Age | Commit message (Expand) | Author |
2013-12-18 | Allow tessellation shaders to work on versions back to 150. Also combined al... | John Kessenich |
2013-12-16 | 1) Allow '\' before a non-newline as a token in the preprocessor, and 2) loca... | John Kessenich |
2013-11-23 | Correct textureGather*() extension support: | John Kessenich |
2013-11-12 | Fix line-continuation bug. | John Kessenich |
2013-11-11 | Add GL_OES_EGL_image_external. Includes new keyword, type, name mangling, bu... | John Kessenich |
2013-11-11 | Add GL_OES_texture_3D extension. Also, minor tweaks to extension adding infr... | John Kessenich |
2013-11-10 | Fix several issues in the preprocessor: | John Kessenich |
2013-10-28 | Improve preprocessor by using GLSL scanner, allowing read-only strings to be ... | John Kessenich |
2013-10-20 | Non-functional: Use better token names for the preprocessor. | John Kessenich |
2013-10-04 | Make some portability improvements identified by Christophe: A few size_t, a ... | John Kessenich |
2013-09-08 | Full thread safety working: | John Kessenich |
2013-09-06 | Ensure the shared symbol table levels are read-only to make multi-threading s... | John Kessenich |
2013-09-03 | Some rationalization of TIntermediate (to own it's own tree root) and TParseH... | John Kessenich |
2013-08-29 | Put all glslang internals (but not the external interface) into the glslang n... | John Kessenich |
2013-07-08 | Reframe the preprocessor as a C++ class, with instances, removing all C code,... | John Kessenich |
2013-07-06 | Eliminate flex as the GLSL lexical analyzer, going from two nested lexical an... | John Kessenich |
2013-06-25 | Add scanner that can find '#version' across an array of non-null terminated, ... | John Kessenich |