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Diffstat (limited to 'ports/README')
-rw-r--r-- | ports/README | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/ports/README b/ports/README new file mode 100644 index 0000000..4b8987a --- /dev/null +++ b/ports/README @@ -0,0 +1,19 @@ +This directory contains some (contributed) works covering usage and/or building of mpg123/libmpg123 from different programming environments. + +- Delphi: mpg123_.pas + Unit for linking against libmpg123 (Win32, DLL). + ...by Arthur Pires <arthurprs@gmail.com> +- Sony PSP: Sony_PSP/; building libmpg123 for the PSP (used for the MODO player). + ...by Bastian Pflieger <wb@illogical.de> +- MSVC++: Microsoft Windows / Visual C++ builds + - MSVC++/CMP3Stream: + project for building libmpg123 with interface class. + ...by "Gates Fan" <gatesfan@gmail.com> + - MSVC++/mpg123.h + A wrapper header over mpg123.h.in (yes, the template file in ../src/libmpg123) to use in MSVC++ projects that link to libmpg123. + - MSVC++/2005 and MSVC++/2008 contain project files for building and using libmpg123 with the corresponding versions of Microsoft Visual C++. + To use it add the project to your solution. Then add a reference to libmpg123 from the project that wants to use it. + Also add ports/MSVC++ and src/libmpg123 to the include path. + If you want to use the asm build you will need yasm (http://www.tortall.net/projects/yasm/). + Please put yasm.exe into a directory where MSVC++ can find it. Finally switch the libmpg123 project to the + Release_MMX_Dll build using the Visual Studio Configuration Manager. |