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+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_GFX_GEOMETRY_CUBIC_BEZIER_H_
+#define UI_GFX_GEOMETRY_CUBIC_BEZIER_H_
+
+#include "base/macros.h"
+#include "ui/gfx/gfx_export.h"
+
+namespace gfx {
+
+class GFX_EXPORT CubicBezier {
+ public:
+ CubicBezier(double p1x, double p1y, double p2x, double p2y);
+ CubicBezier(const CubicBezier& other);
+
+ double SampleCurveX(double t) const {
+ // `ax t^3 + bx t^2 + cx t' expanded using Horner's rule.
+ return ((ax_ * t + bx_) * t + cx_) * t;
+ }
+
+ double SampleCurveY(double t) const {
+ return ((ay_ * t + by_) * t + cy_) * t;
+ }
+
+ double SampleCurveDerivativeX(double t) const {
+ return (3.0 * ax_ * t + 2.0 * bx_) * t + cx_;
+ }
+
+ double SampleCurveDerivativeY(double t) const {
+ return (3.0 * ay_ * t + 2.0 * by_) * t + cy_;
+ }
+
+ static double GetDefaultEpsilon();
+
+ // Given an x value, find a parametric value it came from.
+ // x must be in [0, 1] range. Doesn't use gradients.
+ double SolveCurveX(double x, double epsilon) const;
+
+ // Evaluates y at the given x with default epsilon.
+ double Solve(double x) const;
+ // Evaluates y at the given x. The epsilon parameter provides a hint as to the
+ // required accuracy and is not guaranteed. Uses gradients if x is
+ // out of [0, 1] range.
+ double SolveWithEpsilon(double x, double epsilon) const {
+ if (x < 0.0)
+ return 0.0 + start_gradient_ * x;
+ if (x > 1.0)
+ return 1.0 + end_gradient_ * (x - 1.0);
+ return SampleCurveY(SolveCurveX(x, epsilon));
+ }
+
+ // Returns an approximation of dy/dx at the given x with default epsilon.
+ double Slope(double x) const;
+ // Returns an approximation of dy/dx at the given x.
+ // Clamps x to range [0, 1].
+ double SlopeWithEpsilon(double x, double epsilon) const;
+
+ // These getters are used rarely. We reverse compute them from coefficients.
+ // See CubicBezier::InitCoefficients. The speed has been traded for memory.
+ double GetX1() const;
+ double GetY1() const;
+ double GetX2() const;
+ double GetY2() const;
+
+ // Gets the bezier's minimum y value in the interval [0, 1].
+ double range_min() const { return range_min_; }
+ // Gets the bezier's maximum y value in the interval [0, 1].
+ double range_max() const { return range_max_; }
+
+ private:
+ void InitCoefficients(double p1x, double p1y, double p2x, double p2y);
+ void InitGradients(double p1x, double p1y, double p2x, double p2y);
+ void InitRange(double p1y, double p2y);
+
+ double ax_;
+ double bx_;
+ double cx_;
+
+ double ay_;
+ double by_;
+ double cy_;
+
+ double start_gradient_;
+ double end_gradient_;
+
+ double range_min_;
+ double range_max_;
+
+ DISALLOW_ASSIGN(CubicBezier);
+};
+
+} // namespace gfx
+
+#endif // UI_GFX_GEOMETRY_CUBIC_BEZIER_H_