aboutsummaryrefslogtreecommitdiff
path: root/Test/baseResults/100.frag.out
diff options
context:
space:
mode:
authorJohn Kessenich <cepheus@frii.com>2014-04-14 15:46:40 +0000
committerJohn Kessenich <cepheus@frii.com>2014-04-14 15:46:40 +0000
commitcf0206c341c6de863a3a100f075822b09a675fdf (patch)
tree9c2f4cf7c7261995cf4bab4677bf8caedacc4285 /Test/baseResults/100.frag.out
parentdd09c05e5b48c8aa617e41a5df35aff803388b91 (diff)
downloadglslang-cf0206c341c6de863a3a100f075822b09a675fdf.tar.gz
Restore r26245 and all tests and test results since 4/1:
r26245: Remove "not yet complete" warning for versions 130 and 140, after tidying up a bit and adding tests. Token pasting is the only known missing feature, and gives its own message now on use. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@26226 e7fa87d3-cd2b-0410-9028-fcbf551c1848
Diffstat (limited to 'Test/baseResults/100.frag.out')
-rw-r--r--Test/baseResults/100.frag.out275
1 files changed, 274 insertions, 1 deletions
diff --git a/Test/baseResults/100.frag.out b/Test/baseResults/100.frag.out
index 6a74e777..bf72cd8f 100644
--- a/Test/baseResults/100.frag.out
+++ b/Test/baseResults/100.frag.out
@@ -331,7 +331,7 @@ ERROR: node is still EOpNull!
0:? 'uint' (mediump int)
0:? 'v' (smooth in 3-element array of mediump 4-component vector of float)
0:? 'f' (mediump float)
-0:? '__anon__0' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform mediump int x})
+0:? 'anon@0' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform mediump int x})
0:? 'fa' (implicitly-sized array of mediump float)
0:? 'f13' (mediump float)
0:? 'fi' (invariant mediump float)
@@ -361,4 +361,277 @@ Requested GL_EXT_shader_texture_lod
Requested GL_OES_EGL_image_external
Requested GL_OES_standard_derivatives
Requested GL_OES_texture_3D
+ERROR: node is still EOpNull!
+0:3 Sequence
+0:3 move second child to first child (3-element array of mediump int)
+0:3 'a' (3-element array of mediump int)
+0:3 Constant:
+0:3 2 (const int)
+0:3 3 (const int)
+0:3 4 (const int)
+0:17 Function Definition: main( (void)
+0:17 Function Parameters:
+0:19 Sequence
+0:19 Constant:
+0:19 0.000000
+0:20 Sequence
+0:20 move second child to first child (mediump int)
+0:20 's' (mediump int)
+0:20 Constant:
+0:20 16 (const int)
+0:21 move second child to first child (mediump int)
+0:21 's' (mediump int)
+0:21 Constant:
+0:21 4 (const int)
+0:22 Test condition and select (void)
+0:22 Condition
+0:22 Compare Equal (bool)
+0:22 'a' (3-element array of mediump int)
+0:22 'a' (3-element array of mediump int)
+0:22 true case is null
+0:24 move second child to first child (mediump int)
+0:24 'b' (mediump int)
+0:24 bitwise and (mediump int)
+0:24 'c' (mediump int)
+0:24 Constant:
+0:24 4 (const int)
+0:25 move second child to first child (mediump int)
+0:25 'b' (mediump int)
+0:25 mod (mediump int)
+0:25 'c' (mediump int)
+0:25 Constant:
+0:25 4 (const int)
+0:26 move second child to first child (mediump int)
+0:26 'b' (mediump int)
+0:26 inclusive-or (mediump int)
+0:26 'c' (mediump int)
+0:26 Constant:
+0:26 4 (const int)
+0:27 right shift second child into first child (mediump int)
+0:27 'b' (mediump int)
+0:27 Constant:
+0:27 2 (const int)
+0:28 left shift second child into first child (mediump int)
+0:28 'b' (mediump int)
+0:28 Constant:
+0:28 2 (const int)
+0:29 mod second child into first child (mediump int)
+0:29 'b' (mediump int)
+0:29 Constant:
+0:29 3 (const int)
+0:36 move second child to first child (structure{mediump float f, 10-element array of mediump float a})
+0:36 's1' (structure{mediump float f, 10-element array of mediump float a})
+0:36 's2' (structure{mediump float f, 10-element array of mediump float a})
+0:37 Test condition and select (void)
+0:37 Condition
+0:37 Compare Equal (bool)
+0:37 's1' (structure{mediump float f, 10-element array of mediump float a})
+0:37 's2' (structure{mediump float f, 10-element array of mediump float a})
+0:37 true case is null
+0:38 Test condition and select (void)
+0:38 Condition
+0:38 Compare Not Equal (bool)
+0:38 's1' (structure{mediump float f, 10-element array of mediump float a})
+0:38 's2' (structure{mediump float f, 10-element array of mediump float a})
+0:38 true case is null
+0:40 'b' (mediump int)
+0:54 Function Definition: foo10( (void)
+0:54 Function Parameters:
+0:67 Function Definition: f11(s21; (void)
+0:67 Function Parameters:
+0:67 'p2d' (in lowp sampler2D)
+0:87 Function Definition: foo234( (void)
+0:87 Function Parameters:
+0:89 Sequence
+0:89 Function Call: texture3D(s31;vf3;f1; (highp 4-component vector of float)
+0:89 's3D2' (uniform highp sampler3D)
+0:89 Constant:
+0:89 0.200000
+0:89 0.200000
+0:89 0.200000
+0:89 Constant:
+0:89 0.200000
+0:90 Function Call: texture3DProj(s31;vf4;f1; (highp 4-component vector of float)
+0:90 's3D2' (uniform highp sampler3D)
+0:90 direct index (smooth mediump 4-component vector of float)
+0:90 'v' (smooth in 3-element array of mediump 4-component vector of float)
+0:90 Constant:
+0:90 1 (const int)
+0:90 Constant:
+0:90 0.400000
+0:91 dPdx (mediump 4-component vector of float)
+0:91 direct index (smooth mediump 4-component vector of float)
+0:91 'v' (smooth in 3-element array of mediump 4-component vector of float)
+0:91 Constant:
+0:91 0 (const int)
+0:92 Constant:
+0:92 0.000000
+0:93 fwidth (mediump float)
+0:93 'f13' (invariant mediump float)
+0:98 Function Definition: foo236( (void)
+0:98 Function Parameters:
+0:100 Sequence
+0:100 dPdx (mediump 4-component vector of float)
+0:100 direct index (smooth mediump 4-component vector of float)
+0:100 'v' (smooth in 3-element array of mediump 4-component vector of float)
+0:100 Constant:
+0:100 0 (const int)
+0:101 Constant:
+0:101 0.000000
+0:102 fwidth (mediump float)
+0:102 'f13' (invariant mediump float)
+0:103 move second child to first child (mediump float)
+0:103 'gl_FragDepth' (mediump float)
+0:103 'f13' (invariant mediump float)
+0:104 move second child to first child (highp float)
+0:104 'gl_FragDepthEXT' (gl_FragDepth highp float)
+0:104 'f13' (invariant mediump float)
+0:109 Function Definition: foo239( (void)
+0:109 Function Parameters:
+0:111 Sequence
+0:111 move second child to first child (mediump float)
+0:111 'gl_FragDepth' (mediump float)
+0:111 'f13' (invariant mediump float)
+0:112 move second child to first child (highp float)
+0:112 'gl_FragDepthEXT' (gl_FragDepth highp float)
+0:112 'f13' (invariant mediump float)
+0:119 Function Definition: foo245( (void)
+0:119 Function Parameters:
+0:121 Sequence
+0:121 Function Call: texture2D(sE21;vf2; (lowp 4-component vector of float)
+0:121 'sExt' (uniform lowp samplerExternalOES)
+0:121 Constant:
+0:121 0.200000
+0:121 0.200000
+0:122 Function Call: texture2DProj(sE21;vf3; (lowp 4-component vector of float)
+0:122 'sExt' (uniform lowp samplerExternalOES)
+0:122 Construct vec3 (3-component vector of float)
+0:122 'f13' (invariant mediump float)
+0:123 Function Call: texture2DProj(sE21;vf4; (lowp 4-component vector of float)
+0:123 'sExt' (uniform lowp samplerExternalOES)
+0:123 direct index (smooth mediump 4-component vector of float)
+0:123 'v' (smooth in 3-element array of mediump 4-component vector of float)
+0:123 Constant:
+0:123 2 (const int)
+0:130 Function Definition: foo246( (void)
+0:130 Function Parameters:
+0:132 Sequence
+0:132 Function Call: texture2D(sE21;vf2; (mediump 4-component vector of float)
+0:132 'mediumExt' (uniform mediump samplerExternalOES)
+0:132 Constant:
+0:132 0.200000
+0:132 0.200000
+0:133 Function Call: texture2DProj(sE21;vf4; (highp 4-component vector of float)
+0:133 'highExt' (uniform highp samplerExternalOES)
+0:133 direct index (smooth mediump 4-component vector of float)
+0:133 'v' (smooth in 3-element array of mediump 4-component vector of float)
+0:133 Constant:
+0:133 2 (const int)
+0:134 Constant:
+0:134 0.000000
+0:135 Constant:
+0:135 0.000000
+0:137 Bitwise not (mediump int)
+0:137 'a' (mediump int)
+0:138 inclusive-or (mediump int)
+0:138 'a' (mediump int)
+0:138 'a' (mediump int)
+0:139 bitwise and (mediump int)
+0:139 'a' (mediump int)
+0:139 'a' (mediump int)
+0:145 Function Definition: foo203940(i1;f1;f1; (mediump int)
+0:145 Function Parameters:
+0:145 'a' (in mediump int)
+0:145 'b' (in mediump float)
+0:147 Sequence
+0:147 Function Call: texture2DProjGradEXT(s21;vf3;vf2;vf2; (lowp 4-component vector of float)
+0:147 's2Dg' (uniform lowp sampler2D)
+0:147 Construct vec3 (3-component vector of float)
+0:147 'f13' (invariant mediump float)
+0:147 'uv2' (invariant uniform mediump 2-component vector of float)
+0:147 'uv2' (invariant uniform mediump 2-component vector of float)
+0:148 Branch: Return with expression
+0:148 'a' (in mediump int)
+0:151 Sequence
+0:151 move second child to first child (mediump float)
+0:151 'f123' (mediump float)
+0:151 Constant:
+0:151 4.000000
+0:152 Sequence
+0:152 move second child to first child (mediump float)
+0:152 'f124' (mediump float)
+0:152 Constant:
+0:152 50000000000.000000
+0:158 Function Definition: foo323433( (void)
+0:158 Function Parameters:
+0:160 Sequence
+0:160 Function Call: texture2DLodEXT(s21;vf2;f1; (lowp 4-component vector of float)
+0:160 's2Dg' (uniform lowp sampler2D)
+0:160 'uv2' (invariant uniform mediump 2-component vector of float)
+0:160 'f13' (invariant mediump float)
+0:161 Function Call: texture2DProjGradEXT(s21;vf3;vf2;vf2; (lowp 4-component vector of float)
+0:161 's2Dg' (uniform lowp sampler2D)
+0:161 Construct vec3 (3-component vector of float)
+0:161 'f13' (invariant mediump float)
+0:161 'uv2' (invariant uniform mediump 2-component vector of float)
+0:161 'uv2' (invariant uniform mediump 2-component vector of float)
+0:162 Function Call: texture2DGradEXT(s21;vf2;vf2;vf2; (lowp 4-component vector of float)
+0:162 's2Dg' (uniform lowp sampler2D)
+0:162 'uv2' (invariant uniform mediump 2-component vector of float)
+0:162 'uv2' (invariant uniform mediump 2-component vector of float)
+0:162 'uv2' (invariant uniform mediump 2-component vector of float)
+0:163 Function Call: textureCubeGradEXT(sC1;vf3;vf3;vf3; (lowp 4-component vector of float)
+0:163 'sCube' (uniform lowp samplerCube)
+0:163 Construct vec3 (3-component vector of float)
+0:163 'f13' (invariant mediump float)
+0:163 Construct vec3 (3-component vector of float)
+0:163 'f13' (invariant mediump float)
+0:163 Construct vec3 (3-component vector of float)
+0:163 'f13' (invariant mediump float)
+0:167 Function Definition: fgfg(f1;i1; (mediump int)
+0:167 Function Parameters:
+0:167 'f' (in mediump float)
+0:167 'i' (in highp int)
+0:167 Sequence
+0:167 Branch: Return with expression
+0:167 Constant:
+0:167 2 (const int)
+0:173 Function Definition: gggf(f1; (mediump int)
+0:173 Function Parameters:
+0:173 'f' (in mediump float)
+0:173 Sequence
+0:173 Branch: Return with expression
+0:173 Constant:
+0:173 2 (const int)
+0:175 Function Definition: agggf(f1; (mediump int)
+0:175 Function Parameters:
+0:175 'f' (in mediump float)
+0:175 Sequence
+0:175 Branch: Return with expression
+0:175 Constant:
+0:175 2 (const int)
+0:? Linker Objects
+0:? 'a' (3-element array of mediump int)
+0:? 'uint' (mediump int)
+0:? 'v' (smooth in 3-element array of mediump 4-component vector of float)
+0:? 'f' (mediump float)
+0:? 'anon@0' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform mediump int x})
+0:? 'fa' (1-element array of mediump float)
+0:? 'f13' (mediump float)
+0:? 'fi' (invariant mediump float)
+0:? 'av' (smooth in mediump 4-component vector of float)
+0:? 'uv2' (uniform mediump 2-component vector of float)
+0:? 'uv3' (invariant uniform mediump 3-component vector of float)
+0:? 'glob2D' (lowp sampler2D)
+0:? 'vary2D' (smooth in lowp sampler2D)
+0:? 's3D' (uniform mediump sampler3D)
+0:? 's3D2' (uniform highp sampler3D)
+0:? 'sExt' (uniform lowp samplerExternalOES)
+0:? 'mediumExt' (uniform mediump samplerExternalOES)
+0:? 'highExt' (uniform highp samplerExternalOES)
+0:? 's2Dg' (uniform lowp sampler2D)
+0:? 'f123' (mediump float)
+0:? 'f124' (mediump float)
+0:? 'sCube' (uniform lowp samplerCube)
+0:? 's' (smooth in structure{mediump float f})