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authorJohn Kessenich <cepheus@frii.com>2015-08-16 21:04:07 -0600
committerJohn Kessenich <cepheus@frii.com>2015-08-16 21:04:07 -0600
commit2b0a11351ffada79c5877312193a06752261f231 (patch)
tree1023e0aa74c88164f3ab4ffee02850ca4ce3cf44 /Test/baseResults
parentdc9eff7221b484ffde48adf9f892b6d1ee32a83b (diff)
downloadglslang-2b0a11351ffada79c5877312193a06752261f231.tar.gz
Fix two multi-sample bugs: 1) include MS in name mangling, 2) add 'sample' argument texelFetch(*MS*,...).
Diffstat (limited to 'Test/baseResults')
-rw-r--r--Test/baseResults/150.frag.out48
-rw-r--r--Test/baseResults/310.frag.out4
-rw-r--r--Test/baseResults/310.vert.out16
-rw-r--r--Test/baseResults/420.vert.out12
-rw-r--r--Test/baseResults/430.vert.out32
-rw-r--r--Test/baseResults/450.frag.out20
-rw-r--r--Test/baseResults/newTexture.frag.out4
7 files changed, 68 insertions, 68 deletions
diff --git a/Test/baseResults/150.frag.out b/Test/baseResults/150.frag.out
index f285c7a3..aa63e5d6 100644
--- a/Test/baseResults/150.frag.out
+++ b/Test/baseResults/150.frag.out
@@ -28,51 +28,51 @@ ERROR: node is still EOpNull!
0:33 Sequence
0:33 move second child to first child (temp 2-component vector of int)
0:33 't11' (temp 2-component vector of int)
-0:33 Function Call: textureSize(s21; (global 2-component vector of int)
+0:33 Function Call: textureSize(s2M1; (global 2-component vector of int)
0:33 'sms' (uniform sampler2DMS)
0:34 Sequence
0:34 move second child to first child (temp 2-component vector of int)
0:34 't12' (temp 2-component vector of int)
-0:34 Function Call: textureSize(is21; (global 2-component vector of int)
+0:34 Function Call: textureSize(is2M1; (global 2-component vector of int)
0:34 'isms' (uniform isampler2DMS)
0:35 Sequence
0:35 move second child to first child (temp 2-component vector of int)
0:35 't13' (temp 2-component vector of int)
-0:35 Function Call: textureSize(us21; (global 2-component vector of int)
+0:35 Function Call: textureSize(us2M1; (global 2-component vector of int)
0:35 'usms' (uniform usampler2DMS)
0:36 Sequence
0:36 move second child to first child (temp 3-component vector of int)
0:36 't21' (temp 3-component vector of int)
-0:36 Function Call: textureSize(sA21; (global 3-component vector of int)
+0:36 Function Call: textureSize(sA2M1; (global 3-component vector of int)
0:36 'smsa' (uniform sampler2DMSArray)
0:37 Sequence
0:37 move second child to first child (temp 3-component vector of int)
0:37 't22' (temp 3-component vector of int)
-0:37 Function Call: textureSize(isA21; (global 3-component vector of int)
+0:37 Function Call: textureSize(isA2M1; (global 3-component vector of int)
0:37 'ismsa' (uniform isampler2DMSArray)
0:38 Sequence
0:38 move second child to first child (temp 3-component vector of int)
0:38 't23' (temp 3-component vector of int)
-0:38 Function Call: textureSize(usA21; (global 3-component vector of int)
+0:38 Function Call: textureSize(usA2M1; (global 3-component vector of int)
0:38 'usmsa' (uniform usampler2DMSArray)
0:39 Sequence
0:39 move second child to first child (temp 4-component vector of float)
0:39 't31' (temp 4-component vector of float)
-0:39 Function Call: texelFetch(s21;vi2;i1; (global 4-component vector of float)
+0:39 Function Call: texelFetch(s2M1;vi2;i1; (global 4-component vector of float)
0:39 'sms' (uniform sampler2DMS)
0:39 'p2' (flat in 2-component vector of int)
0:39 'samp' (flat in int)
0:40 Sequence
0:40 move second child to first child (temp 4-component vector of int)
0:40 't32' (temp 4-component vector of int)
-0:40 Function Call: texelFetch(is21;vi2;i1; (global 4-component vector of int)
+0:40 Function Call: texelFetch(is2M1;vi2;i1; (global 4-component vector of int)
0:40 'isms' (uniform isampler2DMS)
0:40 'p2' (flat in 2-component vector of int)
0:40 'samp' (flat in int)
0:41 Sequence
0:41 move second child to first child (temp 4-component vector of uint)
0:41 't33' (temp 4-component vector of uint)
-0:41 Function Call: texelFetch(us21;vi2;i1; (global 4-component vector of uint)
+0:41 Function Call: texelFetch(us2M1;vi2;i1; (global 4-component vector of uint)
0:41 'usms' (uniform usampler2DMS)
0:41 'p2' (flat in 2-component vector of int)
0:41 Constant:
@@ -80,14 +80,14 @@ ERROR: node is still EOpNull!
0:42 Sequence
0:42 move second child to first child (temp 4-component vector of float)
0:42 't41' (temp 4-component vector of float)
-0:42 Function Call: texelFetch(sA21;vi3;i1; (global 4-component vector of float)
+0:42 Function Call: texelFetch(sA2M1;vi3;i1; (global 4-component vector of float)
0:42 'smsa' (uniform sampler2DMSArray)
0:42 'p3' (flat in 3-component vector of int)
0:42 'samp' (flat in int)
0:43 Sequence
0:43 move second child to first child (temp 4-component vector of int)
0:43 't42' (temp 4-component vector of int)
-0:43 Function Call: texelFetch(isA21;vi3;i1; (global 4-component vector of int)
+0:43 Function Call: texelFetch(isA2M1;vi3;i1; (global 4-component vector of int)
0:43 'ismsa' (uniform isampler2DMSArray)
0:43 Constant:
0:43 2 (const int)
@@ -97,7 +97,7 @@ ERROR: node is still EOpNull!
0:44 Sequence
0:44 move second child to first child (temp 4-component vector of uint)
0:44 't43' (temp 4-component vector of uint)
-0:44 Function Call: texelFetch(usA21;vi3;i1; (global 4-component vector of uint)
+0:44 Function Call: texelFetch(usA2M1;vi3;i1; (global 4-component vector of uint)
0:44 'usmsa' (uniform usampler2DMSArray)
0:44 'p3' (flat in 3-component vector of int)
0:44 'samp' (flat in int)
@@ -143,51 +143,51 @@ ERROR: node is still EOpNull!
0:33 Sequence
0:33 move second child to first child (temp 2-component vector of int)
0:33 't11' (temp 2-component vector of int)
-0:33 Function Call: textureSize(s21; (global 2-component vector of int)
+0:33 Function Call: textureSize(s2M1; (global 2-component vector of int)
0:33 'sms' (uniform sampler2DMS)
0:34 Sequence
0:34 move second child to first child (temp 2-component vector of int)
0:34 't12' (temp 2-component vector of int)
-0:34 Function Call: textureSize(is21; (global 2-component vector of int)
+0:34 Function Call: textureSize(is2M1; (global 2-component vector of int)
0:34 'isms' (uniform isampler2DMS)
0:35 Sequence
0:35 move second child to first child (temp 2-component vector of int)
0:35 't13' (temp 2-component vector of int)
-0:35 Function Call: textureSize(us21; (global 2-component vector of int)
+0:35 Function Call: textureSize(us2M1; (global 2-component vector of int)
0:35 'usms' (uniform usampler2DMS)
0:36 Sequence
0:36 move second child to first child (temp 3-component vector of int)
0:36 't21' (temp 3-component vector of int)
-0:36 Function Call: textureSize(sA21; (global 3-component vector of int)
+0:36 Function Call: textureSize(sA2M1; (global 3-component vector of int)
0:36 'smsa' (uniform sampler2DMSArray)
0:37 Sequence
0:37 move second child to first child (temp 3-component vector of int)
0:37 't22' (temp 3-component vector of int)
-0:37 Function Call: textureSize(isA21; (global 3-component vector of int)
+0:37 Function Call: textureSize(isA2M1; (global 3-component vector of int)
0:37 'ismsa' (uniform isampler2DMSArray)
0:38 Sequence
0:38 move second child to first child (temp 3-component vector of int)
0:38 't23' (temp 3-component vector of int)
-0:38 Function Call: textureSize(usA21; (global 3-component vector of int)
+0:38 Function Call: textureSize(usA2M1; (global 3-component vector of int)
0:38 'usmsa' (uniform usampler2DMSArray)
0:39 Sequence
0:39 move second child to first child (temp 4-component vector of float)
0:39 't31' (temp 4-component vector of float)
-0:39 Function Call: texelFetch(s21;vi2;i1; (global 4-component vector of float)
+0:39 Function Call: texelFetch(s2M1;vi2;i1; (global 4-component vector of float)
0:39 'sms' (uniform sampler2DMS)
0:39 'p2' (flat in 2-component vector of int)
0:39 'samp' (flat in int)
0:40 Sequence
0:40 move second child to first child (temp 4-component vector of int)
0:40 't32' (temp 4-component vector of int)
-0:40 Function Call: texelFetch(is21;vi2;i1; (global 4-component vector of int)
+0:40 Function Call: texelFetch(is2M1;vi2;i1; (global 4-component vector of int)
0:40 'isms' (uniform isampler2DMS)
0:40 'p2' (flat in 2-component vector of int)
0:40 'samp' (flat in int)
0:41 Sequence
0:41 move second child to first child (temp 4-component vector of uint)
0:41 't33' (temp 4-component vector of uint)
-0:41 Function Call: texelFetch(us21;vi2;i1; (global 4-component vector of uint)
+0:41 Function Call: texelFetch(us2M1;vi2;i1; (global 4-component vector of uint)
0:41 'usms' (uniform usampler2DMS)
0:41 'p2' (flat in 2-component vector of int)
0:41 Constant:
@@ -195,14 +195,14 @@ ERROR: node is still EOpNull!
0:42 Sequence
0:42 move second child to first child (temp 4-component vector of float)
0:42 't41' (temp 4-component vector of float)
-0:42 Function Call: texelFetch(sA21;vi3;i1; (global 4-component vector of float)
+0:42 Function Call: texelFetch(sA2M1;vi3;i1; (global 4-component vector of float)
0:42 'smsa' (uniform sampler2DMSArray)
0:42 'p3' (flat in 3-component vector of int)
0:42 'samp' (flat in int)
0:43 Sequence
0:43 move second child to first child (temp 4-component vector of int)
0:43 't42' (temp 4-component vector of int)
-0:43 Function Call: texelFetch(isA21;vi3;i1; (global 4-component vector of int)
+0:43 Function Call: texelFetch(isA2M1;vi3;i1; (global 4-component vector of int)
0:43 'ismsa' (uniform isampler2DMSArray)
0:43 Constant:
0:43 2 (const int)
@@ -212,7 +212,7 @@ ERROR: node is still EOpNull!
0:44 Sequence
0:44 move second child to first child (temp 4-component vector of uint)
0:44 't43' (temp 4-component vector of uint)
-0:44 Function Call: texelFetch(usA21;vi3;i1; (global 4-component vector of uint)
+0:44 Function Call: texelFetch(usA2M1;vi3;i1; (global 4-component vector of uint)
0:44 'usmsa' (uniform usampler2DMSArray)
0:44 'p3' (flat in 3-component vector of int)
0:44 'samp' (flat in int)
diff --git a/Test/baseResults/310.frag.out b/Test/baseResults/310.frag.out
index b33a0442..b48460c2 100644
--- a/Test/baseResults/310.frag.out
+++ b/Test/baseResults/310.frag.out
@@ -285,7 +285,7 @@ ERROR: node is still EOpNull!
0:101 3 (const int)
0:102 move second child to first child (temp highp 2-component vector of int)
0:102 'v2' (temp highp 2-component vector of int)
-0:102 Function Call: textureSize(s21; (global highp 2-component vector of int)
+0:102 Function Call: textureSize(s2M1; (global highp 2-component vector of int)
0:102 's2dms' (uniform highp sampler2DMS)
0:103 move second child to first child (temp highp 2-component vector of int)
0:103 'v2' (temp highp 2-component vector of int)
@@ -774,7 +774,7 @@ ERROR: node is still EOpNull!
0:101 3 (const int)
0:102 move second child to first child (temp highp 2-component vector of int)
0:102 'v2' (temp highp 2-component vector of int)
-0:102 Function Call: textureSize(s21; (global highp 2-component vector of int)
+0:102 Function Call: textureSize(s2M1; (global highp 2-component vector of int)
0:102 's2dms' (uniform highp sampler2DMS)
0:103 move second child to first child (temp highp 2-component vector of int)
0:103 'v2' (temp highp 2-component vector of int)
diff --git a/Test/baseResults/310.vert.out b/Test/baseResults/310.vert.out
index dee5d713..208cd56e 100644
--- a/Test/baseResults/310.vert.out
+++ b/Test/baseResults/310.vert.out
@@ -211,16 +211,16 @@ ERROR: node is still EOpNull!
0:? Sequence
0:63 move second child to first child (temp highp 2-component vector of int)
0:63 'v2' (temp highp 2-component vector of int)
-0:63 Function Call: textureSize(s21; (global highp 2-component vector of int)
+0:63 Function Call: textureSize(s2M1; (global highp 2-component vector of int)
0:63 's2dms' (uniform highp sampler2DMS)
0:64 move second child to first child (temp highp 2-component vector of int)
0:64 'v2' (temp highp 2-component vector of int)
-0:64 Function Call: textureSize(us21; (global highp 2-component vector of int)
+0:64 Function Call: textureSize(us2M1; (global highp 2-component vector of int)
0:64 'us2dms' (uniform highp usampler2DMS)
0:65 Sequence
0:65 move second child to first child (temp highp 4-component vector of float)
0:65 'v4' (temp highp 4-component vector of float)
-0:65 Function Call: texelFetch(s21;vi2;i1; (global highp 4-component vector of float)
+0:65 Function Call: texelFetch(s2M1;vi2;i1; (global highp 4-component vector of float)
0:65 's2dms' (uniform highp sampler2DMS)
0:65 'v2' (temp highp 2-component vector of int)
0:65 Constant:
@@ -228,7 +228,7 @@ ERROR: node is still EOpNull!
0:66 Sequence
0:66 move second child to first child (temp highp 4-component vector of int)
0:66 'iv4' (temp highp 4-component vector of int)
-0:66 Function Call: texelFetch(is21;vi2;i1; (global highp 4-component vector of int)
+0:66 Function Call: texelFetch(is2M1;vi2;i1; (global highp 4-component vector of int)
0:66 'is2dms' (uniform highp isampler2DMS)
0:66 'v2' (temp highp 2-component vector of int)
0:66 Constant:
@@ -937,16 +937,16 @@ ERROR: node is still EOpNull!
0:? Sequence
0:63 move second child to first child (temp highp 2-component vector of int)
0:63 'v2' (temp highp 2-component vector of int)
-0:63 Function Call: textureSize(s21; (global highp 2-component vector of int)
+0:63 Function Call: textureSize(s2M1; (global highp 2-component vector of int)
0:63 's2dms' (uniform highp sampler2DMS)
0:64 move second child to first child (temp highp 2-component vector of int)
0:64 'v2' (temp highp 2-component vector of int)
-0:64 Function Call: textureSize(us21; (global highp 2-component vector of int)
+0:64 Function Call: textureSize(us2M1; (global highp 2-component vector of int)
0:64 'us2dms' (uniform highp usampler2DMS)
0:65 Sequence
0:65 move second child to first child (temp highp 4-component vector of float)
0:65 'v4' (temp highp 4-component vector of float)
-0:65 Function Call: texelFetch(s21;vi2;i1; (global highp 4-component vector of float)
+0:65 Function Call: texelFetch(s2M1;vi2;i1; (global highp 4-component vector of float)
0:65 's2dms' (uniform highp sampler2DMS)
0:65 'v2' (temp highp 2-component vector of int)
0:65 Constant:
@@ -954,7 +954,7 @@ ERROR: node is still EOpNull!
0:66 Sequence
0:66 move second child to first child (temp highp 4-component vector of int)
0:66 'iv4' (temp highp 4-component vector of int)
-0:66 Function Call: texelFetch(is21;vi2;i1; (global highp 4-component vector of int)
+0:66 Function Call: texelFetch(is2M1;vi2;i1; (global highp 4-component vector of int)
0:66 'is2dms' (uniform highp isampler2DMS)
0:66 'v2' (temp highp 2-component vector of int)
0:66 Constant:
diff --git a/Test/baseResults/420.vert.out b/Test/baseResults/420.vert.out
index d536a901..b31639f1 100644
--- a/Test/baseResults/420.vert.out
+++ b/Test/baseResults/420.vert.out
@@ -204,13 +204,13 @@ ERROR: node is still EOpNull!
0:117 Sequence
0:117 move second child to first child (temp 4-component vector of float)
0:117 'col' (temp 4-component vector of float)
-0:117 Function Call: imageLoad(I21;vi2;i1; (global 4-component vector of float)
+0:117 Function Call: imageLoad(I2M1;vi2;i1; (global 4-component vector of float)
0:117 'img2DMS' (uniform image2DMS)
0:117 Construct ivec2 (temp 2-component vector of int)
0:117 'i' (temp int)
0:117 'i' (temp int)
0:117 'i' (temp int)
-0:118 Function Call: imageStore(I21;vi2;i1;vf4; (global void)
+0:118 Function Call: imageStore(I2M1;vi2;i1;vf4; (global void)
0:118 'img2DMSWO' (writeonly uniform image2DMS)
0:118 Construct ivec2 (temp 2-component vector of int)
0:118 'i' (temp int)
@@ -221,7 +221,7 @@ ERROR: node is still EOpNull!
0:118 0.000000
0:118 0.000000
0:118 0.000000
-0:119 Function Call: imageLoad(I21;vi2;i1; (global 4-component vector of float)
+0:119 Function Call: imageLoad(I2M1;vi2;i1; (global 4-component vector of float)
0:119 'img2DMSWO' (writeonly uniform image2DMS)
0:119 Construct ivec2 (temp 2-component vector of int)
0:119 'i' (temp int)
@@ -449,13 +449,13 @@ ERROR: node is still EOpNull!
0:117 Sequence
0:117 move second child to first child (temp 4-component vector of float)
0:117 'col' (temp 4-component vector of float)
-0:117 Function Call: imageLoad(I21;vi2;i1; (global 4-component vector of float)
+0:117 Function Call: imageLoad(I2M1;vi2;i1; (global 4-component vector of float)
0:117 'img2DMS' (uniform image2DMS)
0:117 Construct ivec2 (temp 2-component vector of int)
0:117 'i' (temp int)
0:117 'i' (temp int)
0:117 'i' (temp int)
-0:118 Function Call: imageStore(I21;vi2;i1;vf4; (global void)
+0:118 Function Call: imageStore(I2M1;vi2;i1;vf4; (global void)
0:118 'img2DMSWO' (writeonly uniform image2DMS)
0:118 Construct ivec2 (temp 2-component vector of int)
0:118 'i' (temp int)
@@ -466,7 +466,7 @@ ERROR: node is still EOpNull!
0:118 0.000000
0:118 0.000000
0:118 0.000000
-0:119 Function Call: imageLoad(I21;vi2;i1; (global 4-component vector of float)
+0:119 Function Call: imageLoad(I2M1;vi2;i1; (global 4-component vector of float)
0:119 'img2DMSWO' (writeonly uniform image2DMS)
0:119 Construct ivec2 (temp 2-component vector of int)
0:119 'i' (temp int)
diff --git a/Test/baseResults/430.vert.out b/Test/baseResults/430.vert.out
index c3ef534f..3f21e1de 100644
--- a/Test/baseResults/430.vert.out
+++ b/Test/baseResults/430.vert.out
@@ -105,19 +105,19 @@ ERROR: node is still EOpNull!
0:168 Sequence
0:168 move second child to first child (temp int)
0:168 's' (temp int)
-0:168 Function Call: textureSamples(s21; (global int)
+0:168 Function Call: textureSamples(s2M1; (global int)
0:168 's2dms' (uniform sampler2DMS)
0:169 add second child into first child (temp int)
0:169 's' (temp int)
-0:169 Function Call: textureSamples(usA21; (global int)
+0:169 Function Call: textureSamples(usA2M1; (global int)
0:169 'us2dmsa' (uniform usampler2DMSArray)
0:170 add second child into first child (temp int)
0:170 's' (temp int)
-0:170 Function Call: imageSamples(iI21; (global int)
+0:170 Function Call: imageSamples(iI2M1; (global int)
0:170 'ii2dms' (layout(rgba32i ) uniform iimage2DMS)
0:171 add second child into first child (temp int)
0:171 's' (temp int)
-0:171 Function Call: imageSamples(IA21; (global int)
+0:171 Function Call: imageSamples(IA2M1; (global int)
0:171 'i2dmsa' (layout(rgba32f ) uniform image2DMSArray)
0:176 Function Definition: fooq2( (global void)
0:176 Function Parameters:
@@ -125,19 +125,19 @@ ERROR: node is still EOpNull!
0:178 Sequence
0:178 move second child to first child (temp int)
0:178 's' (temp int)
-0:178 Function Call: textureSamples(s21; (global int)
+0:178 Function Call: textureSamples(s2M1; (global int)
0:178 's2dms' (uniform sampler2DMS)
0:179 add second child into first child (temp int)
0:179 's' (temp int)
-0:179 Function Call: textureSamples(usA21; (global int)
+0:179 Function Call: textureSamples(usA2M1; (global int)
0:179 'us2dmsa' (uniform usampler2DMSArray)
0:180 add second child into first child (temp int)
0:180 's' (temp int)
-0:180 Function Call: imageSamples(iI21; (global int)
+0:180 Function Call: imageSamples(iI2M1; (global int)
0:180 'ii2dms' (layout(rgba32i ) uniform iimage2DMS)
0:181 add second child into first child (temp int)
0:181 's' (temp int)
-0:181 Function Call: imageSamples(IA21; (global int)
+0:181 Function Call: imageSamples(IA2M1; (global int)
0:181 'i2dmsa' (layout(rgba32f ) uniform image2DMSArray)
0:? Linker Objects
0:? 'v4' (layout(location=3 ) temp 4-component vector of float)
@@ -237,19 +237,19 @@ ERROR: node is still EOpNull!
0:168 Sequence
0:168 move second child to first child (temp int)
0:168 's' (temp int)
-0:168 Function Call: textureSamples(s21; (global int)
+0:168 Function Call: textureSamples(s2M1; (global int)
0:168 's2dms' (uniform sampler2DMS)
0:169 add second child into first child (temp int)
0:169 's' (temp int)
-0:169 Function Call: textureSamples(usA21; (global int)
+0:169 Function Call: textureSamples(usA2M1; (global int)
0:169 'us2dmsa' (uniform usampler2DMSArray)
0:170 add second child into first child (temp int)
0:170 's' (temp int)
-0:170 Function Call: imageSamples(iI21; (global int)
+0:170 Function Call: imageSamples(iI2M1; (global int)
0:170 'ii2dms' (layout(rgba32i ) uniform iimage2DMS)
0:171 add second child into first child (temp int)
0:171 's' (temp int)
-0:171 Function Call: imageSamples(IA21; (global int)
+0:171 Function Call: imageSamples(IA2M1; (global int)
0:171 'i2dmsa' (layout(rgba32f ) uniform image2DMSArray)
0:176 Function Definition: fooq2( (global void)
0:176 Function Parameters:
@@ -257,19 +257,19 @@ ERROR: node is still EOpNull!
0:178 Sequence
0:178 move second child to first child (temp int)
0:178 's' (temp int)
-0:178 Function Call: textureSamples(s21; (global int)
+0:178 Function Call: textureSamples(s2M1; (global int)
0:178 's2dms' (uniform sampler2DMS)
0:179 add second child into first child (temp int)
0:179 's' (temp int)
-0:179 Function Call: textureSamples(usA21; (global int)
+0:179 Function Call: textureSamples(usA2M1; (global int)
0:179 'us2dmsa' (uniform usampler2DMSArray)
0:180 add second child into first child (temp int)
0:180 's' (temp int)
-0:180 Function Call: imageSamples(iI21; (global int)
+0:180 Function Call: imageSamples(iI2M1; (global int)
0:180 'ii2dms' (layout(rgba32i ) uniform iimage2DMS)
0:181 add second child into first child (temp int)
0:181 's' (temp int)
-0:181 Function Call: imageSamples(IA21; (global int)
+0:181 Function Call: imageSamples(IA2M1; (global int)
0:181 'i2dmsa' (layout(rgba32f ) uniform image2DMSArray)
0:? Linker Objects
0:? 'v4' (layout(location=3 ) temp 4-component vector of float)
diff --git a/Test/baseResults/450.frag.out b/Test/baseResults/450.frag.out
index fa47d11f..7fcfa752 100644
--- a/Test/baseResults/450.frag.out
+++ b/Test/baseResults/450.frag.out
@@ -105,24 +105,24 @@ Shader version: 450
0:44 Sequence
0:44 move second child to first child (temp int)
0:44 's' (temp int)
-0:44 Function Call: textureSamples(s21; (global int)
+0:44 Function Call: textureSamples(s2M1; (global int)
0:44 's2dms' (uniform sampler2DMS)
0:45 add second child into first child (temp int)
0:45 's' (temp int)
-0:45 Function Call: textureSamples(usA21; (global int)
+0:45 Function Call: textureSamples(usA2M1; (global int)
0:45 'us2dmsa' (uniform usampler2DMSArray)
0:46 add second child into first child (temp int)
0:46 's' (temp int)
-0:46 Function Call: imageSamples(iI21; (global int)
+0:46 Function Call: imageSamples(iI2M1; (global int)
0:46 'ii2dms' (layout(rgba32i ) uniform iimage2DMS)
0:47 add second child into first child (temp int)
0:47 's' (temp int)
-0:47 Function Call: imageSamples(IA21; (global int)
+0:47 Function Call: imageSamples(IA2M1; (global int)
0:47 'i2dmsa' (layout(rgba32f ) uniform image2DMSArray)
0:48 Sequence
0:48 move second child to first child (temp float)
0:48 'f' (temp float)
-0:48 Function Call: imageAtomicExchange(IA21;vi3;i1;f1; (global float)
+0:48 Function Call: imageAtomicExchange(IA2M1;vi3;i1;f1; (global float)
0:48 'i2dmsa' (layout(rgba32f ) uniform image2DMSArray)
0:48 Convert float to int (temp 3-component vector of int)
0:48 'in3' (smooth in 3-component vector of float)
@@ -249,24 +249,24 @@ Shader version: 450
0:44 Sequence
0:44 move second child to first child (temp int)
0:44 's' (temp int)
-0:44 Function Call: textureSamples(s21; (global int)
+0:44 Function Call: textureSamples(s2M1; (global int)
0:44 's2dms' (uniform sampler2DMS)
0:45 add second child into first child (temp int)
0:45 's' (temp int)
-0:45 Function Call: textureSamples(usA21; (global int)
+0:45 Function Call: textureSamples(usA2M1; (global int)
0:45 'us2dmsa' (uniform usampler2DMSArray)
0:46 add second child into first child (temp int)
0:46 's' (temp int)
-0:46 Function Call: imageSamples(iI21; (global int)
+0:46 Function Call: imageSamples(iI2M1; (global int)
0:46 'ii2dms' (layout(rgba32i ) uniform iimage2DMS)
0:47 add second child into first child (temp int)
0:47 's' (temp int)
-0:47 Function Call: imageSamples(IA21; (global int)
+0:47 Function Call: imageSamples(IA2M1; (global int)
0:47 'i2dmsa' (layout(rgba32f ) uniform image2DMSArray)
0:48 Sequence
0:48 move second child to first child (temp float)
0:48 'f' (temp float)
-0:48 Function Call: imageAtomicExchange(IA21;vi3;i1;f1; (global float)
+0:48 Function Call: imageAtomicExchange(IA2M1;vi3;i1;f1; (global float)
0:48 'i2dmsa' (layout(rgba32f ) uniform image2DMSArray)
0:48 Convert float to int (temp 3-component vector of int)
0:48 'in3' (smooth in 3-component vector of float)
diff --git a/Test/baseResults/newTexture.frag.out b/Test/baseResults/newTexture.frag.out
index 68094b37..8690143a 100644
--- a/Test/baseResults/newTexture.frag.out
+++ b/Test/baseResults/newTexture.frag.out
@@ -184,7 +184,7 @@ Shader version: 430
0:64 'iv' (temp 4-component vector of int)
0:66 add second child into first child (temp 4-component vector of int)
0:66 'iv' (temp 4-component vector of int)
-0:66 Function Call: texelFetch(is21;vi2;i1; (global 4-component vector of int)
+0:66 Function Call: texelFetch(is2M1;vi2;i1; (global 4-component vector of int)
0:66 'is2Dms' (uniform isampler2DMS)
0:66 'ic2D' (flat in 2-component vector of int)
0:66 'ic1D' (flat in int)
@@ -436,7 +436,7 @@ Shader version: 430
0:64 'iv' (temp 4-component vector of int)
0:66 add second child into first child (temp 4-component vector of int)
0:66 'iv' (temp 4-component vector of int)
-0:66 Function Call: texelFetch(is21;vi2;i1; (global 4-component vector of int)
+0:66 Function Call: texelFetch(is2M1;vi2;i1; (global 4-component vector of int)
0:66 'is2Dms' (uniform isampler2DMS)
0:66 'ic2D' (flat in 2-component vector of int)
0:66 'ic1D' (flat in int)