+ // When user keys are same
+ ASSERT_EQ(IKey("foo", 100, kTypeValue),
+ Shorten(IKey("foo", 100, kTypeValue), IKey("foo", 99, kTypeValue)));
+ ASSERT_EQ(
+ IKey("foo", 100, kTypeValue),
+ Shorten(IKey("foo", 100, kTypeValue), IKey("foo", 101, kTypeValue)));
+ ASSERT_EQ(
+ IKey("foo", 100, kTypeValue),
+ Shorten(IKey("foo", 100, kTypeValue), IKey("foo", 100, kTypeValue)));
+ ASSERT_EQ(
+ IKey("foo", 100, kTypeValue),
+ Shorten(IKey("foo", 100, kTypeValue), IKey("foo", 100, kTypeDeletion)));
+
+ // When user keys are misordered
+ ASSERT_EQ(IKey("foo", 100, kTypeValue),
+ Shorten(IKey("foo", 100, kTypeValue), IKey("bar", 99, kTypeValue)));
+
+ // When user keys are different, but correctly ordered
+ ASSERT_EQ(
+ IKey("g", kMaxSequenceNumber, kValueTypeForSeek),
+ Shorten(IKey("foo", 100, kTypeValue), IKey("hello", 200, kTypeValue)));
+
+ // When start user key is prefix of limit user key
+ ASSERT_EQ(
+ IKey("foo", 100, kTypeValue),
+ Shorten(IKey("foo", 100, kTypeValue), IKey("foobar", 200, kTypeValue)));
+
+ // When limit user key is prefix of start user key
+ ASSERT_EQ(
+ IKey("foobar", 100, kTypeValue),
+ Shorten(IKey("foobar", 100, kTypeValue), IKey("foo", 200, kTypeValue)));
+}
+
+TEST(FormatTest, InternalKeyShortestSuccessor) {
+ ASSERT_EQ(IKey("g", kMaxSequenceNumber, kValueTypeForSeek),
+ ShortSuccessor(IKey("foo", 100, kTypeValue)));
+ ASSERT_EQ(IKey("\xff\xff", 100, kTypeValue),
+ ShortSuccessor(IKey("\xff\xff", 100, kTypeValue)));
+}
+
+TEST(FormatTest, ParsedInternalKeyDebugString) {
+ ParsedInternalKey key("The \"key\" in 'single quotes'", 42, kTypeValue);
+
+ ASSERT_EQ("'The \"key\" in 'single quotes'' @ 42 : 1", key.DebugString());
+}
+
+TEST(FormatTest, InternalKeyDebugString) {
+ InternalKey key("The \"key\" in 'single quotes'", 42, kTypeValue);
+ ASSERT_EQ("'The \"key\" in 'single quotes'' @ 42 : 1", key.DebugString());
+
+ InternalKey invalid_key;
+ ASSERT_EQ("(bad)", invalid_key.DebugString());
+}
+
+} // namespace leveldb
+