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+//! A simple single-threaded executor.
+
+#![feature(async_await)]
+
+use std::future::Future;
+use std::panic::catch_unwind;
+use std::thread;
+
+use crossbeam::channel::{unbounded, Sender};
+use futures::executor;
+use lazy_static::lazy_static;
+
+/// Spawns a future on the executor.
+fn spawn<F, R>(future: F) -> async_task::JoinHandle<R, ()>
+where
+ F: Future<Output = R> + Send + 'static,
+ R: Send + 'static,
+{
+ lazy_static! {
+ // A channel that holds scheduled tasks.
+ static ref QUEUE: Sender<async_task::Task<()>> = {
+ let (sender, receiver) = unbounded::<async_task::Task<()>>();
+
+ // Start the executor thread.
+ thread::spawn(|| {
+ for task in receiver {
+ // Ignore panics for simplicity.
+ let _ignore_panic = catch_unwind(|| task.run());
+ }
+ });
+
+ sender
+ };
+ }
+
+ // Create a task that is scheduled by sending itself into the channel.
+ let schedule = |t| QUEUE.send(t).unwrap();
+ let (task, handle) = async_task::spawn(future, schedule, ());
+
+ // Schedule the task by sending it into the channel.
+ task.schedule();
+
+ handle
+}
+
+fn main() {
+ // Spawn a future and await its result.
+ let handle = spawn(async {
+ println!("Hello, world!");
+ });
+ executor::block_on(handle);
+}