1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
|
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef EGL_DISPLAY_H
#define EGL_DISPLAY_H
#include <list>
#include <map>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "emugl/common/mutex.h"
#include "emugl/common/smart_ptr.h"
#include "EglConfig.h"
#include "EglContext.h"
#include "EglOsApi.h"
#include "EglSurface.h"
#include "EglWindowSurface.h"
typedef std::map<unsigned int, ContextPtr> ContextsHndlMap;
typedef std::map<unsigned int, SurfacePtr> SurfacesHndlMap;
class EglDisplay {
public:
// Create new EglDisplay instance from a given native display |dpy|,
// with matching internal display |idpy|. If |isDefault| is true,
// this will be considered the default diplay.
EglDisplay(EGLNativeDisplayType dpy, EglOS::Display* idpy);
// Return the native display handle for this EglDisplay.
EGLNativeDisplayType getNativeDisplay() const { return m_dpy; }
// Return the native internal display handle for this EglDisplay.
EglOS::Display* nativeType() const { return m_idpy; }
// Return the number of known configurations for this EglDisplay.
int nConfigs() const { return m_configs.size(); }
// Write up to |config_size| EGLConfig values into the |configs| array.
// Return the number if values written.
int getConfigs(EGLConfig* configs,int config_size) const;
// Select all display configurations that match at least the values
// in |dummy|. If |configs| is NULL, this returns the number of all
// matching configs. Otherwise, this writes into |configs| up to
// |config_size| matching EGLConfig values, and returns their number.
int chooseConfigs(const EglConfig& dummy,
EGLConfig* configs,
int config_size) const;
// Return the EglConfig value that matches a given EGLConfig |conf|.
EglConfig* getConfig(EGLConfig conf) const;
// Return the EglConfig value that matches a given EGLConfig with
// EGL_CONFIG_ID value |id|.
EglConfig* getConfig(EGLint id) const;
EGLSurface addSurface(SurfacePtr s );
SurfacePtr getSurface(EGLSurface surface) const;
bool removeSurface(EGLSurface s);
bool removeSurface(SurfacePtr s);
EGLContext addContext(ContextPtr ctx );
ContextPtr getContext(EGLContext ctx) const;
bool removeContext(EGLContext ctx);
bool removeContext(ContextPtr ctx);
ObjectNameManager* getManager(GLESVersion ver) const { return m_manager[ver];}
~EglDisplay();
void initialize(int renderableType);
void terminate();
bool isInitialize();
ImagePtr getImage(EGLImageKHR img) const;
EGLImageKHR addImageKHR(ImagePtr);
bool destroyImageKHR(EGLImageKHR img);
EglOS::Context* getGlobalSharedContext() const;
private:
static void addConfig(void* opaque, const EglOS::ConfigInfo* configInfo);
int doChooseConfigs(const EglConfig& dummy,EGLConfig* configs,int config_size) const;
void addMissingConfigs(void);
void initConfigurations(int renderableType);
EGLNativeDisplayType m_dpy;
EglOS::Display* m_idpy;
bool m_initialized;
bool m_configInitialized;
ConfigsList m_configs;
ContextsHndlMap m_contexts;
SurfacesHndlMap m_surfaces;
GlobalNameSpace m_globalNameSpace;
ObjectNameManager* m_manager[MAX_GLES_VERSION];
mutable emugl::Mutex m_lock;
ImagesHndlMap m_eglImages;
unsigned int m_nextEglImageId;
mutable EglOS::Context* m_globalSharedContext;
};
#endif
|