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authorsteve-lunarg <steve_gh@khasekhemwy.net>2016-10-26 19:18:55 -0600
committersteve-lunarg <steve_gh@khasekhemwy.net>2016-10-31 12:46:05 -0600
commit3226b0835ca34e363fc66939e3a20b8753e07bd7 (patch)
tree0398597bb6fdb849c831ca2d6ed9ec674b97f812
parente19e68d4313617b8fe8bb68578d2de51507e603f (diff)
downloadglslang-3226b0835ca34e363fc66939e3a20b8753e07bd7.tar.gz
HLSL: Add min*{float,int,uint} types
These HLSL types are guaranteed to have at least the given number of bits, but may have more. min{16,10}float is mapped to EbtFloat at medium precision -> SPIRV RelaxedPrecision min{16,12}int and min16uint are mapped to mediump -> SPIR-V RelaxedPrecision
-rw-r--r--Test/baseResults/hlsl.mintypes.frag.out222
-rw-r--r--Test/hlsl.mintypes.frag49
-rw-r--r--gtests/Hlsl.FromFile.cpp1
-rwxr-xr-xhlsl/hlslGrammar.cpp95
-rwxr-xr-xhlsl/hlslScanContext.cpp43
-rwxr-xr-xhlsl/hlslTokens.h20
6 files changed, 428 insertions, 2 deletions
diff --git a/Test/baseResults/hlsl.mintypes.frag.out b/Test/baseResults/hlsl.mintypes.frag.out
new file mode 100644
index 00000000..34d326e0
--- /dev/null
+++ b/Test/baseResults/hlsl.mintypes.frag.out
@@ -0,0 +1,222 @@
+hlsl.mintypes.frag
+Shader version: 450
+gl_FragCoord origin is upper left
+0:? Sequence
+0:9 Function Definition: main( (temp structure{temp 4-component vector of float Color})
+0:9 Function Parameters:
+0:? Sequence
+0:40 add (temp mediump 2-component vector of float)
+0:40 'mf16_2' (temp mediump 2-component vector of float)
+0:40 'mf16' (temp mediump float)
+0:41 add (temp mediump 2-component vector of float)
+0:41 'mf10_2' (temp mediump 2-component vector of float)
+0:41 'mf10' (temp mediump float)
+0:42 add (temp mediump 2-component vector of int)
+0:42 'mi16_2' (temp mediump 2-component vector of int)
+0:42 'mi16' (temp mediump int)
+0:43 add (temp mediump 2-component vector of int)
+0:43 'mi12_2' (temp mediump 2-component vector of int)
+0:43 'mi12' (temp mediump int)
+0:44 add (temp mediump 2-component vector of uint)
+0:44 'mu16_2' (temp mediump 2-component vector of uint)
+0:44 'mu16' (temp mediump uint)
+0:47 move second child to first child (temp 4-component vector of float)
+0:47 Color: direct index for structure (temp 4-component vector of float)
+0:47 'psout' (temp structure{temp 4-component vector of float Color})
+0:47 Constant:
+0:47 0 (const int)
+0:47 Constant:
+0:47 0.000000
+0:47 0.000000
+0:47 0.000000
+0:47 0.000000
+0:48 Sequence
+0:48 Sequence
+0:48 move second child to first child (temp 4-component vector of float)
+0:? 'Color' (layout(location=0 ) out 4-component vector of float)
+0:48 Color: direct index for structure (temp 4-component vector of float)
+0:48 'psout' (temp structure{temp 4-component vector of float Color})
+0:48 Constant:
+0:48 0 (const int)
+0:48 Branch: Return
+0:? Linker Objects
+0:? 'Color' (layout(location=0 ) out 4-component vector of float)
+0:? 'anon@0' (uniform block{layout(offset=0 ) uniform mediump float b1a, layout(offset=4 ) uniform mediump float b1b})
+
+
+Linked fragment stage:
+
+
+Shader version: 450
+gl_FragCoord origin is upper left
+0:? Sequence
+0:9 Function Definition: main( (temp structure{temp 4-component vector of float Color})
+0:9 Function Parameters:
+0:? Sequence
+0:40 add (temp mediump 2-component vector of float)
+0:40 'mf16_2' (temp mediump 2-component vector of float)
+0:40 'mf16' (temp mediump float)
+0:41 add (temp mediump 2-component vector of float)
+0:41 'mf10_2' (temp mediump 2-component vector of float)
+0:41 'mf10' (temp mediump float)
+0:42 add (temp mediump 2-component vector of int)
+0:42 'mi16_2' (temp mediump 2-component vector of int)
+0:42 'mi16' (temp mediump int)
+0:43 add (temp mediump 2-component vector of int)
+0:43 'mi12_2' (temp mediump 2-component vector of int)
+0:43 'mi12' (temp mediump int)
+0:44 add (temp mediump 2-component vector of uint)
+0:44 'mu16_2' (temp mediump 2-component vector of uint)
+0:44 'mu16' (temp mediump uint)
+0:47 move second child to first child (temp 4-component vector of float)
+0:47 Color: direct index for structure (temp 4-component vector of float)
+0:47 'psout' (temp structure{temp 4-component vector of float Color})
+0:47 Constant:
+0:47 0 (const int)
+0:47 Constant:
+0:47 0.000000
+0:47 0.000000
+0:47 0.000000
+0:47 0.000000
+0:48 Sequence
+0:48 Sequence
+0:48 move second child to first child (temp 4-component vector of float)
+0:? 'Color' (layout(location=0 ) out 4-component vector of float)
+0:48 Color: direct index for structure (temp 4-component vector of float)
+0:48 'psout' (temp structure{temp 4-component vector of float Color})
+0:48 Constant:
+0:48 0 (const int)
+0:48 Branch: Return
+0:? Linker Objects
+0:? 'Color' (layout(location=0 ) out 4-component vector of float)
+0:? 'anon@0' (uniform block{layout(offset=0 ) uniform mediump float b1a, layout(offset=4 ) uniform mediump float b1b})
+
+// Module Version 10000
+// Generated by (magic number): 80001
+// Id's are bound by 65
+
+ Capability Shader
+ 1: ExtInstImport "GLSL.std.450"
+ MemoryModel Logical GLSL450
+ EntryPoint Fragment 4 "main" 58
+ ExecutionMode 4 OriginUpperLeft
+ Name 4 "main"
+ Name 9 "mf16_2"
+ Name 12 "mf16"
+ Name 16 "mf10_2"
+ Name 18 "mf10"
+ Name 25 "mi16_2"
+ Name 28 "mi16"
+ Name 32 "mi12_2"
+ Name 34 "mi12"
+ Name 41 "mu16_2"
+ Name 44 "mu16"
+ Name 49 "PS_OUTPUT"
+ MemberName 49(PS_OUTPUT) 0 "Color"
+ Name 51 "psout"
+ Name 58 "Color"
+ Name 62 "$Global"
+ MemberName 62($Global) 0 "b1a"
+ MemberName 62($Global) 1 "b1b"
+ Name 64 ""
+ Decorate 9(mf16_2) RelaxedPrecision
+ Decorate 10 RelaxedPrecision
+ Decorate 12(mf16) RelaxedPrecision
+ Decorate 13 RelaxedPrecision
+ Decorate 14 RelaxedPrecision
+ Decorate 15 RelaxedPrecision
+ Decorate 16(mf10_2) RelaxedPrecision
+ Decorate 17 RelaxedPrecision
+ Decorate 18(mf10) RelaxedPrecision
+ Decorate 19 RelaxedPrecision
+ Decorate 20 RelaxedPrecision
+ Decorate 21 RelaxedPrecision
+ Decorate 25(mi16_2) RelaxedPrecision
+ Decorate 26 RelaxedPrecision
+ Decorate 28(mi16) RelaxedPrecision
+ Decorate 29 RelaxedPrecision
+ Decorate 30 RelaxedPrecision
+ Decorate 31 RelaxedPrecision
+ Decorate 32(mi12_2) RelaxedPrecision
+ Decorate 33 RelaxedPrecision
+ Decorate 34(mi12) RelaxedPrecision
+ Decorate 35 RelaxedPrecision
+ Decorate 36 RelaxedPrecision
+ Decorate 37 RelaxedPrecision
+ Decorate 41(mu16_2) RelaxedPrecision
+ Decorate 42 RelaxedPrecision
+ Decorate 44(mu16) RelaxedPrecision
+ Decorate 45 RelaxedPrecision
+ Decorate 46 RelaxedPrecision
+ Decorate 47 RelaxedPrecision
+ Decorate 58(Color) Location 0
+ MemberDecorate 62($Global) 0 RelaxedPrecision
+ MemberDecorate 62($Global) 1 RelaxedPrecision
+ Decorate 62($Global) Block
+ Decorate 64 DescriptorSet 0
+ 2: TypeVoid
+ 3: TypeFunction 2
+ 6: TypeFloat 32
+ 7: TypeVector 6(float) 2
+ 8: TypePointer Function 7(fvec2)
+ 11: TypePointer Function 6(float)
+ 22: TypeInt 32 1
+ 23: TypeVector 22(int) 2
+ 24: TypePointer Function 23(ivec2)
+ 27: TypePointer Function 22(int)
+ 38: TypeInt 32 0
+ 39: TypeVector 38(int) 2
+ 40: TypePointer Function 39(ivec2)
+ 43: TypePointer Function 38(int)
+ 48: TypeVector 6(float) 4
+ 49(PS_OUTPUT): TypeStruct 48(fvec4)
+ 50: TypePointer Function 49(PS_OUTPUT)
+ 52: 22(int) Constant 0
+ 53: 6(float) Constant 0
+ 54: 48(fvec4) ConstantComposite 53 53 53 53
+ 55: TypePointer Function 48(fvec4)
+ 57: TypePointer Output 48(fvec4)
+ 58(Color): 57(ptr) Variable Output
+ 62($Global): TypeStruct 6(float) 6(float)
+ 63: TypePointer Uniform 62($Global)
+ 64: 63(ptr) Variable Uniform
+ 4(main): 2 Function None 3
+ 5: Label
+ 9(mf16_2): 8(ptr) Variable Function
+ 12(mf16): 11(ptr) Variable Function
+ 16(mf10_2): 8(ptr) Variable Function
+ 18(mf10): 11(ptr) Variable Function
+ 25(mi16_2): 24(ptr) Variable Function
+ 28(mi16): 27(ptr) Variable Function
+ 32(mi12_2): 24(ptr) Variable Function
+ 34(mi12): 27(ptr) Variable Function
+ 41(mu16_2): 40(ptr) Variable Function
+ 44(mu16): 43(ptr) Variable Function
+ 51(psout): 50(ptr) Variable Function
+ 10: 7(fvec2) Load 9(mf16_2)
+ 13: 6(float) Load 12(mf16)
+ 14: 7(fvec2) CompositeConstruct 13 13
+ 15: 7(fvec2) FAdd 10 14
+ 17: 7(fvec2) Load 16(mf10_2)
+ 19: 6(float) Load 18(mf10)
+ 20: 7(fvec2) CompositeConstruct 19 19
+ 21: 7(fvec2) FAdd 17 20
+ 26: 23(ivec2) Load 25(mi16_2)
+ 29: 22(int) Load 28(mi16)
+ 30: 23(ivec2) CompositeConstruct 29 29
+ 31: 23(ivec2) IAdd 26 30
+ 33: 23(ivec2) Load 32(mi12_2)
+ 35: 22(int) Load 34(mi12)
+ 36: 23(ivec2) CompositeConstruct 35 35
+ 37: 23(ivec2) IAdd 33 36
+ 42: 39(ivec2) Load 41(mu16_2)
+ 45: 38(int) Load 44(mu16)
+ 46: 39(ivec2) CompositeConstruct 45 45
+ 47: 39(ivec2) IAdd 42 46
+ 56: 55(ptr) AccessChain 51(psout) 52
+ Store 56 54
+ 59: 55(ptr) AccessChain 51(psout) 52
+ 60: 48(fvec4) Load 59
+ Store 58(Color) 60
+ Return
+ FunctionEnd
diff --git a/Test/hlsl.mintypes.frag b/Test/hlsl.mintypes.frag
new file mode 100644
index 00000000..ad47e68e
--- /dev/null
+++ b/Test/hlsl.mintypes.frag
@@ -0,0 +1,49 @@
+struct PS_OUTPUT
+{
+ float4 Color : SV_Target0;
+};
+
+uniform min16float b1a, b1b;
+
+PS_OUTPUT main()
+{
+ min16float mf16;
+ min16float1 mf16_1;
+ min16float2 mf16_2;
+ min16float3 mf16_3;
+ min16float4 mf16_4;
+
+ min10float mf10;
+ min10float1 mf10_1;
+ min10float2 mf10_2;
+ min10float3 mf10_3;
+ min10float4 mf12_4;
+
+ min16int mi16;
+ min16int1 mi16_1;
+ min16int2 mi16_2;
+ min16int3 mi16_3;
+ min16int4 mi16_4;
+
+ min12int mi12;
+ min12int1 mi12_1;
+ min12int2 mi12_2;
+ min12int3 mi12_3;
+ min12int4 mi12_4;
+
+ min16uint mu16;
+ min16uint1 mu16_1;
+ min16uint2 mu16_2;
+ min16uint3 mu16_3;
+ min16uint4 mu16_4;
+
+ mf16_2 + mf16;
+ mf10_2 + mf10;
+ mi16_2 + mi16;
+ mi12_2 + mi12;
+ mu16_2 + mu16;
+
+ PS_OUTPUT psout;
+ psout.Color = 0;
+ return psout;
+}
diff --git a/gtests/Hlsl.FromFile.cpp b/gtests/Hlsl.FromFile.cpp
index 4d2e792f..9a6072a3 100644
--- a/gtests/Hlsl.FromFile.cpp
+++ b/gtests/Hlsl.FromFile.cpp
@@ -146,6 +146,7 @@ INSTANTIATE_TEST_CASE_P(
{"hlsl.logical.unary.frag", "main"},
{"hlsl.logical.binary.frag", "main"},
{"hlsl.logical.binary.vec.frag", "main"},
+ {"hlsl.mintypes.frag", "main"},
{"hlsl.multiEntry.vert", "RealEntrypoint"},
{"hlsl.multiReturn.frag", "main"},
{"hlsl.matrixindex.frag", "main"},
diff --git a/hlsl/hlslGrammar.cpp b/hlsl/hlslGrammar.cpp
index 89465bff..4b2d6a23 100755
--- a/hlsl/hlslGrammar.cpp
+++ b/hlsl/hlslGrammar.cpp
@@ -465,7 +465,7 @@ bool HlslGrammar::acceptFullySpecifiedType(TType& type)
// whatever comes from acceptQualifier.
assert(qualifier.layoutFormat == ElfNone);
qualifier.layoutFormat = type.getQualifier().layoutFormat;
-
+ qualifier.precision = type.getQualifier().precision;
type.getQualifier() = qualifier;
}
@@ -967,6 +967,14 @@ bool HlslGrammar::acceptTextureType(TType& type)
// Otherwise, return false, and don't advance
bool HlslGrammar::acceptType(TType& type)
{
+ // Basic types for min* types, broken out here in case of future
+ // changes, e.g, to use native halfs.
+ static const TBasicType min16float_bt = EbtFloat;
+ static const TBasicType min10float_bt = EbtFloat;
+ static const TBasicType min16int_bt = EbtInt;
+ static const TBasicType min12int_bt = EbtInt;
+ static const TBasicType min16uint_bt = EbtUint;
+
switch (peek()) {
case EHTokVector:
return acceptVectorTemplateType(type);
@@ -1118,6 +1126,91 @@ bool HlslGrammar::acceptType(TType& type)
new(&type) TType(EbtBool, EvqTemporary, 4);
break;
+ case EHTokMin16float:
+ new(&type) TType(min16float_bt, EvqTemporary, EpqMedium);
+ break;
+ case EHTokMin16float1:
+ new(&type) TType(min16float_bt, EvqTemporary, EpqMedium);
+ type.makeVector();
+ break;
+ case EHTokMin16float2:
+ new(&type) TType(min16float_bt, EvqTemporary, EpqMedium, 2);
+ break;
+ case EHTokMin16float3:
+ new(&type) TType(min16float_bt, EvqTemporary, EpqMedium, 3);
+ break;
+ case EHTokMin16float4:
+ new(&type) TType(min16float_bt, EvqTemporary, EpqMedium, 4);
+ break;
+
+ case EHTokMin10float:
+ new(&type) TType(min10float_bt, EvqTemporary, EpqMedium);
+ break;
+ case EHTokMin10float1:
+ new(&type) TType(min10float_bt, EvqTemporary, EpqMedium);
+ type.makeVector();
+ break;
+ case EHTokMin10float2:
+ new(&type) TType(min10float_bt, EvqTemporary, EpqMedium, 2);
+ break;
+ case EHTokMin10float3:
+ new(&type) TType(min10float_bt, EvqTemporary, EpqMedium, 3);
+ break;
+ case EHTokMin10float4:
+ new(&type) TType(min10float_bt, EvqTemporary, EpqMedium, 4);
+ break;
+
+ case EHTokMin16int:
+ new(&type) TType(min16int_bt, EvqTemporary, EpqMedium);
+ break;
+ case EHTokMin16int1:
+ new(&type) TType(min16int_bt, EvqTemporary, EpqMedium);
+ type.makeVector();
+ break;
+ case EHTokMin16int2:
+ new(&type) TType(min16int_bt, EvqTemporary, EpqMedium, 2);
+ break;
+ case EHTokMin16int3:
+ new(&type) TType(min16int_bt, EvqTemporary, EpqMedium, 3);
+ break;
+ case EHTokMin16int4:
+ new(&type) TType(min16int_bt, EvqTemporary, EpqMedium, 4);
+ break;
+
+ case EHTokMin12int:
+ new(&type) TType(min12int_bt, EvqTemporary, EpqMedium);
+ break;
+ case EHTokMin12int1:
+ new(&type) TType(min12int_bt, EvqTemporary, EpqMedium);
+ type.makeVector();
+ break;
+ case EHTokMin12int2:
+ new(&type) TType(min12int_bt, EvqTemporary, EpqMedium, 2);
+ break;
+ case EHTokMin12int3:
+ new(&type) TType(min12int_bt, EvqTemporary, EpqMedium, 3);
+ break;
+ case EHTokMin12int4:
+ new(&type) TType(min12int_bt, EvqTemporary, EpqMedium, 4);
+ break;
+
+ case EHTokMin16uint:
+ new(&type) TType(min16uint_bt, EvqTemporary, EpqMedium);
+ break;
+ case EHTokMin16uint1:
+ new(&type) TType(min16uint_bt, EvqTemporary, EpqMedium);
+ type.makeVector();
+ break;
+ case EHTokMin16uint2:
+ new(&type) TType(min16uint_bt, EvqTemporary, EpqMedium, 2);
+ break;
+ case EHTokMin16uint3:
+ new(&type) TType(min16uint_bt, EvqTemporary, EpqMedium, 3);
+ break;
+ case EHTokMin16uint4:
+ new(&type) TType(min16uint_bt, EvqTemporary, EpqMedium, 4);
+ break;
+
case EHTokInt1x1:
new(&type) TType(EbtInt, EvqTemporary, 0, 1, 1);
break;
diff --git a/hlsl/hlslScanContext.cpp b/hlsl/hlslScanContext.cpp
index f25bdd8c..e7cd1fcf 100755
--- a/hlsl/hlslScanContext.cpp
+++ b/hlsl/hlslScanContext.cpp
@@ -136,7 +136,7 @@ void HlslScanContext::fillInKeywordMap()
(*KeywordMap)["min10float"] = EHTokMin10float;
(*KeywordMap)["min16int"] = EHTokMin16int;
(*KeywordMap)["min12int"] = EHTokMin12int;
- (*KeywordMap)["min16uint"] = EHTokMin16int;
+ (*KeywordMap)["min16uint"] = EHTokMin16uint;
(*KeywordMap)["bool1"] = EHTokBool1;
(*KeywordMap)["bool2"] = EHTokBool2;
@@ -159,6 +159,27 @@ void HlslScanContext::fillInKeywordMap()
(*KeywordMap)["uint3"] = EHTokUint3;
(*KeywordMap)["uint4"] = EHTokUint4;
+ (*KeywordMap)["min16float1"] = EHTokMin16float1;
+ (*KeywordMap)["min16float2"] = EHTokMin16float2;
+ (*KeywordMap)["min16float3"] = EHTokMin16float3;
+ (*KeywordMap)["min16float4"] = EHTokMin16float4;
+ (*KeywordMap)["min10float1"] = EHTokMin10float1;
+ (*KeywordMap)["min10float2"] = EHTokMin10float2;
+ (*KeywordMap)["min10float3"] = EHTokMin10float3;
+ (*KeywordMap)["min10float4"] = EHTokMin10float4;
+ (*KeywordMap)["min16int1"] = EHTokMin16int1;
+ (*KeywordMap)["min16int2"] = EHTokMin16int2;
+ (*KeywordMap)["min16int3"] = EHTokMin16int3;
+ (*KeywordMap)["min16int4"] = EHTokMin16int4;
+ (*KeywordMap)["min12int1"] = EHTokMin12int1;
+ (*KeywordMap)["min12int2"] = EHTokMin12int2;
+ (*KeywordMap)["min12int3"] = EHTokMin12int3;
+ (*KeywordMap)["min12int4"] = EHTokMin12int4;
+ (*KeywordMap)["min16uint1"] = EHTokMin16uint1;
+ (*KeywordMap)["min16uint2"] = EHTokMin16uint2;
+ (*KeywordMap)["min16uint3"] = EHTokMin16uint3;
+ (*KeywordMap)["min16uint4"] = EHTokMin16uint4;
+
(*KeywordMap)["int1x1"] = EHTokInt1x1;
(*KeywordMap)["int1x2"] = EHTokInt1x2;
(*KeywordMap)["int1x3"] = EHTokInt1x3;
@@ -518,6 +539,26 @@ EHlslTokenClass HlslScanContext::tokenizeIdentifier()
case EHTokUint2:
case EHTokUint3:
case EHTokUint4:
+ case EHTokMin16float1:
+ case EHTokMin16float2:
+ case EHTokMin16float3:
+ case EHTokMin16float4:
+ case EHTokMin10float1:
+ case EHTokMin10float2:
+ case EHTokMin10float3:
+ case EHTokMin10float4:
+ case EHTokMin16int1:
+ case EHTokMin16int2:
+ case EHTokMin16int3:
+ case EHTokMin16int4:
+ case EHTokMin12int1:
+ case EHTokMin12int2:
+ case EHTokMin12int3:
+ case EHTokMin12int4:
+ case EHTokMin16uint1:
+ case EHTokMin16uint2:
+ case EHTokMin16uint3:
+ case EHTokMin16uint4:
// matrix types
case EHTokInt1x1:
diff --git a/hlsl/hlslTokens.h b/hlsl/hlslTokens.h
index 2994001d..d634c8ee 100755
--- a/hlsl/hlslTokens.h
+++ b/hlsl/hlslTokens.h
@@ -108,6 +108,26 @@ enum EHlslTokenClass {
EHTokUint2,
EHTokUint3,
EHTokUint4,
+ EHTokMin16float1,
+ EHTokMin16float2,
+ EHTokMin16float3,
+ EHTokMin16float4,
+ EHTokMin10float1,
+ EHTokMin10float2,
+ EHTokMin10float3,
+ EHTokMin10float4,
+ EHTokMin16int1,
+ EHTokMin16int2,
+ EHTokMin16int3,
+ EHTokMin16int4,
+ EHTokMin12int1,
+ EHTokMin12int2,
+ EHTokMin12int3,
+ EHTokMin12int4,
+ EHTokMin16uint1,
+ EHTokMin16uint2,
+ EHTokMin16uint3,
+ EHTokMin16uint4,
// matrix types
EHTokInt1x1,