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diff --git a/abseil-cpp/absl/synchronization/internal/waiter.cc b/abseil-cpp/absl/synchronization/internal/waiter.cc
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--- a/abseil-cpp/absl/synchronization/internal/waiter.cc
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@@ -1,492 +0,0 @@
-// Copyright 2017 The Abseil Authors.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// https://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-#include "absl/synchronization/internal/waiter.h"
-
-#include "absl/base/config.h"
-
-#ifdef _WIN32
-#include <windows.h>
-#else
-#include <pthread.h>
-#include <sys/time.h>
-#include <unistd.h>
-#endif
-
-#ifdef __linux__
-#include <linux/futex.h>
-#include <sys/syscall.h>
-#endif
-
-#ifdef ABSL_HAVE_SEMAPHORE_H
-#include <semaphore.h>
-#endif
-
-#include <errno.h>
-#include <stdio.h>
-#include <time.h>
-
-#include <atomic>
-#include <cassert>
-#include <cstdint>
-#include <new>
-#include <type_traits>
-
-#include "absl/base/internal/raw_logging.h"
-#include "absl/base/internal/thread_identity.h"
-#include "absl/base/optimization.h"
-#include "absl/synchronization/internal/kernel_timeout.h"
-
-namespace absl {
-ABSL_NAMESPACE_BEGIN
-namespace synchronization_internal {
-
-static void MaybeBecomeIdle() {
- base_internal::ThreadIdentity *identity =
- base_internal::CurrentThreadIdentityIfPresent();
- assert(identity != nullptr);
- const bool is_idle = identity->is_idle.load(std::memory_order_relaxed);
- const int ticker = identity->ticker.load(std::memory_order_relaxed);
- const int wait_start = identity->wait_start.load(std::memory_order_relaxed);
- if (!is_idle && ticker - wait_start > Waiter::kIdlePeriods) {
- identity->is_idle.store(true, std::memory_order_relaxed);
- }
-}
-
-#if ABSL_WAITER_MODE == ABSL_WAITER_MODE_FUTEX
-
-// Some Android headers are missing these definitions even though they
-// support these futex operations.
-#ifdef __BIONIC__
-#ifndef SYS_futex
-#define SYS_futex __NR_futex
-#endif
-#ifndef FUTEX_WAIT_BITSET
-#define FUTEX_WAIT_BITSET 9
-#endif
-#ifndef FUTEX_PRIVATE_FLAG
-#define FUTEX_PRIVATE_FLAG 128
-#endif
-#ifndef FUTEX_CLOCK_REALTIME
-#define FUTEX_CLOCK_REALTIME 256
-#endif
-#ifndef FUTEX_BITSET_MATCH_ANY
-#define FUTEX_BITSET_MATCH_ANY 0xFFFFFFFF
-#endif
-#endif
-
-#if defined(__NR_futex_time64) && !defined(SYS_futex_time64)
-#define SYS_futex_time64 __NR_futex_time64
-#endif
-
-#if defined(SYS_futex_time64) && !defined(SYS_futex)
-#define SYS_futex SYS_futex_time64
-#endif
-
-class Futex {
- public:
- static int WaitUntil(std::atomic<int32_t> *v, int32_t val,
- KernelTimeout t) {
- int err = 0;
- if (t.has_timeout()) {
- // https://locklessinc.com/articles/futex_cheat_sheet/
- // Unlike FUTEX_WAIT, FUTEX_WAIT_BITSET uses absolute time.
- struct timespec abs_timeout = t.MakeAbsTimespec();
- // Atomically check that the futex value is still 0, and if it
- // is, sleep until abs_timeout or until woken by FUTEX_WAKE.
- err = syscall(
- SYS_futex, reinterpret_cast<int32_t *>(v),
- FUTEX_WAIT_BITSET | FUTEX_PRIVATE_FLAG | FUTEX_CLOCK_REALTIME, val,
- &abs_timeout, nullptr, FUTEX_BITSET_MATCH_ANY);
- } else {
- // Atomically check that the futex value is still 0, and if it
- // is, sleep until woken by FUTEX_WAKE.
- err = syscall(SYS_futex, reinterpret_cast<int32_t *>(v),
- FUTEX_WAIT | FUTEX_PRIVATE_FLAG, val, nullptr);
- }
- if (err != 0) {
- err = -errno;
- }
- return err;
- }
-
- static int Wake(std::atomic<int32_t> *v, int32_t count) {
- int err = syscall(SYS_futex, reinterpret_cast<int32_t *>(v),
- FUTEX_WAKE | FUTEX_PRIVATE_FLAG, count);
- if (ABSL_PREDICT_FALSE(err < 0)) {
- err = -errno;
- }
- return err;
- }
-};
-
-Waiter::Waiter() {
- futex_.store(0, std::memory_order_relaxed);
-}
-
-Waiter::~Waiter() = default;
-
-bool Waiter::Wait(KernelTimeout t) {
- // Loop until we can atomically decrement futex from a positive
- // value, waiting on a futex while we believe it is zero.
- // Note that, since the thread ticker is just reset, we don't need to check
- // whether the thread is idle on the very first pass of the loop.
- bool first_pass = true;
- while (true) {
- int32_t x = futex_.load(std::memory_order_relaxed);
- while (x != 0) {
- if (!futex_.compare_exchange_weak(x, x - 1,
- std::memory_order_acquire,
- std::memory_order_relaxed)) {
- continue; // Raced with someone, retry.
- }
- return true; // Consumed a wakeup, we are done.
- }
-
-
- if (!first_pass) MaybeBecomeIdle();
- const int err = Futex::WaitUntil(&futex_, 0, t);
- if (err != 0) {
- if (err == -EINTR || err == -EWOULDBLOCK) {
- // Do nothing, the loop will retry.
- } else if (err == -ETIMEDOUT) {
- return false;
- } else {
- ABSL_RAW_LOG(FATAL, "Futex operation failed with error %d\n", err);
- }
- }
- first_pass = false;
- }
-}
-
-void Waiter::Post() {
- if (futex_.fetch_add(1, std::memory_order_release) == 0) {
- // We incremented from 0, need to wake a potential waiter.
- Poke();
- }
-}
-
-void Waiter::Poke() {
- // Wake one thread waiting on the futex.
- const int err = Futex::Wake(&futex_, 1);
- if (ABSL_PREDICT_FALSE(err < 0)) {
- ABSL_RAW_LOG(FATAL, "Futex operation failed with error %d\n", err);
- }
-}
-
-#elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_CONDVAR
-
-class PthreadMutexHolder {
- public:
- explicit PthreadMutexHolder(pthread_mutex_t *mu) : mu_(mu) {
- const int err = pthread_mutex_lock(mu_);
- if (err != 0) {
- ABSL_RAW_LOG(FATAL, "pthread_mutex_lock failed: %d", err);
- }
- }
-
- PthreadMutexHolder(const PthreadMutexHolder &rhs) = delete;
- PthreadMutexHolder &operator=(const PthreadMutexHolder &rhs) = delete;
-
- ~PthreadMutexHolder() {
- const int err = pthread_mutex_unlock(mu_);
- if (err != 0) {
- ABSL_RAW_LOG(FATAL, "pthread_mutex_unlock failed: %d", err);
- }
- }
-
- private:
- pthread_mutex_t *mu_;
-};
-
-Waiter::Waiter() {
- const int err = pthread_mutex_init(&mu_, 0);
- if (err != 0) {
- ABSL_RAW_LOG(FATAL, "pthread_mutex_init failed: %d", err);
- }
-
- const int err2 = pthread_cond_init(&cv_, 0);
- if (err2 != 0) {
- ABSL_RAW_LOG(FATAL, "pthread_cond_init failed: %d", err2);
- }
-
- waiter_count_ = 0;
- wakeup_count_ = 0;
-}
-
-Waiter::~Waiter() {
- const int err = pthread_mutex_destroy(&mu_);
- if (err != 0) {
- ABSL_RAW_LOG(FATAL, "pthread_mutex_destroy failed: %d", err);
- }
-
- const int err2 = pthread_cond_destroy(&cv_);
- if (err2 != 0) {
- ABSL_RAW_LOG(FATAL, "pthread_cond_destroy failed: %d", err2);
- }
-}
-
-bool Waiter::Wait(KernelTimeout t) {
- struct timespec abs_timeout;
- if (t.has_timeout()) {
- abs_timeout = t.MakeAbsTimespec();
- }
-
- PthreadMutexHolder h(&mu_);
- ++waiter_count_;
- // Loop until we find a wakeup to consume or timeout.
- // Note that, since the thread ticker is just reset, we don't need to check
- // whether the thread is idle on the very first pass of the loop.
- bool first_pass = true;
- while (wakeup_count_ == 0) {
- if (!first_pass) MaybeBecomeIdle();
- // No wakeups available, time to wait.
- if (!t.has_timeout()) {
- const int err = pthread_cond_wait(&cv_, &mu_);
- if (err != 0) {
- ABSL_RAW_LOG(FATAL, "pthread_cond_wait failed: %d", err);
- }
- } else {
- const int err = pthread_cond_timedwait(&cv_, &mu_, &abs_timeout);
- if (err == ETIMEDOUT) {
- --waiter_count_;
- return false;
- }
- if (err != 0) {
- ABSL_RAW_LOG(FATAL, "pthread_cond_timedwait failed: %d", err);
- }
- }
- first_pass = false;
- }
- // Consume a wakeup and we're done.
- --wakeup_count_;
- --waiter_count_;
- return true;
-}
-
-void Waiter::Post() {
- PthreadMutexHolder h(&mu_);
- ++wakeup_count_;
- InternalCondVarPoke();
-}
-
-void Waiter::Poke() {
- PthreadMutexHolder h(&mu_);
- InternalCondVarPoke();
-}
-
-void Waiter::InternalCondVarPoke() {
- if (waiter_count_ != 0) {
- const int err = pthread_cond_signal(&cv_);
- if (ABSL_PREDICT_FALSE(err != 0)) {
- ABSL_RAW_LOG(FATAL, "pthread_cond_signal failed: %d", err);
- }
- }
-}
-
-#elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_SEM
-
-Waiter::Waiter() {
- if (sem_init(&sem_, 0, 0) != 0) {
- ABSL_RAW_LOG(FATAL, "sem_init failed with errno %d\n", errno);
- }
- wakeups_.store(0, std::memory_order_relaxed);
-}
-
-Waiter::~Waiter() {
- if (sem_destroy(&sem_) != 0) {
- ABSL_RAW_LOG(FATAL, "sem_destroy failed with errno %d\n", errno);
- }
-}
-
-bool Waiter::Wait(KernelTimeout t) {
- struct timespec abs_timeout;
- if (t.has_timeout()) {
- abs_timeout = t.MakeAbsTimespec();
- }
-
- // Loop until we timeout or consume a wakeup.
- // Note that, since the thread ticker is just reset, we don't need to check
- // whether the thread is idle on the very first pass of the loop.
- bool first_pass = true;
- while (true) {
- int x = wakeups_.load(std::memory_order_relaxed);
- while (x != 0) {
- if (!wakeups_.compare_exchange_weak(x, x - 1,
- std::memory_order_acquire,
- std::memory_order_relaxed)) {
- continue; // Raced with someone, retry.
- }
- // Successfully consumed a wakeup, we're done.
- return true;
- }
-
- if (!first_pass) MaybeBecomeIdle();
- // Nothing to consume, wait (looping on EINTR).
- while (true) {
- if (!t.has_timeout()) {
- if (sem_wait(&sem_) == 0) break;
- if (errno == EINTR) continue;
- ABSL_RAW_LOG(FATAL, "sem_wait failed: %d", errno);
- } else {
- if (sem_timedwait(&sem_, &abs_timeout) == 0) break;
- if (errno == EINTR) continue;
- if (errno == ETIMEDOUT) return false;
- ABSL_RAW_LOG(FATAL, "sem_timedwait failed: %d", errno);
- }
- }
- first_pass = false;
- }
-}
-
-void Waiter::Post() {
- // Post a wakeup.
- if (wakeups_.fetch_add(1, std::memory_order_release) == 0) {
- // We incremented from 0, need to wake a potential waiter.
- Poke();
- }
-}
-
-void Waiter::Poke() {
- if (sem_post(&sem_) != 0) { // Wake any semaphore waiter.
- ABSL_RAW_LOG(FATAL, "sem_post failed with errno %d\n", errno);
- }
-}
-
-#elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_WIN32
-
-class Waiter::WinHelper {
- public:
- static SRWLOCK *GetLock(Waiter *w) {
- return reinterpret_cast<SRWLOCK *>(&w->mu_storage_);
- }
-
- static CONDITION_VARIABLE *GetCond(Waiter *w) {
- return reinterpret_cast<CONDITION_VARIABLE *>(&w->cv_storage_);
- }
-
- static_assert(sizeof(SRWLOCK) == sizeof(void *),
- "`mu_storage_` does not have the same size as SRWLOCK");
- static_assert(alignof(SRWLOCK) == alignof(void *),
- "`mu_storage_` does not have the same alignment as SRWLOCK");
-
- static_assert(sizeof(CONDITION_VARIABLE) == sizeof(void *),
- "`ABSL_CONDITION_VARIABLE_STORAGE` does not have the same size "
- "as `CONDITION_VARIABLE`");
- static_assert(
- alignof(CONDITION_VARIABLE) == alignof(void *),
- "`cv_storage_` does not have the same alignment as `CONDITION_VARIABLE`");
-
- // The SRWLOCK and CONDITION_VARIABLE types must be trivially constructible
- // and destructible because we never call their constructors or destructors.
- static_assert(std::is_trivially_constructible<SRWLOCK>::value,
- "The `SRWLOCK` type must be trivially constructible");
- static_assert(
- std::is_trivially_constructible<CONDITION_VARIABLE>::value,
- "The `CONDITION_VARIABLE` type must be trivially constructible");
- static_assert(std::is_trivially_destructible<SRWLOCK>::value,
- "The `SRWLOCK` type must be trivially destructible");
- static_assert(std::is_trivially_destructible<CONDITION_VARIABLE>::value,
- "The `CONDITION_VARIABLE` type must be trivially destructible");
-};
-
-class LockHolder {
- public:
- explicit LockHolder(SRWLOCK* mu) : mu_(mu) {
- AcquireSRWLockExclusive(mu_);
- }
-
- LockHolder(const LockHolder&) = delete;
- LockHolder& operator=(const LockHolder&) = delete;
-
- ~LockHolder() {
- ReleaseSRWLockExclusive(mu_);
- }
-
- private:
- SRWLOCK* mu_;
-};
-
-Waiter::Waiter() {
- auto *mu = ::new (static_cast<void *>(&mu_storage_)) SRWLOCK;
- auto *cv = ::new (static_cast<void *>(&cv_storage_)) CONDITION_VARIABLE;
- InitializeSRWLock(mu);
- InitializeConditionVariable(cv);
- waiter_count_ = 0;
- wakeup_count_ = 0;
-}
-
-// SRW locks and condition variables do not need to be explicitly destroyed.
-// https://docs.microsoft.com/en-us/windows/win32/api/synchapi/nf-synchapi-initializesrwlock
-// https://stackoverflow.com/questions/28975958/why-does-windows-have-no-deleteconditionvariable-function-to-go-together-with
-Waiter::~Waiter() = default;
-
-bool Waiter::Wait(KernelTimeout t) {
- SRWLOCK *mu = WinHelper::GetLock(this);
- CONDITION_VARIABLE *cv = WinHelper::GetCond(this);
-
- LockHolder h(mu);
- ++waiter_count_;
-
- // Loop until we find a wakeup to consume or timeout.
- // Note that, since the thread ticker is just reset, we don't need to check
- // whether the thread is idle on the very first pass of the loop.
- bool first_pass = true;
- while (wakeup_count_ == 0) {
- if (!first_pass) MaybeBecomeIdle();
- // No wakeups available, time to wait.
- if (!SleepConditionVariableSRW(cv, mu, t.InMillisecondsFromNow(), 0)) {
- // GetLastError() returns a Win32 DWORD, but we assign to
- // unsigned long to simplify the ABSL_RAW_LOG case below. The uniform
- // initialization guarantees this is not a narrowing conversion.
- const unsigned long err{GetLastError()}; // NOLINT(runtime/int)
- if (err == ERROR_TIMEOUT) {
- --waiter_count_;
- return false;
- } else {
- ABSL_RAW_LOG(FATAL, "SleepConditionVariableSRW failed: %lu", err);
- }
- }
- first_pass = false;
- }
- // Consume a wakeup and we're done.
- --wakeup_count_;
- --waiter_count_;
- return true;
-}
-
-void Waiter::Post() {
- LockHolder h(WinHelper::GetLock(this));
- ++wakeup_count_;
- InternalCondVarPoke();
-}
-
-void Waiter::Poke() {
- LockHolder h(WinHelper::GetLock(this));
- InternalCondVarPoke();
-}
-
-void Waiter::InternalCondVarPoke() {
- if (waiter_count_ != 0) {
- WakeConditionVariable(WinHelper::GetCond(this));
- }
-}
-
-#else
-#error Unknown ABSL_WAITER_MODE
-#endif
-
-} // namespace synchronization_internal
-ABSL_NAMESPACE_END
-} // namespace absl