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Author
2016-10-31
HLSL: Add min*{float,int,uint} types
steve-lunarg
2016-10-26
Merge pull request #568 from steve-lunarg/logicalop-fix
John Kessenich
2016-10-26
HLSL: allow component-wise operations for logical || and &&.
steve-lunarg
2016-10-26
HLSL: Enable component-wise vector comparisons from operators
steve-lunarg
2016-10-20
Merge pull request #558 from steve-lunarg/image-atomics
John Kessenich
2016-10-19
HLSL: phase 4 of rwtexture support: add image atomics
steve-lunarg
2016-10-18
HLSL: Fix unary and binary operator type conversion issues
steve-lunarg
2016-10-16
HLSL: Support SV_Coverage and SV_DispatchThreadId; catch SV_GroupIndex.
John Kessenich
2016-10-15
Merge pull request #548 from baldurk/vs2010-compile-fixes
John Kessenich
2016-10-15
Merge pull request #551 from steve-lunarg/rwbuffers-fmt
John Kessenich
2016-10-15
Merge pull request #549 from steve-lunarg/multidim-array
John Kessenich
2016-10-14
HLSL: phase 3b: Texture methods remember and return vector size.
steve-lunarg
2016-10-14
HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat)
steve-lunarg
2016-10-13
Merge pull request #542 from steve-lunarg/rwbuffers
John Kessenich
2016-10-13
Merge pull request #538 from steve-lunarg/iomap-binding-range-err
John Kessenich
2016-10-13
HLSL: allow multi-dimensional arrays
steve-lunarg
2016-10-13
Update HexFloat tests to use non-enum class enum values
baldurk
2016-10-12
HLSL: phase 2d: minor cleanup, & allow operator[] on non-rw textures
steve-lunarg
2016-10-12
HLSL: phase 2a: add r-value operator[] for RWTexture/RWBuffer
steve-lunarg
2016-10-11
SPV: Implement extension SPV_KHR_shader_draw_parameters.
Rex Xu
2016-10-07
SPV: Distinguish between SPV and non-SPV rules for member overlap.
John Kessenich
2016-10-06
HLSL: Add shape conversions for return values.
John Kessenich
2016-10-06
HLSL: Do structure conversion for return type struct-punning on non-entry-poi...
John Kessenich
2016-10-06
HLSL: phase 1: add RWTexture and RWBuffer
steve-lunarg
2016-10-05
Check for out-of-range bindings during IO mapping.
steve-lunarg
2016-10-05
Gtests can be run on another source tree
David Neto
2016-10-04
HLSL: fix for flattening assignments from non-symbol R-values.
steve-lunarg
2016-10-01
Non-functional: Rationalizing parse helper hierarchy, step 2 (effected error ...
John Kessenich
2016-10-01
Change binding auto-map to use provided offsets.
steve-lunarg
2016-09-30
Add a test for buffer auto-binding assignment.
steve-lunarg
2016-09-30
Merge pull request #523 from amdrexu/feature2
John Kessenich
2016-09-30
Parser: Implement extension GL_AMD_gpu_shader_half_float.
Rex Xu
2016-09-29
Add amend ability for anonymous blocks, so they can grow between function bod...
John Kessenich
2016-09-27
HLSL: allow implicit array sizing.
steve-lunarg
2016-09-26
GLSL: Add binding map tests
steve-lunarg
2016-09-22
Fix defects in uniform array flattening
steve-lunarg
2016-09-22
Flatten uniform arrays
steve-lunarg
2016-09-20
HLSL: Add location offsets per resource type
steve-lunarg
2016-09-19
HLSL: Add string basic type and recognize string declaration grammar.
John Kessenich
2016-09-16
HLSL: Handle flatten for reads from flatten structs and parameter passing.
John Kessenich
2016-09-10
HLSL: Flatten vertex input and fragment output structures.
John Kessenich
2016-09-09
WIP: HLSL: Treat HLSL rows as GLSL columns.
steve-lunarg
2016-09-02
HLSL: Handle "fake" entry points, by undoing their built-in variable declarat...
John Kessenich
2016-09-02
HLSL: Handle greater/less depth modes. Fixes issue #489.
John Kessenich
2016-09-02
SPV: Flatten structs for copy when they are GLSL type aliases.
John Kessenich
2016-09-02
Remapper: move remapper tests into the glslangtests executable.
steve-lunarg
2016-08-28
HLSL: Emulate write-to-output on return-from-entry-point, for return value.
John Kessenich
2016-08-25
WIP: SPV Remapper: add remapper test framework
steve-lunarg
2016-08-25
HLSL: add precise keyword
steve-lunarg
2016-08-24
HLSL: Switch to generic selector, but using GLSL #version 400 rules.
John Kessenich
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