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authorbadlogic <badlogicgames@gmail.com>2016-02-06 11:34:39 +0100
committerbadlogic <badlogicgames@gmail.com>2016-02-06 11:34:39 +0100
commit161a1c0b71518af5df353aa8229a97dfc09ee7be (patch)
tree626c7fc83554df1e3adcce66440c6da9952fc742 /CHANGES
parentd2acdcd22a1d57bd016d29fc4cab23c94efdc34f (diff)
downloadlibgdx-161a1c0b71518af5df353aa8229a97dfc09ee7be.tar.gz
Updated version and changes for next development iteration
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@@ -1,3 +1,5 @@
+[1.9.3]
+
[1.9.2]
- Added TextureArray wrapper see https://github.com/libgdx/libgdx/pull/3807
- Fixed bug in AndroidGL20.cpp which cast a pointer to a 32-bit int. Crash on 64-bit ARM, but only for a specific code path and address...