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-rw-r--r--ui/gfx/geometry/vector2d_conversions.h24
1 files changed, 0 insertions, 24 deletions
diff --git a/ui/gfx/geometry/vector2d_conversions.h b/ui/gfx/geometry/vector2d_conversions.h
deleted file mode 100644
index f4e16ae4be..0000000000
--- a/ui/gfx/geometry/vector2d_conversions.h
+++ /dev/null
@@ -1,24 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef UI_GFX_GEOMETRY_VECTOR2D_CONVERSIONS_H_
-#define UI_GFX_GEOMETRY_VECTOR2D_CONVERSIONS_H_
-
-#include "ui/gfx/geometry/vector2d.h"
-#include "ui/gfx/geometry/vector2d_f.h"
-
-namespace gfx {
-
-// Returns a Vector2d with each component from the input Vector2dF floored.
-GFX_EXPORT Vector2d ToFlooredVector2d(const Vector2dF& vector2d);
-
-// Returns a Vector2d with each component from the input Vector2dF ceiled.
-GFX_EXPORT Vector2d ToCeiledVector2d(const Vector2dF& vector2d);
-
-// Returns a Vector2d with each component from the input Vector2dF rounded.
-GFX_EXPORT Vector2d ToRoundedVector2d(const Vector2dF& vector2d);
-
-} // namespace gfx
-
-#endif // UI_GFX_GEOMETRY_VECTOR2D_CONVERSIONS_H_