Age | Commit message (Expand) | Author |
---|---|---|
2015-12-18 | Add shaderc_compile_options_set_target_env API | Mark Adams |
2015-10-23 | Add shaderc_get_spv_version() to retrieve SPIR-V version/revision | Mark Adams |
2015-10-19 | Add missing shader kinds | Mark Adams |
2015-09-21 | Catch up with glslang development. | Lei Zhang |
2015-08-18 | Added Android.mk and Android cmake build support. | Andrew Woloszyn |
2015-08-15 | Remove dead code. | Dejan Mircevski |
2015-08-06 | DRY kMinimalShader in shaderc_cpp_test.cc. | Dejan Mircevski |
2015-08-06 | Made our C api actually compile when used from C code. | Andrew Woloszyn |
2015-08-06 | Cleaned up libshaderc a bit. | Andrew Woloszyn |
2015-08-06 | Added macro definitions to the C++ api. | Andrew Woloszyn |
2015-08-06 | Rename libshaderc_util::Includer to CountingIncluder. | Andrew Woloszyn |
2015-08-06 | Added macro support to libshaderc. | Andrew Woloszyn |
2015-08-06 | Switch libshaderc to use the api defined in libshaderc_util. | Andrew Woloszyn |
2015-08-06 | Initial commit of shaderc. | Andrew Woloszyn |