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Diffstat (limited to 'ui/gfx/geometry/rect_conversions.cc')
-rw-r--r-- | ui/gfx/geometry/rect_conversions.cc | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/ui/gfx/geometry/rect_conversions.cc b/ui/gfx/geometry/rect_conversions.cc new file mode 100644 index 0000000000..3a5b2dcead --- /dev/null +++ b/ui/gfx/geometry/rect_conversions.cc @@ -0,0 +1,82 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "ui/gfx/geometry/rect_conversions.h" + +#include <algorithm> +#include <cmath> + +#include "base/logging.h" +#include "ui/gfx/geometry/safe_integer_conversions.h" + +namespace gfx { + +Rect ToEnclosingRect(const RectF& r) { + int left = ToFlooredInt(r.x()); + int right = r.width() ? ToCeiledInt(r.right()) : left; + int top = ToFlooredInt(r.y()); + int bottom = r.height() ? ToCeiledInt(r.bottom()) : top; + + Rect result; + result.SetByBounds(left, top, right, bottom); + return result; +} + +Rect ToEnclosedRect(const RectF& rect) { + Rect result; + result.SetByBounds(ToCeiledInt(rect.x()), ToCeiledInt(rect.y()), + ToFlooredInt(rect.right()), ToFlooredInt(rect.bottom())); + return result; +} + +Rect ToNearestRect(const RectF& rect) { + float float_min_x = rect.x(); + float float_min_y = rect.y(); + float float_max_x = rect.right(); + float float_max_y = rect.bottom(); + + int min_x = ToRoundedInt(float_min_x); + int min_y = ToRoundedInt(float_min_y); + int max_x = ToRoundedInt(float_max_x); + int max_y = ToRoundedInt(float_max_y); + + // If these DCHECKs fail, you're using the wrong method, consider using + // ToEnclosingRect or ToEnclosedRect instead. + DCHECK(std::abs(min_x - float_min_x) < 0.01f); + DCHECK(std::abs(min_y - float_min_y) < 0.01f); + DCHECK(std::abs(max_x - float_max_x) < 0.01f); + DCHECK(std::abs(max_y - float_max_y) < 0.01f); + + Rect result; + result.SetByBounds(min_x, min_y, max_x, max_y); + + return result; +} + +bool IsNearestRectWithinDistance(const gfx::RectF& rect, float distance) { + float float_min_x = rect.x(); + float float_min_y = rect.y(); + float float_max_x = rect.right(); + float float_max_y = rect.bottom(); + + int min_x = ToRoundedInt(float_min_x); + int min_y = ToRoundedInt(float_min_y); + int max_x = ToRoundedInt(float_max_x); + int max_y = ToRoundedInt(float_max_y); + + return + (std::abs(min_x - float_min_x) < distance) && + (std::abs(min_y - float_min_y) < distance) && + (std::abs(max_x - float_max_x) < distance) && + (std::abs(max_y - float_max_y) < distance); +} + +Rect ToFlooredRectDeprecated(const RectF& rect) { + return Rect(ToFlooredInt(rect.x()), + ToFlooredInt(rect.y()), + ToFlooredInt(rect.width()), + ToFlooredInt(rect.height())); +} + +} // namespace gfx |