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authorDavid Neto <dneto@google.com>2016-11-18 14:43:25 -0500
committerDavid Neto <dneto@google.com>2016-11-18 14:49:01 -0500
commit9d52054b282c5db65e1271828c6f7f14a4802705 (patch)
tree5bbdc44e689504d51e3a1484a81e5c9495722df6
parent1ef0a89bcda32ab4befab6992752eac4c05f2c41 (diff)
downloadshaderc-9d52054b282c5db65e1271828c6f7f14a4802705.tar.gz
Indicate Shaderc's level of stability.
-rw-r--r--CHANGES1
-rw-r--r--README.md4
2 files changed, 4 insertions, 1 deletions
diff --git a/CHANGES b/CHANGES
index 4cf6bd4..d0519d3 100644
--- a/CHANGES
+++ b/CHANGES
@@ -1,6 +1,7 @@
Revision history for Shaderc
v2016.2-dev 2016-10-12
+ - Describe Shaderc's level of stability.
- Support HLSL compilation, exposing functionality in Glslang.
- Supported in C, C++ API
- glslc accepts "-x hlsl", and assumes .hlsl files are HLSL.
diff --git a/README.md b/README.md
index ab68e49..c3410cd 100644
--- a/README.md
+++ b/README.md
@@ -22,7 +22,9 @@ to provide:
## Status
-Shaderc is approaching maturity, but is still subject to incompatible changes.
+Shaderc has maintained backward compatibility for quite some time, and we
+don't anticipate any breaking changes.
+Ongoing enhancements are described in the [CHANGES](CHANGES) file.
Shaderc has been shipping in the
[Android NDK](https://developer.android.com/ndk/index.html) since version r12b.