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authorJohn Kessenich <cepheus@frii.com>2013-12-13 18:38:43 +0000
committerJohn Kessenich <cepheus@frii.com>2013-12-13 18:38:43 +0000
commitf3e2a894524e2ad680c87721aefdb7136535d8b7 (patch)
tree8f34b107427830d673cc1caa7de1b19eb757dcc5 /Test/baseResults/410.tesc.out
parent116c30b6edb26daa360d4ca86010bbc4bf7ff9c8 (diff)
downloadglslang-f3e2a894524e2ad680c87721aefdb7136535d8b7.tar.gz
Tessellation: Implicit array sizing and consistency checking of control-shader output arrays based on layout(vertices=...).
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24518 e7fa87d3-cd2b-0410-9028-fcbf551c1848
Diffstat (limited to 'Test/baseResults/410.tesc.out')
-rw-r--r--Test/baseResults/410.tesc.out21
1 files changed, 21 insertions, 0 deletions
diff --git a/Test/baseResults/410.tesc.out b/Test/baseResults/410.tesc.out
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+410.tesc
+Warning, version 400 is not yet complete; some version-specific features are present, but many are missing.
+ERROR: 0:4: 'length' : array must first be sized by a redeclaration or layout qualifier
+ERROR: 1 compilation errors. No code generated.
+
+
+vertices = 0
+ERROR: node is still EOpNull!
+0:8 Function Definition: main( (void)
+0:8 Function Parameters:
+0:? Linker Objects
+0:? 'outa' (1-element array of int)
+0:? 'patchOut' (patch out 4-component vector of float)
+
+
+Linked tessellation control stage:
+
+ERROR: Linking tessellation control stage: At least one shader must specify an output layout(vertices=...)
+
+vertices = 0
+