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author | David Neto <dneto@google.com> | 2016-11-18 14:43:25 -0500 |
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committer | David Neto <dneto@google.com> | 2016-11-18 14:49:01 -0500 |
commit | 9d52054b282c5db65e1271828c6f7f14a4802705 (patch) | |
tree | 5bbdc44e689504d51e3a1484a81e5c9495722df6 | |
parent | 1ef0a89bcda32ab4befab6992752eac4c05f2c41 (diff) | |
download | shaderc-9d52054b282c5db65e1271828c6f7f14a4802705.tar.gz |
Indicate Shaderc's level of stability.
-rw-r--r-- | CHANGES | 1 | ||||
-rw-r--r-- | README.md | 4 |
2 files changed, 4 insertions, 1 deletions
@@ -1,6 +1,7 @@ Revision history for Shaderc v2016.2-dev 2016-10-12 + - Describe Shaderc's level of stability. - Support HLSL compilation, exposing functionality in Glslang. - Supported in C, C++ API - glslc accepts "-x hlsl", and assumes .hlsl files are HLSL. @@ -22,7 +22,9 @@ to provide: ## Status -Shaderc is approaching maturity, but is still subject to incompatible changes. +Shaderc has maintained backward compatibility for quite some time, and we +don't anticipate any breaking changes. +Ongoing enhancements are described in the [CHANGES](CHANGES) file. Shaderc has been shipping in the [Android NDK](https://developer.android.com/ndk/index.html) since version r12b. |