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Diffstat (limited to 'src/proguard/gui/splash/BufferedSprite.java')
-rw-r--r--src/proguard/gui/splash/BufferedSprite.java145
1 files changed, 0 insertions, 145 deletions
diff --git a/src/proguard/gui/splash/BufferedSprite.java b/src/proguard/gui/splash/BufferedSprite.java
deleted file mode 100644
index 251088e..0000000
--- a/src/proguard/gui/splash/BufferedSprite.java
+++ /dev/null
@@ -1,145 +0,0 @@
-/*
- * ProGuard -- shrinking, optimization, obfuscation, and preverification
- * of Java bytecode.
- *
- * Copyright (c) 2002-2014 Eric Lafortune (eric@graphics.cornell.edu)
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the Free
- * Software Foundation; either version 2 of the License, or (at your option)
- * any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-package proguard.gui.splash;
-
-import java.awt.*;
-import java.awt.image.BufferedImage;
-
-/**
- * This Sprite encapsulates another Sprite, which is then buffered in an Image.
- *
- * @author Eric Lafortune
- */
-public class BufferedSprite implements Sprite
-{
- private final int bufferX;
- private final int bufferY;
- private final Image bufferImage;
- private final Color backgroundColor;
- private final Sprite sprite;
- private final VariableInt x;
- private final VariableInt y;
-
- private long cachedTime = -1;
-
-
- /**
- * Creates a new BufferedSprite with an ABGR image.
- * @param bufferX the x offset of the buffer image.
- * @param bufferY the y offset of the buffer image.
- * @param width the width of the buffer image.
- * @param height the height of the buffer image.
- * @param sprite the Sprite that is painted in the buffer.
- * @param x the variable x ordinate of the image buffer for painting.
- * @param y the variable y ordinate of the image buffer for painting.
- *
- */
- public BufferedSprite(int bufferX,
- int bufferY,
- int width,
- int height,
- Sprite sprite,
- VariableInt x,
- VariableInt y)
- {
-
- this(bufferX,
- bufferY,
- new BufferedImage(width, height, BufferedImage.TYPE_4BYTE_ABGR),
- null,
- sprite,
- x,
- y);
- }
-
-
- /**
- * Creates a new BufferedSprite with the given image.
- * @param bufferX the x offset of the buffer image.
- * @param bufferY the y offset of the buffer image.
- * @param bufferImage the Image that is used for the buffering.
- * @param backgroundColor the background color that is used for the buffer.
- * @param sprite the Sprite that is painted in the buffer.
- * @param x the variable x ordinate of the image buffer for
- * painting.
- * @param y the variable y ordinate of the image buffer for
- * painting.
- */
- public BufferedSprite(int bufferX,
- int bufferY,
- Image bufferImage,
- Color backgroundColor,
- Sprite sprite,
- VariableInt x,
- VariableInt y)
- {
- this.bufferX = bufferX;
- this.bufferY = bufferY;
- this.bufferImage = bufferImage;
- this.backgroundColor = backgroundColor;
- this.sprite = sprite;
- this.x = x;
- this.y = y;
- }
-
-
- // Implementation for Sprite.
-
- public void paint(Graphics graphics, long time)
- {
- if (time != cachedTime)
- {
- Graphics bufferGraphics = bufferImage.getGraphics();
-
- // Clear the background.
- if (backgroundColor != null)
- {
- Graphics2D bufferGraphics2D = (Graphics2D)bufferGraphics;
- bufferGraphics2D.setComposite(AlphaComposite.Clear);
- bufferGraphics.fillRect(0, 0, bufferImage.getWidth(null), bufferImage.getHeight(null));
- bufferGraphics2D.setComposite(AlphaComposite.Src);
- }
- else
- {
- bufferGraphics.setColor(backgroundColor);
- bufferGraphics.fillRect(0, 0, bufferImage.getWidth(null), bufferImage.getHeight(null));
- }
-
- // Set up the buffer graphics.
- bufferGraphics.translate(-bufferX, -bufferY);
- bufferGraphics.setColor(graphics.getColor());
- bufferGraphics.setFont(graphics.getFont());
-
- // Draw the sprite.
- sprite.paint(bufferGraphics, time);
-
- bufferGraphics.dispose();
-
- cachedTime = time;
- }
-
- // Draw the buffer image.
- graphics.drawImage(bufferImage,
- bufferX + x.getInt(time),
- bufferY + y.getInt(time),
- null);
- }
-}