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2016-10-31HLSL: Add min*{float,int,uint} typessteve-lunarg
2016-10-26Merge pull request #568 from steve-lunarg/logicalop-fixJohn Kessenich
2016-10-26HLSL: allow component-wise operations for logical || and &&.steve-lunarg
2016-10-26HLSL: Enable component-wise vector comparisons from operatorssteve-lunarg
2016-10-20Merge pull request #558 from steve-lunarg/image-atomicsJohn Kessenich
2016-10-19HLSL: phase 4 of rwtexture support: add image atomicssteve-lunarg
2016-10-18HLSL: Fix unary and binary operator type conversion issuessteve-lunarg
2016-10-16HLSL: Support SV_Coverage and SV_DispatchThreadId; catch SV_GroupIndex.John Kessenich
2016-10-15Merge pull request #548 from baldurk/vs2010-compile-fixesJohn Kessenich
2016-10-15Merge pull request #551 from steve-lunarg/rwbuffers-fmtJohn Kessenich
2016-10-15Merge pull request #549 from steve-lunarg/multidim-arrayJohn Kessenich
2016-10-14HLSL: phase 3b: Texture methods remember and return vector size.steve-lunarg
2016-10-14HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat)steve-lunarg
2016-10-13Merge pull request #542 from steve-lunarg/rwbuffersJohn Kessenich
2016-10-13Merge pull request #538 from steve-lunarg/iomap-binding-range-errJohn Kessenich
2016-10-13HLSL: allow multi-dimensional arrayssteve-lunarg
2016-10-13Update HexFloat tests to use non-enum class enum valuesbaldurk
2016-10-12HLSL: phase 2d: minor cleanup, & allow operator[] on non-rw texturessteve-lunarg
2016-10-12HLSL: phase 2a: add r-value operator[] for RWTexture/RWBuffersteve-lunarg
2016-10-11SPV: Implement extension SPV_KHR_shader_draw_parameters.Rex Xu
2016-10-07SPV: Distinguish between SPV and non-SPV rules for member overlap.John Kessenich
2016-10-06HLSL: Add shape conversions for return values.John Kessenich
2016-10-06HLSL: Do structure conversion for return type struct-punning on non-entry-poi...John Kessenich
2016-10-06HLSL: phase 1: add RWTexture and RWBuffersteve-lunarg
2016-10-05Check for out-of-range bindings during IO mapping.steve-lunarg
2016-10-05Gtests can be run on another source treeDavid Neto
2016-10-04HLSL: fix for flattening assignments from non-symbol R-values.steve-lunarg
2016-10-01Non-functional: Rationalizing parse helper hierarchy, step 2 (effected error ...John Kessenich
2016-10-01Change binding auto-map to use provided offsets.steve-lunarg
2016-09-30Add a test for buffer auto-binding assignment.steve-lunarg
2016-09-30Merge pull request #523 from amdrexu/feature2John Kessenich
2016-09-30Parser: Implement extension GL_AMD_gpu_shader_half_float.Rex Xu
2016-09-29Add amend ability for anonymous blocks, so they can grow between function bod...John Kessenich
2016-09-27HLSL: allow implicit array sizing.steve-lunarg
2016-09-26GLSL: Add binding map testssteve-lunarg
2016-09-22Fix defects in uniform array flatteningsteve-lunarg
2016-09-22Flatten uniform arrayssteve-lunarg
2016-09-20HLSL: Add location offsets per resource typesteve-lunarg
2016-09-19HLSL: Add string basic type and recognize string declaration grammar.John Kessenich
2016-09-16HLSL: Handle flatten for reads from flatten structs and parameter passing.John Kessenich
2016-09-10HLSL: Flatten vertex input and fragment output structures.John Kessenich
2016-09-09WIP: HLSL: Treat HLSL rows as GLSL columns.steve-lunarg
2016-09-02HLSL: Handle "fake" entry points, by undoing their built-in variable declarat...John Kessenich
2016-09-02HLSL: Handle greater/less depth modes. Fixes issue #489.John Kessenich
2016-09-02SPV: Flatten structs for copy when they are GLSL type aliases.John Kessenich
2016-09-02Remapper: move remapper tests into the glslangtests executable.steve-lunarg
2016-08-28HLSL: Emulate write-to-output on return-from-entry-point, for return value.John Kessenich
2016-08-25WIP: SPV Remapper: add remapper test frameworksteve-lunarg
2016-08-25HLSL: add precise keywordsteve-lunarg
2016-08-24HLSL: Switch to generic selector, but using GLSL #version 400 rules.John Kessenich